Cheat Death: Difference between revisions

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<div style="float:right; clear:right; width:300px; margin:0 0 1em 1em;">
{{Infobox item/auto|Cheat Death| sound1 = cheat death proc.mp3 | sound2 = cheat death lp.mp3 | sound3 = cheat death expire timer.mp3}}
<tabber>
Default=
{{Infobox item
| item_name            = Cheat Death
| item_stat1          = +{{ItemData|{{#var:item_key_or_en}}|BonusHealth}} [[Health|Bonus Health]]
| item_stat2          = +{{ItemData|{{#var:item_key_or_en}}|BulletResist}} [[Bullet Resist]]
| passive1_description = {{#invoke:Lang|get_string|upgrade_cheat_death_unkillable_passive|item_name={{#var:item_key_or_en}}}}
| passive1_cooldown    = {{ItemData|{{#var:item_key_or_en}}|AbilityCooldown}}s
| passive1_stat1      = {{ItemData|{{#var:item_key_or_en}}|DeathImmunityDuration}}s Death Immunity Duration
| passive1_stat2      = {{ItemData|{{#var:item_key_or_en}}|DeathImmunityDamageReduction}} Damage Reduction
| passive1_stat3      = {{ItemData|{{#var:item_key_or_en}}|HealAmpReceivePenaltyPercent}} Healing Reduction
| passive1_stat4      = {{ItemData|{{#var:item_key_or_en}}|BonusMoveSpeed}}/s [[Move Speed]]
| sound1              = cheat death proc.mp3
| sound2              = cheat death lp.mp3
| sound3              = cheat death expire timer.mp3
}}
|-|
Enhanced=
{{Infobox item
| enhanced            = true
| item_name            = Cheat Death
| item_stat1          = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|BonusHealth|prefix=+|suffix=|noicon=true}} [[Health|Bonus Health]]
| item_stat2          = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|BulletResist|prefix=+|suffix=|noicon=true}} [[Bullet Resist]]
| passive1_description = {{#invoke:Lang|get_string|upgrade_cheat_death_unkillable_passive|item_name={{#var:item_key_or_en}}}}
| passive1_cooldown    = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|AbilityCooldown|prefix=|suffix=s|noicon=true}}
| passive1_stat1      = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|DeathImmunityDuration|prefix=|suffix=s|noicon=true}} Death Immunity Duration
| passive1_stat2      = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|DeathImmunityDamageReduction|prefix=|suffix=|noicon=true}} Damage Reduction
| passive1_stat3      = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|HealAmpReceivePenaltyPercent|prefix=|suffix=|noicon=true}} Healing Reduction
| passive1_stat4      = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|BonusMoveSpeed|prefix=|suffix=m/s|noicon=true}} [[Move Speed]]
| sound1               = cheat death proc.mp3
| sound2               = cheat death lp.mp3
| sound3               = cheat death expire timer.mp3
}}
</tabber>
</div>


'''Cheat Death''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} [[{{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}}]] [[Items|Item]] that grants the hero bonus [[Health]] and [[Bullet Resist]].
{{ItemSummary|{{#var:item_key_or_en}}}}
 
== Overview ==
When the player triggers Cheat Death, a visual effect of a scythe and a contract that reads ''"Savor your moments, cheat the end, but remember - Death always collects what is owed"'' appears above the player's head.


It has a passive that makes the player immune to death for 4.5s when they would take lethal damage (health reduced to 0), but also makes them weaker while the effect is active.
== Notable Interactions ==


{{ItemSummary|{{#var:item_key_or_en}}}}
* The temporary death immunity can be ended early by the buff-removing effects of {{ItemIcon|Cursed Relic}} or {{ItemIcon|Nullification Burst}}.
** {{ItemIcon|Cursed Relic}} does not prevent the activation if it is applied before Cheat Death triggers (as it does not prevent passive effects).
* Cheat Death is triggered ''before'' a {{PageRef|Rejuvenator|alt_name=Rejuvenator Credit|alt_link=Rejuvenator#Rejuvenation_Credit}}.
* {{HeroIcon|Victor}}'s {{AbilityIcon|Shocking Reanimation}} is triggered ''before'' Cheat Death.
** An exception is for {{HeroIcon|Shiv}}'s {{AbilityIcon|Killing Blow}}, which will trigger Shocking Reanimation and Cheat Death at the same time. This is likely unintentional.
 
== Affected healing ==
 
Following abilities and items get their healing reduced by Cheat Death.


== Overview ==
{{HealingSources}}
When the player dies with Cheat Death, a visual effect of a scythe and a contract that reads "Savor your moments, cheat the end, but remember - Death always collects what is owed" appears above the player's head.


== Gallery ==
== Gallery ==
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* Cheat Death's icon has been redesigned multiple times: Originally it showed a hand holding 5 aces in a poker game against Death, then as a person kicking the door of a coffin, and currently is a hand holding 5 aces including a skull suit.
* Cheat Death's icon has been redesigned multiple times: Originally it showed a hand holding 5 aces in a poker game against Death, then as a person kicking the door of a coffin, and currently is a hand holding 5 aces including a skull suit.


== Navigation ==
{{Item Navbox}}
{{Item Navbox}}