Charge-Up: Difference between revisions

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For example, if you activate {{ItemIcon|Tankbuster}} when at 50% charge, it will only deal 50% of its damage.
For example, if you activate {{ItemIcon|Tankbuster}} when at 50% charge, it will only deal 50% of its damage.


Different items require different amount of times to fully charge up. Charge-Up time is '''not''' affected by [[Ability Cooldown]]. Item cooldown reduction has no effect.
Different items require different amount of times to fully charge up. Charge-Up time is '''not''' affected by [[Cooldown Reduction]].


{| class="wikitable sortable"
{| class="wikitable sortable"
|+ List of items that use Charge-up
|+ List of items that use Charge-up
! Name !! Charge-Up Time
! Name !! Charge-Up Time (s)
|-
|-
| {{ItemIcon|Mystic Burst}} || 12s
| {{ItemIcon|Mystic Burst}} || {{#invoke:ItemData|get_prop|Mystic Burst|AbilityCooldown}}
|-
|-
| {{ItemIcon|Tankbuster}} || 14s
| {{ItemIcon|Tankbuster}} || {{#invoke:ItemData|get_prop|Tankbuster|AbilityCooldown}}
|-
|-
| {{ItemIcon|Quicksilver Reload}} || 18s
| {{ItemIcon|Quicksilver Reload}} || {{#invoke:ItemData|get_prop|Quicksilver Reload|AbilityChargeUpTime}}
|-
|-
| {{ItemIcon|Mercurial Magnum}} || 14s
| {{ItemIcon|Mercurial Magnum}} || {{#invoke:ItemData|get_prop|Mercurial Magnum|AbilityChargeUpTime}}
|}
|}


==Notes==
==Notes==
* When recasting {{ItemIcon|Quicksilver Reload}} or {{ItemIcon|Mercurial Magnum}}, they will refresh their current fire rate bonus regardless of charge-up time, unless the charge is higher then the previous cast, in which case the fire rate is increased accordingly.
* When recasting {{ItemIcon|Quicksilver Reload}} or {{ItemIcon|Mercurial Magnum}}, they will refresh their current fire rate bonus regardless of charge-up time, unless the charge is higher than the previous cast, in which case the fire rate is increased accordingly.
* {{ItemIcon|Mercurial Magnum}} will always give the full Spirit damage on bullet hit bonus, regardless of charge-up.
* {{ItemIcon|Mercurial Magnum}} will always give the full Spirit damage on bullet hit bonus, regardless of charge-up.
* {{ItemIcon|Tankbuster}} triggers on non-player enemies but does not use any of its charge-up.
* {{ItemIcon|Tankbuster}} triggers on non-player enemies but does not use any of its charge-up.


{{Stats}}
{{Stats}}