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[[Charges]] are stored uses of [[Hero]] [[Ability|abilities]]. When an ability with charges is used, | [[Charges]] are stored uses of [[Hero]] [[Ability|abilities]]. When an ability with charges is used, a single charge is consumed. When an ability runs out of charges, it cannot be used again until the next charge is ready. | ||
An ability with charges is displayed with a smaller bar above it. The bar's segments represent the number of charges. A white segment represents a usable charge, a purple partially-filled segment represents a charge that is being restored, and a grey segment represents a fully expended charge. | An ability with charges is displayed with a smaller bar above it. The bar's segments represent the number of charges. A white segment represents a usable charge, a purple partially-filled segment represents a charge that is being restored, and a grey segment represents a fully expended charge. | ||