Cheat Death: Difference between revisions

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{{Infobox item
{{Infobox item/auto|Cheat Death| sound1 = cheat death proc.mp3 | sound2 = cheat death lp.mp3 | sound3 = cheat death expire timer.mp3}}
| item_name = Cheat Death
| has_passive1 = true
| item_stat1 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BonusHealth}} [[Health|Bonus Health]]
| item_stat2 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BulletResist}} [[Bullet Resist]]
| passive1_description = {{#invoke:Lang|get_string|upgrade_cheat_death_unkillable_passive|item_name={{#var:item_key_or_en}}}}
| passive1_cooldown = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCooldown}}s
| passive1_stat1 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|DeathImmunityDuration}}s Death Immunity Duration
| passive1_stat2 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|DeathImmunityDamageReduction}} Damage Reduction
| passive1_stat3 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|HealAmpReceivePenaltyPercent}} Healing Reduction
| passive1_stat4 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BonusMoveSpeed}}/s Move Speed
| sound1 = cheat death proc.mp3
| sound2 = cheat death lp.mp3
| sound3 = cheat death expire timer.mp3
}}


'''Cheat Death''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} [[{{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}}]] [[Items|Item]] that grants the hero bonus [[Health]] and [[Bullet Resist]].
{{ItemSummary|{{#var:item_key_or_en}}}}


It has a passive that makes the player immune to death for 4.5s when they would take lethal damage (health reduced to 0), but also makes them weaker while the effect is active.
== Overview ==
When the player triggers Cheat Death, a visual effect of a scythe and a contract that reads ''"Savor your moments, cheat the end, but remember - Death always collects what is owed"'' appears above the player's head.


It can be purchased from the [[Shop]] for {{Souls|{{#invoke:ItemData|get_cost|{{#var:item_key_or_en}}}}}}.
== Notable Interactions ==


== Overview ==
* The temporary death immunity can be ended early by the buff-removing effects of {{ItemIcon|Cursed Relic}} or {{ItemIcon|Nullification Burst}}.
When the player dies with Cheat Death, a visual effect of a scythe and a contract that reads "Savor your moments, cheat the end, but remember - Death always collects what is owed" appears above the player's head.
** {{ItemIcon|Cursed Relic}} does not prevent the activation if it is applied before Cheat Death triggers (as it does not prevent passive effects).
* Cheat Death is triggered ''before'' a {{PageRef|Rejuvenator|alt_name=Rejuvenator Credit|alt_link=Rejuvenator#Rejuvenation_Credit}}.
* {{HeroIcon|Victor}}'s {{AbilityIcon|Shocking Reanimation}} is triggered ''before'' Cheat Death.
** An exception is for {{HeroIcon|Shiv}}'s {{AbilityIcon|Killing Blow}}, which will trigger Shocking Reanimation and Cheat Death at the same time. This is likely unintentional.
 
== Affected healing ==
 
Following abilities and items get their healing reduced by Cheat Death.
 
{{HealingSources}}


== Gallery ==
== Gallery ==
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== Update history ==
== Update history ==
{{Main|Cheat Death/Update history|l1=Update history}}
{{Update history}}
{{Update history}}


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* Cheat Death's icon has been redesigned multiple times: Originally it showed a hand holding 5 aces in a poker game against Death, then as a person kicking the door of a coffin, and currently is a hand holding 5 aces including a skull suit.
* Cheat Death's icon has been redesigned multiple times: Originally it showed a hand holding 5 aces in a poker game against Death, then as a person kicking the door of a coffin, and currently is a hand holding 5 aces including a skull suit.


== Navigation ==
{{Item Navbox}}
{{Item Navbox}}