Crates: Difference between revisions

Overview: updated
Soul Values: replaced by calculator
 
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<!--[[File:Breakable Item Locations.png|right|200px|thumb|Locations of breakable items. Blue is upper level. Yellow is ground floor. Brown is lower levels or underground]]-->[[File:Fairfax crates.png|thumb|262x262px|Crates]]{{Quotation|[[Billy]]|What are we standing around for? Let's start breaking shit!
<!--[[File:Breakable Item Locations.png|right|200px|thumb|Locations of breakable items. Blue is upper level. Yellow is ground floor. Brown is lower levels or underground]]-->[[File:Fairfax crates.png|thumb|262x262px|Crates]]{{Quotation|{{HeroIcon|Billy}}|What are we standing around for? Let's start breaking shit!
}}
}}
Crates (or boxes) are [[breakables|breakable]] objects scattered around the map that, when broken, have a chance to drop [[Souls#Unsecured_Souls|Unsecured Souls]]. Crates can be broken by shooting, punching, using certain abilities, dashing, or sliding through them.
Crates (or boxes) are [[breakables|breakable]] objects scattered around the map that, when broken, have a chance to drop [[Souls#Unsecured_Souls|Unsecured Souls]]. Crates can be broken by shooting, punching, using certain abilities, dashing, or sliding through them.
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== Soul Values ==
== Soul Values ==


* '''Value:''' Soul Value of the target at the very beginning of a match
{{SoulsValueTable|crates=1}}
* '''Gain:''' How the soul value changes over the time of the match, measured in minutes
* '''3 min:''' Value of the target at the initial moment of spawn
* '''10 min/20 min/30 min:''' Value of the target at certain game times
 
{| class="wikitable"
|-
! Source !! Chance !! Value !! Gain (/min) !! 3 min !! 10 min !! 20 min !! 30 min !! 40 min !! 50 min !! 60 min
|-
| [[Souls#Breakables|Crates]] || 60% || 23 || 2.0 || 29 || 43 || 63 || 83 || 103 || 123 || 143
|}


== Notes ==
== Notes ==