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[[File:Breakable Item Locations.png|right|200px|thumb|Locations of breakable items. Blue is upper level. Yellow is ground floor. Brown is lower levels or underground]] | [[File:Breakable Item Locations.png|right|200px|thumb|Locations of breakable items. Blue is upper level. Yellow is ground floor. Brown is lower levels or underground]] | ||
Breakables are objects scattered around the map that, when broken, have a chance to drop unsecured souls, or in the case of a [[golden urn]], a minor permanent buff. They include boxes, crates and urns. | Breakables are objects scattered around the map that, when broken, have a chance to drop unsecured souls, or in the case of a [[golden urn]], a minor permanent buff. They include boxes, crates and urns | ||
Basic crates/breakables spawn after 3 minutes of gametime, and respawn 3 minutes after being broken. Souls provided from crates are [[Souls#Unsecured_Souls|Unsecured]] Souls. | |||
== Soul Values == | |||
* '''Soul Value:''' Value of the target at the time = 0m | |||
* '''Soul Gain:''' How the value changes over the time of the match, measured in minutes | |||
* '''10m/20m/30m:''' Value of the target at certain game times | |||
{| class="wikitable" style="margin:auto" | |||
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! Source !! Soul Value !! Soul Gain (/m) !! 10m !! 20m !! 30m !! 40m !! 50m | |||
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| [[Souls#Breakables|Crates]] || 36 || +3s || 66 || 96 || 126 || 156 || 186 | |||
|} | |||
{{Navbox gameplay}} | {{Navbox gameplay}} | ||