Console commands: Difference between revisions

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Avery (talk | contribs)
Add Early Development Build popup command
Avery (talk | contribs)
Add npc_kill, npc_destroy, and citadel_hero_testing_infinite_money.
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|false
|false
|Enables the "Testing Tools" menu from the Hero Sandbox. Enabling the menu does not require cheats, but using any of this menu's functionality will.
|Enables the "Testing Tools" menu from the Hero Sandbox. Enabling the menu does not require cheats, but using any of this menu's functionality will.
|-
|citadel_hero_testing_infinite_money
|true/false
|false
|Gives players infinite souls and ability points.
|-
|-
|citadel_hud_visible
|citadel_hud_visible
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|Starts a game and loads into the chosen map.
|Starts a game and loads into the chosen map.
When used in a multiplayer lobby, this command will kick everyone from the server. Use <code>changelevel</code> to switch maps without kicking everyone.
When used in a multiplayer lobby, this command will kick everyone from the server. Use <code>changelevel</code> to switch maps without kicking everyone.
|-
|npc_destroy
|The name of an NPC to destroy (type <code>npc_destroy<space></code> to see a list of names).
If no name is provided, destroys the NPC you're looking at.
|
|Destroys an NPC (troopers, guardians, walkers, etc.).
As opposed to <code>npc_kill</code>, which causes the standard death sequence, this command zaps the NPC out of existence.
|-
|npc_kill
|The name of an NPC to kill (type <code>npc_kill<space></code> to see a list of names).
If no name is provided, kills the NPC you're looking at.
|
|Kills an NPC (troopers, guardians, walkers, etc.).
This causes the standard death sequence with particles, announcer lines, drops souls, etc.
|-
|-
|quit
|quit