Console commands: Difference between revisions

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Added instructions for auto executing console commands automagically
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Console commands allow you to modify gameplay settings. Pressing '''F7''' will open the developer console, which allows you to run commands.
Console commands allow you to modify gameplay settings. If the player has the "Dev command console" option enabled in settings, pressing '''F7''' will open the developer console, which allows you to run commands. They can be used in the [[Hideout]], Sandbox and "Explore NYC" modes, as well as cheat-enabled custom games.
 
For a complete list of console commands and variables, see the [https://developer.valvesoftware.com/wiki/List_of_Deadlock_console_commands_and_variables Valve Developer Wiki].
 
For a non-formatted list of console variables, see [[Data:Convars.json]].


== Useful Console Commands ==
== Useful Console Commands ==
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* 0: Select a team and hero.
* 0: Select a team and hero.
* 1: Join spectators.
* 1: Join spectators.
* 2: Join The Amber Hand and select a hero.
* 2: Join The Hidden King and select a hero.
* 3: Join The Sapphire Flame and select a hero.
* 3: Join The Archmother and select a hero.
|
|
|Allows changing your team and hero.
|Allows changing your team and hero.
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* 5: Oceania
* 5: Oceania
| -1
| -1
|Overrides your matchmaking region.
|Overrides your matchmaking region. '''(Currently does not work)'''
|-
|-
|citadel_show_bullet_lag_compensation
|citadel_show_bullet_lag_compensation
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|
|
|Shows the post-match survey popup asking players to rate the match.
|Shows the post-match survey popup asking players to rate the match.
|-
|citadel_unit_status_use_new
|true/false
|
|Enables experimental health bars.
|-
|-
|citadel_unlock_flex_slots
|citadel_unlock_flex_slots
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|
|
|Deals 10 damage to yourself. Requires cheats.
|Deals 10 damage to yourself. Requires cheats.
|-
|kill
|The name of an NPC or Player to kill
|
|Kills the target.
|-
|-
|killme
|killme
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|map
|map
|
|
* dl_streets: The main multiplayer map
* dl_midtown: The main multiplayer map
* street_test: Old version of the main multiplayer map (before [[Update:September 26, 2024]])
* dl_streets: 4 lanes map
* street_test: Old version of 4 lanes map (before [[Update:September 26, 2024]])
* new_player_basics: The Hero Sandbox map
* new_player_basics: The Hero Sandbox map
* 1v1_test: Seems like an early, smaller version of street_test
* 1v1_test: Seems like an early, smaller version of street_test
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When used in a multiplayer lobby, this command will kick everyone from the server. Use <code>changelevel</code> to switch maps without kicking everyone.
When used in a multiplayer lobby, this command will kick everyone from the server. Use <code>changelevel</code> to switch maps without kicking everyone.
|-
|-
|npc_destroy
|citadel_minimap_unit_click_radius
|The name of an NPC to destroy (type <code>npc_destroy<space></code> to see a list of names).
| align="right" |
If no name is provided, destroys the NPC you're looking at.
|
|
|Destroys an NPC (troopers, guardians, walkers, etc.).
|Minimap ping radius
As opposed to <code>npc_kill</code>, which causes the standard death sequence, this command zaps the NPC out of existence.
|-
|-
|npc_kill
|citadel_minimap_max_icon_shrink
|The name of an NPC to kill (type <code>npc_kill<space></code> to see a list of names).
| align="right" |1
If no name is provided, kills the NPC you're looking at.
|
|
|Kills an NPC (troopers, guardians, walkers, etc.).
|Range of icons shrinking when grouped (e.g. player icons)
This causes the standard death sequence with particles, announcer lines, drops souls, etc.
|-
|-
|private_lobby_create
|citadel_minimap_player_width
| align="right" |
|
|
|Default minimap player icon sizes
|-
|citadel_minimap_overlap_scan_distance
| align="right" |
|
|
|Brings up a menu that allows players to create a private lobby hosted on Valve servers.
|How close icons have to be to shrink (see citadel_minimap_max_icon_shrink)
Added in [[Update:September 12, 2024|Update:September 12, 2024.]]
|-
|-
|quit
|minimap_update_rate_hz
| align="right" |5
|
|
|
|Frequency of minimap updates
|Closes the game.
|-
|-
|resetme
|citadel_minimap_zip_line_thickness
|
| align="right" |5
|
|
|Resets your level, abilities, and souls. Requires cheats.
|Thickness of ziplines on minimap
|-
|-
|selecthero
|selecthero
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== Auto execute console commands on startup ==
== Auto execute console commands on startup ==


* In the <installation path>\steamapps\common\Deadlock\game\citadel\cfg folder create a text file name it autoexec.cfg
* In the <code><installation path>\steamapps\common\Deadlock\game\citadel\cfg</code> folder create a text file name it <code>autoexec.cfg</code>
* Put the console commands that you want to run on startup of Deadlock in the autoexec.cfg file, one console command on each line and save it
* Put the console commands that you want to run on startup of Deadlock in the <code>autoexec.cfg</code> file, one console command on each line and save it
* In the Steam app right-click Deadlocked in your list of games on the Library tab and select Properties...
* In the Steam app right-click Deadlock in your list of games on the Library tab and select Properties...
* In the "LAUNCH OPTIONS" field enter -console -exec autoexec[[File:Launch options field.png|left|456x456px]]
* In the "LAUNCH OPTIONS" field enter <code>-console -exec autoexec</code>
 
[[File:Launch_options_field.png|456x456px]]
 
*


== Hosting Custom Games ==
== Hosting Custom Games ==


* The host starts a custom game by loading into the map with <code>map street_test</code>
* The host starts a custom game by loading into the map with <code>map dl_midtown</code>
** You may want to pause the game immediately after joining by pressing '''P''' to give other players time to join the match.
** You may want to pause the game immediately after joining by pressing '''P''' to give other players time to join the match.
* The host finds their ID by running <code>status</code>
* The host finds their ID by running <code>status</code>
** Find a green line in the console that looks like this: <code>[Client] steamid : [A:1:XXXXXXXXXX:XXXXX] (XXXXXXXXXXXXXXXXX)</code> (the Xs will be replace with numbers)
** Find a green line in the console that looks like this: <code>[Client] steamid : [A:1:XXXXXXXXXX:XXXXX] (XXXXXXXXXXXXXXXXX)</code> (the Xs will be replaced with numbers)
** Select the part after <code>steamid</code> that looks like this, including the square brackets: <code>[A:1:XXXXXXXXXX:XXXXX]</code>
** Select the part after <code>steamid</code> that looks like this, including the square brackets: <code>[A:1:XXXXXXXXXX:XXXXX]</code>
** Right click and choose "Copy Selected Text"
** Right click and choose "Copy Selected Text"
* The host sends players the ID they just copied. Players can now connect to the game by opening their console and running <code>connect [A:1:XXXXXXXXXX:XXXXX]</code> (replace the part after connect with the ID they got from the host).
* The host sends players the ID they just copied. Players can now connect to the game by opening their console and running <code>connect [A:1:XXXXXXXXXX:XXXXX]</code> (replace the part after connect with the ID they got from the host).
* Upon joining, players will be able to select their team and hero. To bring up this menu again, players can run <code>changeteam 0</code>.
* Upon joining, players will be able to select their team and hero. To bring up this menu again, players can run <code>changeteam 0</code>.
* If you ever want to restart the game, the host can run <code>changelevel street_test</code> .
* If you ever want to restart the game, the host can run <code>changelevel dl_midtown</code> .


=== Adding Bots ===
=== Adding Bots ===


* On the main menu, before you start the game, run <code>exec citadel_botmatch_practice_6v6_hard</code> to load the bot config.
* On the main menu, before you start the game, run <code>exec citadel_botmatch_practice_6v6</code> to load the bot config.
** You can replace <code>hard</code> with <code>easy</code> or <code>medium</code> to choose the bot difficulty.
** If you're already in a game, you can perform these steps then run <code>changelevel dl_midtown</code> to restart the game instead of starting a new one.
** If you're already in a game, you can perform these steps then run <code>changelevel street_test</code> to restart the game instead of starting a new one.
* Run <code>citadel_spawn_practice_bots false</code> so that bots won't spawn immediately when the game starts.
* Run <code>citadel_spawn_practice_bots false</code> so that bots won't spawn immediately when the game starts.
* Run <code>citadel_spawn_practice_bots_count 12</code> to ensure that bots fill all remaining slots (they'll be added until both teams have 6 players).
* Run <code>citadel_spawn_practice_bots_count 12</code> to ensure that bots fill all remaining slots (they'll be added until both teams have 6 players).
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** After all human players have joined teams and selected heroes, the host runs <code>citadel_spawn_practice_bots true</code>, then presses '''P''' again to unpause the game. Bots should fill the remaining slots on each team.
** After all human players have joined teams and selected heroes, the host runs <code>citadel_spawn_practice_bots true</code>, then presses '''P''' again to unpause the game. Bots should fill the remaining slots on each team.


For some reason, all the bots will be in one lane until a guardian in that lane dies. I'm not sure how to fix this. You can test this behaviour by looking at a guardian/walker and killing it with <code>npc_kill</code>.
== External links ==
* [https://developer.valvesoftware.com/wiki/List_of_Deadlock_console_commands_and_variables List of Deadlock console commands and variables] on the Valve Developer Community.
 
== Navigation ==
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