Console commands: Difference between revisions

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Console commands allow you to modify gameplay settings. Pressing '''F7''' will open the developer console, which allows you to run commands.
Console commands allow you to modify gameplay settings. If the player has the "Dev command console" option enabled in settings, pressing '''F7''' will open the developer console, which allows you to run commands. They can be used in the [[Hideout]], Sandbox and "Explore NYC" modes, as well as cheat-enabled custom games.
 
For a complete list of console commands and variables, see the [https://developer.valvesoftware.com/wiki/List_of_Deadlock_console_commands_and_variables Valve Developer Wiki].
 
For a non-formatted list of console variables, see [[Data:Convars.json]].


== Useful Console Commands ==
== Useful Console Commands ==
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!Default
!Default
!Description
!Description
|-
|bot_kick_all
|
|
|Kicks all bots from the game.
|-
|-
|changelevel
|changelevel
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|Loads a new map.
|Loads a new map.
When used in a multiplayer lobby, players will remain connected while the map changes.
When used in a multiplayer lobby, players will remain connected while the map changes.
|-
|changeteam
|
* 0: Select a team and hero.
* 1: Join spectators.
* 2: Join The Hidden King and select a hero.
* 3: Join The Archmother and select a hero.
|
|Allows changing your team and hero.
|-
|-
|citadel_allow_purchasing_anywhere
|citadel_allow_purchasing_anywhere
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|
|
|Disables fast stamina. Requires cheats.
|Disables fast stamina. Requires cheats.
|-
|citadel_dps_multiplier
|number
|1.0
|Adds a multiplier to player damage output. Affects all damage including weapon and ability damage. Requires cheats.
|-
|-
|citadel_enable_no_hero_death
|citadel_enable_no_hero_death
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|false
|false
|Enables the "Testing Tools" menu from the Hero Sandbox. Enabling the menu does not require cheats, but using any of this menu's functionality will.
|Enables the "Testing Tools" menu from the Hero Sandbox. Enabling the menu does not require cheats, but using any of this menu's functionality will.
|-
|citadel_hero_testing_infinite_money
|true/false
|false
|Gives players infinite souls and ability points.
|-
|-
|citadel_hud_visible
|citadel_hud_visible
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|
|
|Pause the match.
|Pause the match.
|-
|citadel_player_move_speed_scale
|number
|1.0
|Scales movement speed causing players to move faster or slower. Requires cheats.
|-
|citadel_pregame_duration
|number
|10.0
|Changes the duration of the pregame (countdown before the game starts).
|-
|-
|citadel_region_override
|citadel_region_override
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* 5: Oceania
* 5: Oceania
| -1
| -1
|Overrides your matchmaking region.
|Overrides your matchmaking region. '''(Currently does not work)'''
|-
|citadel_show_bullet_lag_compensation
|number
|0
|How long to show bullet hitboxes. Green hitbox is client, red hitbox is server.
|-
|citadel_solo_bot_match
|true/false
|false
|Gets enabled by bot match configs. When disabled, bots don't move. This also enables the pregame countdown.
Not sure what else it does.
|-
|citadel_create_unit
|Hero name from <code>dump_hero_names</code>
|
|Spawns an allied dummy bot in front of the player. Requires cheats
|-
|-
|citadel_spawn_nearby_neutrals
|citadel_spawn_nearby_neutrals
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|
|
|Respawns nearby neutral camps. Requires cheats.
|Respawns nearby neutral camps. Requires cheats.
|-
|citadel_spawn_practice_bots
|true/false
|false
|Enable to spawn bots when the game starts.
You can also set this to true during a game to spawn bots (although setting it to false, kicking bots, and setting it to true again will not respawn bots).
|-
|citadel_spawn_practice_bots_count
|number
|
|Number of practice bots to spawn when <code>citadel_spawn_practice_bots</code> is set to true.
|-
|citadel_test_survey_popup
|
|
|Shows the post-match survey popup asking players to rate the match.
|-
|citadel_unit_status_use_new
|true/false
|
|Enables experimental health bars.
|-
|-
|citadel_unlock_flex_slots
|citadel_unlock_flex_slots
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|3
|3
|Changes how many seconds the countdown will last when the game is unpaused. Requires cheats.
|Changes how many seconds the countdown will last when the game is unpaused. Requires cheats.
|-
|citadel_weapon_damage_multiplier
|number
|1.0
|Adds a multiplier to weapon damage output. Does not affect ability damage. Requires cheats.
|-
|deadlock_early_development_warning_disabled
|true/false
|false
|Disables the Early Development Build popup when the game starts. This gets set to true if you close the popup after checking "Don't show this again".
|-
|deadlock_get_old_builds
|
|
|Downloads and prints out all of the build data for your account prior to the new builds feature.
Added in [[Update:August 6, 2024]].
|-
|deadlock_post_match_survey_disabled
|true/false
|false
|Disables the post-match survey. This gets set to true if you submit or skip a survey after checking "Don't show this again".
|-
|-
|disconnect
|disconnect
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|
|
|Sets your health to the given percentage of your max health. Requires cheats.
|Sets your health to the given percentage of your max health. Requires cheats.
|-
|hud_damagemeter
|true/false
|false
|Displays your current DPS next to your crosshair. Requires cheats.
|-
|-
|hurtme
|hurtme
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|
|
|Deals 10 damage to yourself. Requires cheats.
|Deals 10 damage to yourself. Requires cheats.
|-
|kill
|The name of an NPC or Player to kill
|
|Kills the target.
|-
|-
|killme
|killme
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|map
|map
|
|
* street_test: The main multiplayer map
* dl_midtown: The main multiplayer map
* dl_streets: 4 lanes map
* street_test: Old version of 4 lanes map (before [[Update:September 26, 2024]])
* new_player_basics: The Hero Sandbox map
* new_player_basics: The Hero Sandbox map
* 1v1_test: Seems like an early, smaller version of street_test
* 1v1_test: Seems like an early, smaller version of street_test
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When used in a multiplayer lobby, this command will kick everyone from the server. Use <code>changelevel</code> to switch maps without kicking everyone.
When used in a multiplayer lobby, this command will kick everyone from the server. Use <code>changelevel</code> to switch maps without kicking everyone.
|-
|-
|quit
|citadel_minimap_unit_click_radius
| align="right" |
|
|Minimap ping radius
|-
|citadel_minimap_max_icon_shrink
| align="right" |1
|
|Range of icons shrinking when grouped (e.g. player icons)
|-
|citadel_minimap_player_width
| align="right" |
|
|
|Default minimap player icon sizes
|-
|citadel_minimap_overlap_scan_distance
| align="right" |
|
|
|Closes the game.
|How close icons have to be to shrink (see citadel_minimap_max_icon_shrink)
|-
|-
|resetme
|minimap_update_rate_hz
| align="right" |5
|
|
|Frequency of minimap updates
|-
|citadel_minimap_zip_line_thickness
| align="right" |5
|
|
|Resets your level, abilities, and souls. Requires cheats.
|Thickness of ziplines on minimap
|-
|-
|selecthero
|selecthero
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|Kills all non-neutral creeps. Requires cheats.
|Kills all non-neutral creeps. Requires cheats.
|}
|}
== Auto execute console commands on startup ==
* In the <code><installation path>\steamapps\common\Deadlock\game\citadel\cfg</code> folder create a text file name it <code>autoexec.cfg</code>
* Put the console commands that you want to run on startup of Deadlock in the <code>autoexec.cfg</code> file, one console command on each line and save it
* In the Steam app right-click Deadlock in your list of games on the Library tab and select Properties...
* In the "LAUNCH OPTIONS" field enter <code>-console -exec autoexec</code>
[[File:Launch_options_field.png|456x456px]]
== Hosting Custom Games ==
* The host starts a custom game by loading into the map with <code>map dl_midtown</code>
** You may want to pause the game immediately after joining by pressing '''P''' to give other players time to join the match.
* The host finds their ID by running <code>status</code>
** Find a green line in the console that looks like this: <code>[Client] steamid : [A:1:XXXXXXXXXX:XXXXX] (XXXXXXXXXXXXXXXXX)</code> (the Xs will be replaced with numbers)
** Select the part after <code>steamid</code> that looks like this, including the square brackets: <code>[A:1:XXXXXXXXXX:XXXXX]</code>
** Right click and choose "Copy Selected Text"
* The host sends players the ID they just copied. Players can now connect to the game by opening their console and running <code>connect [A:1:XXXXXXXXXX:XXXXX]</code> (replace the part after connect with the ID they got from the host).
* Upon joining, players will be able to select their team and hero. To bring up this menu again, players can run <code>changeteam 0</code>.
* If you ever want to restart the game, the host can run <code>changelevel dl_midtown</code> .
=== Adding Bots ===
* On the main menu, before you start the game, run <code>exec citadel_botmatch_practice_6v6</code> to load the bot config.
** If you're already in a game, you can perform these steps then run <code>changelevel dl_midtown</code> to restart the game instead of starting a new one.
* Run <code>citadel_spawn_practice_bots false</code> so that bots won't spawn immediately when the game starts.
* Run <code>citadel_spawn_practice_bots_count 12</code> to ensure that bots fill all remaining slots (they'll be added until both teams have 6 players).
* Start the game (i.e. <code>map street_test</code>) and press '''P''' to pause the game during the pregame (as soon as you load in).
** You can use <code>citadel_pregame_duration</code> before starting the game to increase the duration of the pregame if you want.
* Allow all other human players to connect and select their team and hero.
** The team/hero menu can be a bit glitchy. Players can use the <code>changeteam</code> command instead (see table above for command description).
** Remember to choose your (the host's) own team and hero as well. This may automatically unpause the game - press '''P''' after selecting a team to pause again.
** After all human players have joined teams and selected heroes, the host runs <code>citadel_spawn_practice_bots true</code>, then presses '''P''' again to unpause the game. Bots should fill the remaining slots on each team.
== External links ==
* [https://developer.valvesoftware.com/wiki/List_of_Deadlock_console_commands_and_variables List of Deadlock console commands and variables] on the Valve Developer Community.
== Navigation ==
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[[Category:Gameplay]]