Cheat Death: Difference between revisions

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updated, removed stub
automated infobox
Line 1: Line 1:
{{Infobox item
{{Infobox item
| item_name = Cheat Death
| item_name = Cheat Death
| has_components = false
| has_passive1 = true
| has_passive1 = true
| has_passive2 = false
| item_stat1 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BonusHealth}} Bonus Health
| has_active1 = false
| item_stat2 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|TechResist}}% Spirit Resist
| has_iscomponentof = false
| passive1_description = {{#invoke:Lang|get_string|upgrade_cheat_death_pulse_passive|item_name={{#var:item_key_or_en}}}}
| has_iscomponentof2 = false
| passive1_cooldown   = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCooldown}}s
| item_stat1 = +200 Bonus Health
| passive1_stat1 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|DeathImmunityDuration}}s Death Immunity Duration
| item_stat2 = +15% Spirit Resist
| passive1_stat2 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|DeathImmunityDamageReduction}}% Damage Reduction
| passive1_description = When you would take lethal damage, instead become '''temporarily death immune'''.<br><br>While death immune, you deal '''reduced damage''', have '''reduced healing''' and '''move slower'''.
| passive1_stat3 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|HealAmpReceivePenaltyPercent}}% Healing Reduction
| passive1_cooldown = 130s
| passive1_stat4 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BonusMoveSpeed}}/s Move Speed
| passive1_stat1 = 4s Death Immunity Duration
| passive1_stat2 = -70% Damage Reduction
| passive1_stat3 = -70% Healing Reduction
| passive1_stat4 = -2 m/s Move Speed
}}
}}