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[[File:Breakable Item Locations.png|right|200px|thumb|Locations of breakable items. Blue is upper level. Yellow is ground floor. Brown is lower levels or underground]]
[[File:Breakable Item Locations.png|right|200px|thumb|Locations of breakable items. Blue is upper level. Yellow is ground floor. Brown is lower levels or underground]]
Breakables are objects scattered around the map that, when broken, have a chance to drop unsecured souls, or in the case of a [[golden urn]], a minor permanent buff. They include boxes, crates and urns.
Breakables are objects scattered around the map that, when broken, have a chance to drop unsecured souls, or in the case of a [[golden urn]], a minor permanent buff. They include boxes, crates and urns
 
Basic crates/breakables spawn after 3 minutes of gametime, and respawn 3 minutes after being broken. Souls provided from crates are [[Souls#Unsecured_Souls|Unsecured]] Souls.
 
== Soul Values ==
 
* '''Soul Value:''' Value of the target at the time = 0m
* '''Soul Gain:''' How the value changes over the time of the match, measured in minutes
* '''10m/20m/30m:''' Value of the target at certain game times
 
{| class="wikitable" style="margin:auto"
|-
! Source !! Soul Value !! Soul Gain (/m) !! 10m !! 20m !! 30m !! 40m !! 50m
|-
| [[Souls#Breakables|Crates]] || 36 || +3s || 66 || 96 || 126 || 156 || 186
|}


{{Navbox gameplay}}
{{Navbox gameplay}}