Character Tech: Difference between revisions

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{{Outdated|Missing tech from [[Old Gods, New Blood]] heroes and ability reworks}}
{{Movement Wiki}}
{{Quotation|[[Lash]]|I'm gonna be bouncin' all around that battlefield.}}  
{{Quotation|[[Lash]]|I'm gonna be bouncin' all around that battlefield.}}  
'''Character Tech''' is movement tech that only one or a handful of characters in the game can execute. These are usually tied to abilities or special attributes.
'''Character Tech''' is movement tech that only one or a handful of [[Heroes]] in the game can execute. These are usually tied to abilities or special attributes.


As of now, there are 14 characters without any character-specific movement tech: {{HeroIcon|Bebop}}, {{HeroIcon|Billy}}, {{HeroIcon|Calico}}, {{HeroIcon|The Doorman}}, {{HeroIcon|Haze}}, {{HeroIcon|Kelvin}}, {{HeroIcon|Lady Geist}}, {{HeroIcon|McGinnis}}, {{HeroIcon|Mina}}, {{HeroIcon|Mirage}}, {{HeroIcon|Paige}}, {{HeroIcon|Victor}}, {{HeroIcon|Vyper}}, {{HeroIcon|Warden}}.
Not all heroes have specific movement tech, though new tech may be discovered and explored over time.


Below are a list of character techniques currently in the game:
Below is a list of known character techniques currently in the game:
{| class="wikitable sortable" style="max-width:100%; width:auto;"
{| class="wikitable sortable" style="max-width:100%; width:auto;"
! Character
! Character
! Movement Tech
! Movement Tech
|-
|-
| rowspan="2" | {{HeroIcon|Abrams}}
| rowspan="2" | {{PageRef|Abrams|alt_link=Abrams/Movement}}
|
|
{{PageRef|Shoulder Charge|alt_name=Charge Cancel|alt_link=Abrams/Charge Cancel}}
{{Plink|Abrams/Movement#Charge_Cancel|Charge Cancel|pic=Shoulder Charge|size=20}}
|-
|-
|
|
{{PageRef|Shoulder Charge|alt_name=Charge Launch|alt_link=Abrams/Charge Launch}}
{{Plink|Abrams/Movement#Charge_Launch|Charge Launch|pic=Shoulder Charge|size=20}}
|-
|-
| {{HeroIcon|Drifter}}
| rowspan="2" | {{PageRef|The Doorman|alt_link=The Doorman/Movement}}
| {{PageRef|Stalker's Mark|alt_name=Stalker's Mark Air Dash Momentum Conservation|alt_link=Drifter/Stalker's Mark Air Dash Momentum Conservation}}
|
{{Plink|The_Doorman/Movement#Doorway|Doorway|pic=Doorway|size=20}}
|-
|
{{Plink|The_Doorman/Movement#Self_Cart|Self Cart|pic=Luggage_Cart|size=20}}
|-
| {{PageRef|Drifter|alt_link=Drifter/Movement}}
|
{{Plink|Drifter/Movement#Stalker's_Mark_Teleport_Momentum_Conservation|Stalker's Mark Teleport Momentum Conservation|pic=Stalker's Mark|size=20}}
|-
| rowspan="2" | {{PageRef|Dynamo|alt_link=Dynamo/Movement}}
|
{{Plink|Dynamo/Movement#Singularity_Heavy_Melee_Cancel|Singularity Heavy Melee Cancel|pic=Singularity|size=20}}
|-
|
{{Plink|Dynamo/Movement#Dynamo_Zipline_Momentum_Conservation|Dynamo Zipline Momentum Conservation|pic=Singularity|size=20}}
|-
| {{PageRef|Haze|alt_link=Haze/Movement}}
|
{{Plink|Haze/Movement#Bullet_Dance_Slide|Bullet Dance Slide|pic=Bullet Dance|size=20}}
|-
| {{PageRef|Holliday|alt_link=Holliday/Movement}}
|
{{Plink|Holliday/Movement#Bounce_Pad|Bounce Pad|pic=Bounce Pad|size=20}}
|-
|-
| rowspan="2" | {{HeroIcon|Dynamo}}
| rowspan="3" | {{PageRef|Infernus|alt_link=Infernus/Movement}}
|
|
{{PageRef|Singularity|alt_name=Singularity Heavy Melee Cancel|alt_link=Dynamo/Singularity Heavy Melee Cancel}}
{{Plink|Infernus/Movement#Rolling_Flame_Dash|Rolling Flame Dash|pic=Flame Dash|size=20}}
|-
|-
|
|
{{PageRef|Singularity|alt_name=Dynamo Zipline Momentum Conservation|alt_link=Dynamo/Dynamo Zipline Momentum Conservation}}
{{Plink|Infernus/Movement#Flame_Dash_Slide|Flame Dash Slide|pic=Flame Dash|size=20}}
|-
|-
| {{HeroIcon|Holliday}}
|
| {{PageRef|Bounce Pad|alt_name=Bounce Pad|alt_link=Holliday/Bounce Pad}}
{{Plink|Infernus/Movement#Flame_Dash_Slide_Bunnyhopping|Flame Dash Slide Bunnyhopping|pic=Flame Dash|size=20}}
|-
|-
| rowspan="3" | {{HeroIcon|Infernus}}
| rowspan="2" | {{PageRef|Ivy|alt_link=Ivy/Movement}}
|
|
{{PageRef|Flame Dash|alt_name=Rolling Flame Dash|alt_link=Infernus/Rolling Flame Dash}}
{{Plink|Ivy/Movement#Air_Drop|Air Drop|pic=Air Drop|size=20}}
|-
|-
|
|
{{PageRef|Flame Dash|alt_name=Flame Dash Slide|alt_link=Infernus/Flame Dash Slide}}
{{Plink|Ivy/Movement#Ivy_Zipline_Momentum_Conservation|Ivy Zipline Momentum Conservation|pic=Air Drop|size=20}}
|-
|-
| rowspan="3" | {{PageRef|Lash|alt_link=Lash/Movement}}
|
|
{{PageRef|Flame Dash|alt_name=Flame Dash Slide Bunnyhopping|alt_link=Infernus/Flame Dash Slide Bunnyhopping}}
{{Plink|Lash/Movement#Lash_Zipline_Momentum_Conservation|Lash Zipline Momentum Conservation|pic=Death Slam|size=20}}
|-
|-
| rowspan="3" | {{HeroIcon|Ivy}}
|
|
{{PageRef|Air Drop|alt_name=Air Drop|alt_link=Ivy/Air Drop}}
{{Plink|Lash/Movement#Grapple_Slide|Grapple Slide|pic=Grapple|size=20}}
|-
|-
|
|
{{PageRef|Air Drop|alt_name=Solo Urn|alt_link=Ivy/Solo Urn}}
{{Plink|Lash/Movement#Slam_Slide|Slam Slide|pic=Death Slam|size=20}}
|-
|-
| rowspan="10" | {{PageRef|Mo & Krill|alt_link=Mo & Krill/Movement}}
|
|
{{PageRef|Air Drop|alt_name=Ivy Zipline Momentum Conservation|alt_link=Ivy/Ivy Zipline Momentum Conservation}}
{{Plink|Mo & Krill/Movement#Burrow|Burrow|pic=Burrow|size=20}}
|-
|-
| rowspan="3" | {{HeroIcon|Lash}}
|
|
{{PageRef|Death Slam|alt_name=Lash Zipline Momentum Conservation|alt_link=Lash/Lash Zipline Momentum Conservation}}
{{Plink|Mo & Krill/Movement#Pseudo|Pseudo|pic=Burrow|size=20}}
|-
|-
|
|
{{PageRef|Grapple|alt_name=Grapple Slide|alt_link=Lash/Grapple Slide}}
{{Plink|Mo & Krill/Movement#IAD Pseudo|IAD Pseudo|pic=Burrow|size=20}}
|-
|-
|
|
{{PageRef|Death Slam|alt_name=Slam Slide|alt_link=Lash/Slam Slide}}
{{Plink|Mo & Krill/Movement#Heavy/Light Punch Pseudo|Punch Pseudo|pic=Burrow|size=20}}
|-
|-
| rowspan="4" | {{HeroIcon|Mo & Krill}}
|
|
{{PageRef|Burrow|alt_name=Burrow|alt_link=Mo & Krill/Burrow}}
{{Plink|Mo & Krill/Movement#Burrow & Dash Burrow|Dash Burrow|pic=Burrow|size=20}}
|-
|-
|
|
{{PageRef|Burrow|alt_name=Air Jump Burrow|alt_link=Mo & Krill/Air Jump Burrow}}
{{Plink|Mo & Krill/Movement#Burrow Slide|Burrow Slide|pic=Burrow|size=20}}
|-
|-
|
|
{{PageRef|Burrow|alt_name=IAD Burrow|alt_link=Mo & Krill/IAD Burrow}}
{{Plink|Mo & Krill/Movement#Air_Jump_Burrow|Air Jump Burrow|pic=Burrow|size=20}}
|-
|-
|
|
{{PageRef|Burrow|alt_name=Magic Carpet Burrow|alt_link=Mo & Krill/Magic Carpet Burrow}}
{{Plink|Mo & Krill/Movement#Mantle Unburrow/Spin|Mantle Burrow|pic=Burrow|size=20}}
|-
|-
| rowspan="3" | {{HeroIcon|Paradox}}
|
|
{{PageRef|Kinetic Carbine|alt_name=Kinetic Carbine Aerial Momentum Cancel|alt_link=Paradox/Kinetic Carbine Aerial Momentum Cancel}}
{{Plink|Mo & Krill/Movement#IAD_Burrow|IAD Burrow|pic=Burrow|size=20}}
|-
|-
|
|
{{PageRef|Time Wall|alt_name=Time Wall Momentum Stop|alt_link=Paradox/Time Wall Momentum Stop}}
{{Plink|Mo & Krill/Movement#Magic_Carpet_Burrow|Magic Carpet Burrow|pic=Burrow|size=20}}
|-
|-
| rowspan="3" | {{PageRef|Paradox|alt_link=Paradox/Movement}}
|
|
{{PageRef|Time Wall|alt_name=Time Jump|alt_link=Paradox/Time Jump}}
{{Plink|Paradox/Movement#Kinetic_Carbine_Aerial_Momentum_Cancel|Kinetic Carbine Aerial Momentum Cancel|pic=Kinetic Carbine|size=20}}
|-
|-
| rowspan="2" | {{HeroIcon|Pocket}}
|
|
{{PageRef|Barrage|alt_name=Pocket Zipline Momentum Conservation|alt_link=Pocket/Pocket Zipline Momentum Conservation}}
{{Plink|Paradox/Movement#Time_Wall_Momentum_Stop|Time Wall Momentum Stop|pic=Time Wall|size=20}}
|-
|-
|
|
{{PageRef|Flying Cloak|alt_name=Flying Cloak Momentum Conservation|alt_link=Pocket/Flying Cloak Momentum Conservation}}
{{Plink|Paradox/Movement#Time_Jump|Time Jump|pic=Time Wall|size=20}}
|-
|-
| rowspan="2" | {{HeroIcon|Seven}}
| rowspan="2" | {{PageRef|Pocket|alt_link=Pocket/Movement}}
|
|
{{PageRef|Storm Cloud|alt_name=Sky Lift|alt_link=Seven/Sky Lift}}
{{Plink|Pocket/Movement#Pocket_Zipline_Momentum_Conservation|Pocket Zipline Momentum Conservation|pic=Barrage|size=20}}
|-
|-
|
|
{{PageRef|Lightning Ball|alt_name=Lightning Ball Hidden Melee|alt_link=Seven/Lightning Ball Hidden Melee}}
{{Plink|Pocket/Movement#Flying_Cloak_Momentum_Conservation|Flying Cloak Momentum Conservation|pic=Flying Cloak|size=20}}
|-
|-
| rowspan="10" | {{HeroIcon|Shiv}}
| {{PageRef|Seven|alt_link=Seven/Movement}}
|
|
{{PageRef|Damage|alt_name=Alt-fire|alt_link=Shiv/Alt-fire}}
{{Plink|Seven/Movement#Sky_Lift|Sky Lift|pic=Storm Cloud|size=20}}
|-
|-
| rowspan="9" | {{PageRef|Shiv|alt_link=Shiv/Movement}}
|
|
{{PageRef|Damage|alt_name=Force Jumping|alt_link=Shiv/Force Jumping}}
{{Plink|Shiv/Movement#Alt-fire|Alt-fire|pic=Damage|size=20}}
|-
|-
|
|
{{PageRef|Damage|alt_name=M2 Recoil Skip|alt_link=Shiv/M2 Recoil Skip}}
{{Plink|Shiv/Movement#Force_Jumping|Force Jumping|pic=Damage|size=20}}
|-
|-
|
|
{{PageRef|Damage|alt_name=M2 Sliding|alt_link=Shiv/M2 Sliding}}
{{Plink|Shiv/Movement#M2_Recoil_Skip|M2 Recoil Skip|pic=Damage|size=20}}
|-
|-
|
|
{{PageRef|Damage|alt_name=M2 Slide Hopping|alt_link=Shiv/M2 Slide Hopping}}
{{Plink|Shiv/Movement#M2_Sliding|M2 Sliding|pic=Damage|size=20}}
|-
|-
|
|
{{PageRef|Damage|alt_name=M2 Heavy Melee Climb|alt_link=Shiv/M2 Heavy Melee Climb}}
{{Plink|Shiv/Movement#M2_Slide_Hopping|M2 Slide Hopping|pic=Damage|size=20}}
|-
|-
|
|
{{PageRef|Damage|alt_name=Infinite M2 Slide|alt_link=Shiv/Infinite M2 Slide}}
{{Plink|Shiv/Movement#M2_Heavy_Melee_Climb|M2 Heavy Melee Climb|pic=Damage|size=20}}
|-
|-
|
|
{{PageRef|Damage|alt_name=Infinite M2 Slide Acceleration|alt_link=Shiv/Infinite M2 Slide Acceleration}}
{{Plink|Shiv/Movement#Infinite_M2_Slide|Infinite M2 Slide|pic=Damage|size=20}}
|-
|-
|
|
{{PageRef|Slice and Dice|alt_name=Slice and Dice Leap|alt_link=Shiv/Slice and Dice Leap}}
{{Plink|Shiv/Movement#Infinite_M2_Slide_Acceleration|Infinite M2 Slide Acceleration|pic=Damage|size=20}}
|-
|-
|
|
{{PageRef|Killing Blow|alt_name=Bluetooth Ult|alt_link=Shiv/Bluetooth Ult}}  
{{Plink|Shiv/Movement#Slice_and_Dice_Leap|Slice and Dice Leap|pic=Slice and Dice|size=20}}
|-
|-
| rowspan="2" | {{HeroIcon|Sinclair}}
| rowspan="2" | {{PageRef|Sinclair|alt_link=Sinclair/Movement}}
|
|
{{PageRef|Audience Participation|alt_name=Audience Participation|alt_link=Sinclair/Audience Participation}}
{{Plink|Sinclair/Movement#Audience_Participation|Audience Participation|pic=Audience Participation|size=20}}
|-
|-
|
|
{{PageRef|Spectral Assistant|alt_name=Spectral Assistant Momentum Conservation|alt_link=Sinclair/Spectral Assistant Momentum Conservation}}
{{Plink|Sinclair/Movement#Spectral_Assistant_Momentum_Conservation|Spectral Assistant Momentum Conservation|pic=Spectral Assistant|size=20}}
|-
|-
| rowspan="2" | {{HeroIcon|Vindicta}}
| rowspan="2" | {{PageRef|Vindicta|alt_link=Vindicta/Movement}}
|
|
{{PageRef|Flight|alt_name=Super Jump|alt_link=Vindicta/Super Jump}}
{{Plink|Vindicta/Movement#Super_Jump|Super Jump|pic=Flight|size=20}}
|-
|-
|
|
{{PageRef|Flight|alt_name=Vindicta Zipline Momentum Conservation|alt_link=Vindicta/Vindicta Zipline Momentum Conservation}}
{{Plink|Vindicta/Movement#Vindicta_Zipline_Momentum_Conservation|Vindicta Zipline Momentum Conservation|pic=Flight|size=20}}
|-
|-
| rowspan="10" | {{HeroIcon|Viscous}}
| rowspan="10" | {{PageRef|Viscous|alt_link=Viscous/Movement}}
|
|
{{PageRef|Puddle Punch|alt_name=Puddle Punch Boosting|alt_link=Viscous/Puddle Punch Boosting}}
{{Plink|Viscous/Movement#Puddle_Punch_Boosting|Puddle Punch Boosting|pic=Puddle Punch|size=20}}
|-
|-
|
|
{{PageRef|Puddle Punch|alt_name=Wall Punch Dash|alt_link=Viscous/Wall Punch Dash}}
{{Plink|Viscous/Movement#Wall_Punch_Dash|Wall Punch Dash|pic=Puddle Punch|size=20}}
|-
|-
|
|
{{PageRef|Puddle Punch|alt_name=Air Vent Puddle Boost|alt_link=Viscous/Air Vent Puddle Boost}}
{{Plink|Viscous/Movement#Air_Vent_Puddle_Boost|Air Vent Puddle Boost|pic=Puddle Punch|size=20}}
|-
|-
|
|
{{PageRef|Puddle Punch|alt_name=Frogpunch|alt_link=Viscous/Frogpunch}}
{{Plink|Viscous/Movement#Frogpunch|Frogpunch|pic=Puddle Punch|size=20}}
|-
|-
|
|
{{PageRef|Puddle Punch|alt_name=Ball-less Frogpunch|alt_link=Viscous/Frogpunch/Ball-less Frogpunch}}
{{Plink|Viscous/Movement#Ball-less_Frogpunch|Ball-less Frogpunch|pic=Puddle Punch|size=20}}
|-
|-
|
|
{{PageRef|The Cube|alt_name=The Cube|alt_link=Viscous/The Cube}}
{{Plink|Viscous/Movement#The_Cube|The Cube|pic=The Cube|size=20}}
|-
|-
|
|
{{PageRef|The Cube|alt_name=Slope Acceleration|alt_link=Viscous/The Cube/Slope Acceleration}}
{{Plink|Viscous/Movement#Slope_Acceleration|Slope Acceleration|pic=The Cube|size=20}}
|-
|-
|
|
{{PageRef|Goo Ball|alt_name=Goo Ball|alt_link=Viscous/Goo Ball}}
{{Plink|Viscous/Movement#Goo_Ball|Goo Ball|pic=Goo Ball|size=20}}
|-
|-
|
|
{{PageRef|Goo Ball|alt_name=Cube Turnaround|alt_link=Viscous/Goo Ball/Cube Turnaround}}
{{Plink|Viscous/Movement#Cube_Turnaround|Cube Turnaround|pic=Goo Ball|size=20}}
|-
|-
|
|
{{PageRef|Goo Ball|alt_name=Magic Carpet Goo Ball|alt_link=Viscous/Magic Carpet Goo Ball}}
{{Plink|Viscous/Movement#Magic_Carpet_Goo_Ball|Magic Carpet Goo Ball|pic=Goo Ball|size=20}}
|-
|-
| {{HeroIcon|Wraith}}
| {{PageRef|Wraith|alt_link=Wraith/Movement}}
| {{PageRef|Project Mind|alt_name=Telezip|alt_link=Wraith/Telezip}}
|
{{Plink|Wraith/Movement#Telezip|Telezip|pic=Project Mind|size=20}}
|-
|-
| rowspan="3" | {{HeroIcon|Yamato}}
| rowspan="3" | {{PageRef|Yamato|alt_link=Yamato/Movement}}
|
|
{{PageRef|Power Slash|alt_name=Dash Slash|alt_link=Yamato/Dash Slash}}
{{Plink|Yamato/Movement#Dash_Slash|Dash Slash|pic=Power Slash|size=20}}
|-
|-
|
|
{{PageRef|Flying Strike|alt_name=Empty Strike|alt_link=Yamato/Empty Strike}}
{{Plink|Yamato/Movement#Empty_Strike|Empty Strike|pic=Flying Strike|size=20}}
|-
|-
|
|
{{PageRef|Power Slash|alt_name=Yamato Zipline Momentum Conservation|alt_link=Yamato/Yamato Zipline Momentum Conservation}}
{{Plink|Yamato/Movement#Yamato_Zipline_Momentum_Conservation|Yamato Zipline Momentum Conservation|pic=Power Slash|size=20}}
|}
|}
[[Category:Character Tech]]
[[Category:Character Tech]]