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Updated to match the current version of the game, recalculated soul values |
Gammaton32 (talk | contribs) →Soul Values: replaced by calculator |
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[[File:Breakable Item Locations.png|right|200px|thumb|Locations of breakable items. Blue is upper level. Yellow is ground floor. Brown is lower levels or underground]] | <!--[[File:Breakable Item Locations.png|right|200px|thumb|Locations of breakable items. Blue is upper level. Yellow is ground floor. Brown is lower levels or underground]]-->[[File:Fairfax crates.png|thumb|262x262px|Crates]]{{Quotation|{{HeroIcon|Billy}}|What are we standing around for? Let's start breaking shit! | ||
}} | |||
Crates (or boxes) are [[breakables|breakable]] objects scattered around the map that, when broken, have a chance to drop [[Souls#Unsecured_Souls|Unsecured Souls]]. Crates can be broken by shooting, punching, using certain abilities, dashing, or sliding through them. | |||
== Overview == | |||
Crates spawn after 3 in-game minutes (with the exception of a large group of breakables placed in the room directly above the [[Mid-Boss]] pit, which instead spawn after 10 in-game minutes), and usually respawn 3 minutes after being broken, though sometimes the respawn may be delayed. Souls provided from crates are Unsecured Souls. Not collecting the souls and leaving them on the ground will delay the respawn if they aren't collected within the normal respawn time. | |||
Souls collected from crates are tracked in the post-game "Souls by Source" graph as "Breakable Pickups". | |||
== Soul Values == | == Soul Values == | ||
{{SoulsValueTable|crates=1}} | |||
== Notes == | |||
* Even though crates spawn after 3 in-game minutes, their soul scaling starts immediately. | |||
== Update history== | == Update history== | ||
{{Update history table | {{Update history table | ||
| contents = | | contents = | ||
{{Update history table/row | |||
| update = {{Update link|May|22|2026}} | |||
| changes = | |||
* Breakables spawn time increased from 2 minutes to 3 minutes. | |||
}} | |||
{{Update history table/row | |||
| update = {{Update link|July|29|2025}} | |||
| changes = | |||
* Breakables souls growth per minute reduced from 2.6 to 2.0. | |||
}} | |||
{{Update history table/row | {{Update history table/row | ||
| update = May 27 | | update = {{Update link|May|27|2025}} | ||
| changes = | | changes = | ||
* Breakable souls rescaled from 28.5 + 2.375/min to 23 + 2.6/min. | * Breakable souls rescaled from 28.5 + 2.375/min to 23 + 2.6/min. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = May 8 | | update = {{Update link|May|8|2025}} | ||
| changes = | | changes = | ||
* Breakables now spawn at 2 minutes instead of 3 minutes. | * Breakables now spawn at 2 minutes instead of 3 minutes. | ||
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}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = February 25 | | update = {{Update link|February|25|2025}} | ||
| changes = | | changes = | ||
* Breakable soul values reduced by 5%. | * Breakable soul values reduced by 5%. | ||
}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = October 24 | | update = {{Update link|October|24|2024}} | ||
| changes = | | changes = | ||
* Breakables spawn time increased from 2 minutes to 3 minutes. | * Breakables spawn time increased from 2 minutes to 3 minutes. | ||
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}} | }} | ||
{{Update history table/row | {{Update history table/row | ||
| update = October 10 | | update = {{Update link|October|10|2024}} | ||
| changes = | | changes = | ||
* Golden Statues and Breakables spawn time changed from 3 min to 2 min. | * Golden Statues and Breakables spawn time changed from 3 min to 2 min. | ||
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== Lore == | == Lore == | ||
Crates have the [[Fairfax Industries]] logo.{{ | Crates have the [[Fairfax Industries]] logo. | ||
== Trivia == | |||
* There are 518 crates on the map. | |||
== Gallery == | |||
<gallery> | |||
File:Crate map.png|alt=An annotated map of Midtown which displays the locations where crates spawn|thumb|Crate spawn locations | |||
</gallery> | |||
{{Navbox_gameplay}} | |||