Character Tech: Difference between revisions

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| rowspan="2" | {{HeroIcon|Abrams}}
| rowspan="2" | {{HeroIcon|Abrams}}
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{{PageRef|Shoulder Charge|alt_name=Charge Cancel|alt_link=Abrams/Movement}}
{{PageRef|Shoulder Charge|alt_name=Charge Cancel|alt_link=Abrams/Movement#Charge_Cancel}}
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{{PageRef|Shoulder Charge|alt_name=Charge Launch|alt_link=Abrams/Movement}}
{{PageRef|Shoulder Charge|alt_name=Charge Launch|alt_link=Abrams/Movement#Charge_Launch}}
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| rowspan="2" | {{HeroIcon|The Doorman}}
| rowspan="2" | {{HeroIcon|The Doorman}}
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{{PageRef|Doorway|alt_link=The Doorman/Movement}}
{{PageRef|Doorway|alt_link=The Doorman/Movement#Doorway}}
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{{PageRef|Luggage Cart|alt_name=Self Cart|alt_link=The Doorman/Movement}}
{{PageRef|Luggage Cart|alt_name=Self Cart|alt_link=The Doorman/Movement#Self_Cart}}
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| {{HeroIcon|Drifter}}
| {{HeroIcon|Drifter}}
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{{PageRef|Stalker's Mark|alt_name=Stalker's Mark Air Dash Momentum Conservation|alt_link=Drifter/Movement}}
{{PageRef|Stalker's Mark|alt_name=Stalker's Mark Air Dash Momentum Conservation|alt_link=Drifter/Movement#Stalker's_Mark_Air_Dash_Momentum_Conservation}}
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| rowspan="2" | {{HeroIcon|Dynamo}}
| rowspan="2" | {{HeroIcon|Dynamo}}
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{{PageRef|Singularity|alt_name=Singularity Heavy Melee Cancel|alt_link=Dynamo/Movement}}
{{PageRef|Singularity|alt_name=Singularity Heavy Melee Cancel|alt_link=Dynamo/Movement#Singularity_Heavy_Melee_Cancel}}
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{{PageRef|Singularity|alt_name=Dynamo Zipline Momentum Conservation|alt_link=Dynamo/Movement}}
{{PageRef|Singularity|alt_name=Dynamo Zipline Momentum Conservation|alt_link=Dynamo/Movement#Dynamo_Zipline_Momentum_Conservation}}
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| {{HeroIcon|Haze}}
| {{HeroIcon|Haze}}
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{{PageRef|Bullet Dance|alt_name=Bullet Dance Slide|alt_link=Haze/Movement}}
{{PageRef|Bullet Dance|alt_name=Bullet Dance Slide|alt_link=Haze/Movement#Bullet_Dance_Slide}}
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| {{HeroIcon|Holliday}}
| {{HeroIcon|Holliday}}
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{{PageRef|Bounce Pad|alt_name=Bounce Pad|alt_link=Holliday/Movement}}
{{PageRef|Bounce Pad|alt_name=Bounce Pad|alt_link=Holliday/Movement#Bounce_Pad}}
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| rowspan="3" | {{HeroIcon|Infernus}}
| rowspan="3" | {{HeroIcon|Infernus}}
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{{PageRef|Flame Dash|alt_name=Rolling Flame Dash|alt_link=Infernus/Movement}}
{{PageRef|Flame Dash|alt_name=Rolling Flame Dash|alt_link=Infernus/Movement#Rolling_Flame_Dash}}
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{{PageRef|Flame Dash|alt_name=Flame Dash Slide|alt_link=Infernus/Movement}}
{{PageRef|Flame Dash|alt_name=Flame Dash Slide|alt_link=Infernus/Movement#Flame_Dash_Slide}}
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{{PageRef|Flame Dash|alt_name=Flame Dash Slide Bunnyhopping|alt_link=Infernus/Movement}}
{{PageRef|Flame Dash|alt_name=Flame Dash Slide Bunnyhopping|alt_link=Infernus/Movement#Flame_Dash_Slide_Bunnyhopping}}
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| rowspan="2" | {{HeroIcon|Ivy}}
| rowspan="2" | {{HeroIcon|Ivy}}
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{{PageRef|Air Drop|alt_name=Air Drop|alt_link=Ivy/Movement}}
{{PageRef|Air Drop|alt_name=Air Drop|alt_link=Ivy/Movement#Air_Drop}}
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{{PageRef|Air Drop|alt_name=Ivy Zipline Momentum Conservation|alt_link=Ivy/Movement}}
{{PageRef|Air Drop|alt_name=Ivy Zipline Momentum Conservation|alt_link=Ivy/Movement#Ivy_Zipline_Momentum_Conservation}}
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| rowspan="3" | {{HeroIcon|Lash}}
| rowspan="3" | {{HeroIcon|Lash}}
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{{PageRef|Death Slam|alt_name=Lash Zipline Momentum Conservation|alt_link=Lash/Movement}}
{{PageRef|Death Slam|alt_name=Lash Zipline Momentum Conservation|alt_link=Lash/Movement#Lash_Zipline_Momentum_Conservation}}
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{{PageRef|Grapple|alt_name=Grapple Slide|alt_link=Lash/Movement}}
{{PageRef|Grapple|alt_name=Grapple Slide|alt_link=Lash/Movement#Grapple_Slide}}
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{{PageRef|Death Slam|alt_name=Slam Slide|alt_link=Lash/Movement}}
{{PageRef|Death Slam|alt_name=Slam Slide|alt_link=Lash/Movement#Slam_Slide}}
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| rowspan="4" | {{HeroIcon|Mo & Krill}}
| rowspan="4" | {{HeroIcon|Mo & Krill}}
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{{PageRef|Burrow|alt_name=Burrow|alt_link=Mo & Krill/Movement}}
{{PageRef|Burrow|alt_name=Burrow|alt_link=Mo & Krill/Movement#Burrow}}
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|-
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{{PageRef|Burrow|alt_name=Air Jump Burrow|alt_link=Mo & Krill/Movement}}
{{PageRef|Burrow|alt_name=Air Jump Burrow|alt_link=Mo & Krill/Movement#Air_Jump_Burrow}}
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{{PageRef|Burrow|alt_name=IAD Burrow|alt_link=Mo & Krill/Movement}}
{{PageRef|Burrow|alt_name=IAD Burrow|alt_link=Mo & Krill/Movement#IAD_Burrow}}
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{{PageRef|Burrow|alt_name=Magic Carpet Burrow|alt_link=Mo & Krill/Movement}}
{{PageRef|Burrow|alt_name=Magic Carpet Burrow|alt_link=Mo & Krill/Movement#Magic_Carpet_Burrow}}
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| rowspan="3" | {{HeroIcon|Paradox}}
| rowspan="3" | {{HeroIcon|Paradox}}
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{{PageRef|Kinetic Carbine|alt_name=Kinetic Carbine Aerial Momentum Cancel|alt_link=Paradox/Movement}}
{{PageRef|Kinetic Carbine|alt_name=Kinetic Carbine Aerial Momentum Cancel|alt_link=Paradox/Movement#Kinetic_Carbine_Aerial_Momentum_Cancel}}
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{{PageRef|Time Wall|alt_name=Time Wall Momentum Stop|alt_link=Paradox/Movement}}
{{PageRef|Time Wall|alt_name=Time Wall Momentum Stop|alt_link=Paradox/Movement#Time_Wall_Momentum_Stop}}
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{{PageRef|Time Wall|alt_name=Time Jump|alt_link=Paradox/Movement}}
{{PageRef|Time Wall|alt_name=Time Jump|alt_link=Paradox/Movement#Time_Jump}}
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| rowspan="2" | {{HeroIcon|Pocket}}
| rowspan="2" | {{HeroIcon|Pocket}}
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{{PageRef|Barrage|alt_name=Pocket Zipline Momentum Conservation|alt_link=Pocket/Movement}}
{{PageRef|Barrage|alt_name=Pocket Zipline Momentum Conservation|alt_link=Pocket/Movement#Pocket_Zipline_Momentum_Conservation}}
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{{PageRef|Flying Cloak|alt_name=Flying Cloak Momentum Conservation|alt_link=Pocket/Movement}}
{{PageRef|Flying Cloak|alt_name=Flying Cloak Momentum Conservation|alt_link=Pocket/Movement#Flying_Cloak_Momentum_Conservation}}
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| rowspan="2" | {{HeroIcon|Seven}}
| rowspan="2" | {{HeroIcon|Seven}}
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{{PageRef|Storm Cloud|alt_name=Sky Lift|alt_link=Seven/Movement}}
{{PageRef|Storm Cloud|alt_name=Sky Lift|alt_link=Seven/Movement#Sky_Lift}}
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{{PageRef|Lightning Ball|alt_name=Lightning Ball Hidden Melee|alt_link=Seven/Movement}}
{{PageRef|Lightning Ball|alt_name=Lightning Ball Hidden Melee|alt_link=Seven/Movement#Lightning_Ball_Hidden_Melee}}
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| rowspan="10" | {{HeroIcon|Shiv}}
| rowspan="10" | {{HeroIcon|Shiv}}
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{{PageRef|Damage|alt_name=Alt-fire|alt_link=Shiv/Movement}}
{{PageRef|Damage|alt_name=Alt-fire|alt_link=Shiv/Movement#Alt-fire}}
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{{PageRef|Damage|alt_name=Force Jumping|alt_link=Shiv/Movement}}
{{PageRef|Damage|alt_name=Force Jumping|alt_link=Shiv/Movement#Force_Jumping}}
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{{PageRef|Damage|alt_name=M2 Recoil Skip|alt_link=Shiv/Movement}}
{{PageRef|Damage|alt_name=M2 Recoil Skip|alt_link=Shiv/Movement#M2_Recoil_Skip}}
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{{PageRef|Damage|alt_name=M2 Sliding|alt_link=Shiv/Movement}}
{{PageRef|Damage|alt_name=M2 Sliding|alt_link=Shiv/Movement#M2_Sliding}}
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{{PageRef|Damage|alt_name=M2 Slide Hopping|alt_link=Shiv/Movement}}
{{PageRef|Damage|alt_name=M2 Slide Hopping|alt_link=Shiv/Movement#M2_Slide_Hopping}}
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{{PageRef|Damage|alt_name=M2 Heavy Melee Climb|alt_link=Shiv/Movement}}
{{PageRef|Damage|alt_name=M2 Heavy Melee Climb|alt_link=Shiv/Movement#M2_Heavy_Melee_Climb}}
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{{PageRef|Damage|alt_name=Infinite M2 Slide|alt_link=Shiv/Movement}}
{{PageRef|Damage|alt_name=Infinite M2 Slide|alt_link=Shiv/Movement#Infinite_M2_Slide}}
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{{PageRef|Damage|alt_name=Infinite M2 Slide Acceleration|alt_link=Shiv/Movement}}
{{PageRef|Damage|alt_name=Infinite M2 Slide Acceleration|alt_link=Shiv/Movement#Infinite_M2_Slide_Acceleration}}
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{{PageRef|Slice and Dice|alt_name=Slice and Dice Leap|alt_link=Shiv/Movement}}
{{PageRef|Slice and Dice|alt_name=Slice and Dice Leap|alt_link=Shiv/Movement#Slice_and_Dice_Leap}}
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{{PageRef|Killing Blow|alt_name=Bluetooth Ult|alt_link=Shiv/Movement}}  
{{PageRef|Killing Blow|alt_name=Bluetooth Ult|alt_link=Shiv/Movement#Bluetooth_Ult}}  
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| rowspan="2" | {{HeroIcon|Sinclair}}
| rowspan="2" | {{HeroIcon|Sinclair}}
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{{PageRef|Audience Participation|alt_name=Audience Participation|alt_link=Sinclair/Movement}}
{{PageRef|Audience Participation|alt_name=Audience Participation|alt_link=Sinclair/Movement#Audience_Participation}}
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{{PageRef|Spectral Assistant|alt_name=Spectral Assistant Momentum Conservation|alt_link=Sinclair/Movement}}
{{PageRef|Spectral Assistant|alt_name=Spectral Assistant Momentum Conservation|alt_link=Sinclair/Movement#Spectral_Assistant_Momentum_Conservation}}
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| rowspan="2" | {{HeroIcon|Vindicta}}
| rowspan="2" | {{HeroIcon|Vindicta}}
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{{PageRef|Flight|alt_name=Super Jump|alt_link=Vindicta/Movement}}
{{PageRef|Flight|alt_name=Super Jump|alt_link=Vindicta/Movement#Super_Jump}}
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{{PageRef|Flight|alt_name=Vindicta Zipline Momentum Conservation|alt_link=Vindicta/Movement}}
{{PageRef|Flight|alt_name=Vindicta Zipline Momentum Conservation|alt_link=Vindicta/Movement#Vindicta_Zipline_Momentum_Conservation}}
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| rowspan="10" | {{HeroIcon|Viscous}}
| rowspan="10" | {{HeroIcon|Viscous}}
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{{PageRef|Puddle Punch|alt_name=Puddle Punch Boosting|alt_link=Viscous/Movement}}
{{PageRef|Puddle Punch|alt_name=Puddle Punch Boosting|alt_link=Viscous/Movement#Puddle_Punch_Boosting}}
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{{PageRef|Puddle Punch|alt_name=Wall Punch Dash|alt_link=Viscous/Movement}}
{{PageRef|Puddle Punch|alt_name=Wall Punch Dash|alt_link=Viscous/Movement#Wall_Punch_Dash}}
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{{PageRef|Puddle Punch|alt_name=Air Vent Puddle Boost|alt_link=Viscous/Movement}}
{{PageRef|Puddle Punch|alt_name=Air Vent Puddle Boost|alt_link=Viscous/Movement#Air_Vent_Puddle_Boost}}
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{{PageRef|Puddle Punch|alt_name=Frogpunch|alt_link=Viscous/Movement}}
{{PageRef|Puddle Punch|alt_name=Frogpunch|alt_link=Viscous/Movement#Frogpunch}}
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{{PageRef|Puddle Punch|alt_name=Ball-less Frogpunch|alt_link=Viscous/Movement}}
{{PageRef|Puddle Punch|alt_name=Ball-less Frogpunch|alt_link=Viscous/Movement#Ball-less_Frogpunch}}
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{{PageRef|The Cube|alt_name=The Cube|alt_link=Viscous/Movement}}
{{PageRef|The Cube|alt_name=The Cube|alt_link=Viscous/Movement#The_Cube}}
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{{PageRef|The Cube|alt_name=Slope Acceleration|alt_link=Viscous/Movement}}
{{PageRef|The Cube|alt_name=Slope Acceleration|alt_link=Viscous/Movement#Slope_Acceleration}}
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{{PageRef|Goo Ball|alt_name=Goo Ball|alt_link=Viscous/Movement}}
{{PageRef|Goo Ball|alt_name=Goo Ball|alt_link=Viscous/Movement#Goo_Ball}}
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{{PageRef|Goo Ball|alt_name=Cube Turnaround|alt_link=Viscous/Movement}}
{{PageRef|Goo Ball|alt_name=Cube Turnaround|alt_link=Viscous/Movement#Cube_Turnaround}}
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{{PageRef|Goo Ball|alt_name=Magic Carpet Goo Ball|alt_link=Viscous/Movement}}
{{PageRef|Goo Ball|alt_name=Magic Carpet Goo Ball|alt_link=Viscous/Movement#Magic_Carpet_Goo_Ball}}
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| {{HeroIcon|Wraith}}
| {{HeroIcon|Wraith}}
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{{PageRef|Project Mind|alt_name=Telezip|alt_link=Wraith/Movement}}
{{PageRef|Project Mind|alt_name=Telezip|alt_link=Wraith/Movement#Telezip}}
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| rowspan="3" | {{HeroIcon|Yamato}}
| rowspan="3" | {{HeroIcon|Yamato}}
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{{PageRef|Power Slash|alt_name=Dash Slash|alt_link=Yamato/Movement}}
{{PageRef|Power Slash|alt_name=Dash Slash|alt_link=Yamato/Movement#Dash_Slash}}
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{{PageRef|Flying Strike|alt_name=Empty Strike|alt_link=Yamato/Movement}}
{{PageRef|Flying Strike|alt_name=Empty Strike|alt_link=Yamato/Movement#Empty_Strike}}
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{{PageRef|Power Slash|alt_name=Yamato Zipline Momentum Conservation|alt_link=Yamato/Movement}}
{{PageRef|Power Slash|alt_name=Yamato Zipline Momentum Conservation|alt_link=Yamato/Movement#Yamato_Zipline_Momentum_Conservation}}
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[[Category:Character Tech]]
[[Category:Character Tech]]