Charge-Up: Difference between revisions

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For example, if you activate {{ItemIcon|Tankbuster}} when at 50% charge, it will only deal 50% of its damage.
For example, if you activate {{ItemIcon|Tankbuster}} when at 50% charge, it will only deal 50% of its damage.


Different items require different amount of times to fully charge up. Charge-Up time is '''not''' affected by [[Ability Cooldown]]. Item cooldown reduction has no effect.
Different items require different amount of times to fully charge up. Charge-Up time is '''not''' affected by [[Cooldown Reduction]].


{| class="wikitable sortable"
{| class="wikitable sortable"