Character Tech: Difference between revisionsGive feedback
Jump to navigation
Jump to search
Gammaton32 (talk | contribs) updated |
No edit summary |
||
| Line 13: | Line 13: | ||
| rowspan="2" | {{PageRef|Abrams|alt_link=Abrams/Movement}} | | rowspan="2" | {{PageRef|Abrams|alt_link=Abrams/Movement}} | ||
| | | | ||
{{ | {{AbilityIcon|Shoulder Charge}} | ||
|- | |- | ||
| | | | ||
{{ | {{AbilityIcon|Shoulder Charge|alt_name=Charge Launch|alt_link=Abrams/Movement#Charge_Launch}} | ||
|- | |- | ||
| rowspan="2" | {{PageRef|The Doorman|alt_link=The Doorman/Movement}} | | rowspan="2" | {{PageRef|The Doorman|alt_link=The Doorman/Movement}} | ||
| | | | ||
{{ | {{AbilityIcon|Doorway|alt_link=The Doorman/Movement#Doorway}} | ||
|- | |- | ||
| | | | ||
{{ | {{AbilityIcon|Luggage Cart|alt_name=Self Cart|alt_link=The Doorman/Movement#Self_Cart}} | ||
|- | |- | ||
| {{PageRef|Drifter|alt_link=Drifter/Movement}} | | {{PageRef|Drifter|alt_link=Drifter/Movement}} | ||
| | | | ||
{{ | {{AbilityIcon|Stalker's Mark|alt_name=Stalker's Mark Air Dash Momentum Conservation|alt_link=Drifter/Movement#Stalker's_Mark_Air_Dash_Momentum_Conservation}} | ||
|- | |- | ||
| rowspan="2" | {{PageRef|Dynamo|alt_link=Dynamo/Movement}} | | rowspan="2" | {{PageRef|Dynamo|alt_link=Dynamo/Movement}} | ||
| | | | ||
{{ | {{AbilityIcon|Singularity|alt_name=Singularity Heavy Melee Cancel|alt_link=Dynamo/Movement#Singularity_Heavy_Melee_Cancel}} | ||
|- | |- | ||
| | | | ||
{{ | {{AbilityIcon|Singularity|alt_name=Dynamo Zipline Momentum Conservation|alt_link=Dynamo/Movement#Dynamo_Zipline_Momentum_Conservation}} | ||
|- | |- | ||
| {{PageRef|Haze|alt_link=Haze/Movement}} | | {{PageRef|Haze|alt_link=Haze/Movement}} | ||
| | | | ||
{{ | {{AbilityIcon|Bullet Dance|alt_name=Bullet Dance Slide|alt_link=Haze/Movement#Bullet_Dance_Slide}} | ||
|- | |- | ||
| {{PageRef|Holliday|alt_link=Holliday/Movement}} | | {{PageRef|Holliday|alt_link=Holliday/Movement}} | ||
| | | | ||
{{ | {{AbilityIcon|Bounce Pad|alt_name=Bounce Pad|alt_link=Holliday/Movement#Bounce_Pad}} | ||
|- | |- | ||
| rowspan="3" | {{PageRef|Infernus|alt_link=Infernus/Movement}} | | rowspan="3" | {{PageRef|Infernus|alt_link=Infernus/Movement}} | ||
| | | | ||
{{ | {{AbilityIcon|Flame Dash|alt_name=Rolling Flame Dash|alt_link=Infernus/Movement#Rolling_Flame_Dash}} | ||
|- | |- | ||
| | | | ||
{{ | {{AbilityIcon|Flame Dash|alt_name=Flame Dash Slide|alt_link=Infernus/Movement#Flame_Dash_Slide}} | ||
|- | |- | ||
| | | | ||
{{ | {{AbilityIcon|Flame Dash|alt_name=Flame Dash Slide Bunnyhopping|alt_link=Infernus/Movement#Flame_Dash_Slide_Bunnyhopping}} | ||
|- | |- | ||
| rowspan="2" | {{PageRef|Ivy|alt_link=Ivy/Movement}} | | rowspan="2" | {{PageRef|Ivy|alt_link=Ivy/Movement}} | ||
| | | | ||
{{ | {{AbilityIcon|Air Drop|alt_name=Air Drop|alt_link=Ivy/Movement#Air_Drop}} | ||
|- | |- | ||
| | | | ||
{{ | {{AbilityIcon|Air Drop|alt_name=Ivy Zipline Momentum Conservation|alt_link=Ivy/Movement#Ivy_Zipline_Momentum_Conservation}} | ||
|- | |- | ||
| rowspan="3" | {{PageRef|Lash|alt_link=Lash/Movement}} | | rowspan="3" | {{PageRef|Lash|alt_link=Lash/Movement}} | ||
| | | | ||
{{ | {{AbilityIcon|Death Slam|alt_name=Lash Zipline Momentum Conservation|alt_link=Lash/Movement#Lash_Zipline_Momentum_Conservation}} | ||
|- | |- | ||
| | | | ||
{{ | {{AbilityIcon|Grapple|alt_name=Grapple Slide|alt_link=Lash/Movement#Grapple_Slide}} | ||
|- | |- | ||
| | | | ||
{{ | {{AbilityIcon|Death Slam|alt_name=Slam Slide|alt_link=Lash/Movement#Slam_Slide}} | ||
|- | |- | ||
| rowspan="10" | {{PageRef|Mo & Krill|alt_link=Mo & Krill/Movement}} | | rowspan="10" | {{PageRef|Mo & Krill|alt_link=Mo & Krill/Movement}} | ||
| | | | ||
{{ | {{AbilityIcon|Burrow|alt_name=Burrow|alt_link=Mo & Krill/Movement#Burrow}} | ||
|- | |- | ||
| | | | ||
{{ | {{AbilityIcon|Burrow|alt_name=Pseudo|alt_link=Mo & Krill/Movement#Pseudo}} | ||
|- | |- | ||
| | | | ||
{{ | {{AbilityIcon|Burrow|alt_name=IAD Pseudo|alt_link=Mo & Krill/Movement#IAD Pseudo}} | ||
|- | |- | ||
| | | | ||
{{ | {{AbilityIcon|Burrow|alt_name=Punch Pseudo|alt_link=Mo & Krill/Movement#Heavy/Light Punch Pseudo}} | ||
|- | |- | ||
| | | | ||
{{ | {{AbilityIcon|Burrow|alt_name=Dash Burrow|alt_link=Mo & Krill/Movement#Burrow & Dash Burrow}} | ||
|- | |- | ||
| | | | ||
{{ | {{AbilityIcon|Burrow|alt_name=Burrow Slide|alt_link=Mo & Krill/Movement#Burrow Slide}} | ||
|- | |- | ||
| | | | ||
{{ | {{AbilityIcon|Burrow|alt_name=Air Jump Burrow|alt_link=Mo & Krill/Movement#Air_Jump_Burrow}} | ||
|- | |- | ||
| | | | ||
{{ | {{AbilityIcon|Burrow|alt_name=Mantle Burrow|alt_link=Mo & Krill/Movement#Mantle Unburrow/Spin}} | ||
|- | |- | ||
| | | | ||
{{ | {{AbilityIcon|Burrow|alt_name=IAD Burrow|alt_link=Mo & Krill/Movement#IAD_Burrow}} | ||
|- | |- | ||
| | | | ||
{{ | {{AbilityIcon|Burrow|alt_name=Magic Carpet Burrow|alt_link=Mo & Krill/Movement#Magic_Carpet_Burrow}} | ||
|- | |- | ||
| rowspan="3" | {{PageRef|Paradox|alt_link=Paradox/Movement}} | | rowspan="3" | {{PageRef|Paradox|alt_link=Paradox/Movement}} | ||
| | | | ||
{{ | {{AbilityIcon|Kinetic Carbine|alt_name=Kinetic Carbine Aerial Momentum Cancel|alt_link=Paradox/Movement#Kinetic_Carbine_Aerial_Momentum_Cancel}} | ||
|- | |- | ||
| | | | ||
{{ | {{AbilityIcon|Time Wall|alt_name=Time Wall Momentum Stop|alt_link=Paradox/Movement#Time_Wall_Momentum_Stop}} | ||
|- | |- | ||
| | | | ||
{{ | {{AbilityIcon|Time Wall|alt_name=Time Jump|alt_link=Paradox/Movement#Time_Jump}} | ||
|- | |- | ||
| rowspan="2" | {{PageRef|Pocket|alt_link=Pocket/Movement}} | | rowspan="2" | {{PageRef|Pocket|alt_link=Pocket/Movement}} | ||
| | | | ||
{{ | {{AbilityIcon|Barrage|alt_name=Pocket Zipline Momentum Conservation|alt_link=Pocket/Movement#Pocket_Zipline_Momentum_Conservation}} | ||
|- | |- | ||
| | | | ||
{{ | {{AbilityIcon|Flying Cloak|alt_name=Flying Cloak Momentum Conservation|alt_link=Pocket/Movement#Flying_Cloak_Momentum_Conservation}} | ||
|- | |- | ||
| {{PageRef|Seven|alt_link=Seven/Movement}} | | {{PageRef|Seven|alt_link=Seven/Movement}} | ||
| | | | ||
{{ | {{AbilityIcon|Storm Cloud|alt_name=Sky Lift|alt_link=Seven/Movement#Sky_Lift}} | ||
|- | |- | ||
| rowspan="9" | {{PageRef|Shiv|alt_link=Shiv/Movement}} | | rowspan="9" | {{PageRef|Shiv|alt_link=Shiv/Movement}} | ||
| Line 149: | Line 149: | ||
|- | |- | ||
| | | | ||
{{ | {{AbilityIcon|Slice and Dice|alt_name=Slice and Dice Leap|alt_link=Shiv/Movement#Slice_and_Dice_Leap}} | ||
|- | |- | ||
| rowspan="2" | {{PageRef|Sinclair|alt_link=Sinclair/Movement}} | | rowspan="2" | {{PageRef|Sinclair|alt_link=Sinclair/Movement}} | ||
| | | | ||
{{ | {{AbilityIcon|Audience Participation|alt_name=Audience Participation|alt_link=Sinclair/Movement#Audience_Participation}} | ||
|- | |- | ||
| | | | ||
{{ | {{AbilityIcon|Spectral Assistant|alt_name=Spectral Assistant Momentum Conservation|alt_link=Sinclair/Movement#Spectral_Assistant_Momentum_Conservation}} | ||
|- | |- | ||
| rowspan="2" | {{PageRef|Vindicta|alt_link=Vindicta/Movement}} | | rowspan="2" | {{PageRef|Vindicta|alt_link=Vindicta/Movement}} | ||
| | | | ||
{{ | {{AbilityIcon|Flight|alt_name=Super Jump|alt_link=Vindicta/Movement#Super_Jump}} | ||
|- | |- | ||
| | | | ||
{{ | {{AbilityIcon|Flight|alt_name=Vindicta Zipline Momentum Conservation|alt_link=Vindicta/Movement#Vindicta_Zipline_Momentum_Conservation}} | ||
|- | |- | ||
| rowspan="10" | {{PageRef|Viscous|alt_link=Viscous/Movement}} | | rowspan="10" | {{PageRef|Viscous|alt_link=Viscous/Movement}} | ||
| | | | ||
{{ | {{AbilityIcon|Puddle Punch|alt_name=Puddle Punch Boosting|alt_link=Viscous/Movement#Puddle_Punch_Boosting}} | ||
|- | |- | ||
| | | | ||
{{ | {{AbilityIcon|Puddle Punch|alt_name=Wall Punch Dash|alt_link=Viscous/Movement#Wall_Punch_Dash}} | ||
|- | |- | ||
| | | | ||
{{ | {{AbilityIcon|Puddle Punch|alt_name=Air Vent Puddle Boost|alt_link=Viscous/Movement#Air_Vent_Puddle_Boost}} | ||
|- | |- | ||
| | | | ||
{{ | {{AbilityIcon|Puddle Punch|alt_name=Frogpunch|alt_link=Viscous/Movement#Frogpunch}} | ||
|- | |- | ||
| | | | ||
{{ | {{AbilityIcon|Puddle Punch|alt_name=Ball-less Frogpunch|alt_link=Viscous/Movement#Ball-less_Frogpunch}} | ||
|- | |- | ||
| | | | ||
{{ | {{AbilityIcon|The Cube|alt_name=The Cube|alt_link=Viscous/Movement#The_Cube}} | ||
|- | |- | ||
| | | | ||
{{ | {{AbilityIcon|The Cube|alt_name=Slope Acceleration|alt_link=Viscous/Movement#Slope_Acceleration}} | ||
|- | |- | ||
| | | | ||
{{ | {{AbilityIcon|Goo Ball|alt_name=Goo Ball|alt_link=Viscous/Movement#Goo_Ball}} | ||
|- | |- | ||
| | | | ||
{{ | {{AbilityIcon|Goo Ball|alt_name=Cube Turnaround|alt_link=Viscous/Movement#Cube_Turnaround}} | ||
|- | |- | ||
| | | | ||
{{ | {{AbilityIcon|Goo Ball|alt_name=Magic Carpet Goo Ball|alt_link=Viscous/Movement#Magic_Carpet_Goo_Ball}} | ||
|- | |- | ||
| {{PageRef|Wraith|alt_link=Wraith/Movement}} | | {{PageRef|Wraith|alt_link=Wraith/Movement}} | ||
| | | | ||
{{ | {{AbilityIcon|Project Mind|alt_name=Telezip|alt_link=Wraith/Movement#Telezip}} | ||
|- | |- | ||
| rowspan="3" | {{PageRef|Yamato|alt_link=Yamato/Movement}} | | rowspan="3" | {{PageRef|Yamato|alt_link=Yamato/Movement}} | ||
| | | | ||
{{ | {{AbilityIcon|Power Slash|alt_name=Dash Slash|alt_link=Yamato/Movement#Dash_Slash}} | ||
|- | |- | ||
| | | | ||
{{ | {{AbilityIcon|Flying Strike|alt_name=Empty Strike|alt_link=Yamato/Movement#Empty_Strike}} | ||
|- | |- | ||
| | | | ||
{{ | {{AbilityIcon|Power Slash|alt_name=Yamato Zipline Momentum Conservation|alt_link=Yamato/Movement#Yamato_Zipline_Momentum_Conservation}} | ||
|} | |} | ||
[[Category:Character Tech]] | [[Category:Character Tech]] | ||