Crates: Difference between revisions

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WendalW (talk | contribs)
Updated to match the current version of the game, recalculated soul values
WendalW (talk | contribs)
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* '''Value:''' Soul Value of the target at the very beginning of a match
* '''Value:''' Soul Value of the target at the very beginning of a match
* '''Gain:''' How the soul value changes over the time of the match, measured in minutes
* '''Gain:''' How the soul value changes over the time of the match, measured in minutes
* '''10min/20min/30min:''' Value of the target at certain game times
* '''2 min:''' Value of the target at the initial moment of spawn
* '''10 min/20 min/30 min:''' Value of the target at certain game times


{| class="wikitable"  
{| class="wikitable"  
|-
|-
! Source !! Chance !! Value !! Gain (/min) !! 10 min !! 20 min !! 30 min !! 40 min !! 50 min !! 60 min
! Source !! Chance !! Value !! Gain (/min) !! 2 min !! 10 min !! 20 min !! 30 min !! 40 min !! 50 min !! 60 min
|-
|-
| [[Souls#Breakables|Crates]] || 60% || 23 || 2.6 || 49 || 75 || 101 || 127 || 153 || 179
| [[Souls#Breakables|Crates]] || 60% || 23 || 2.6 || 28 || 49 || 75 || 101 || 127 || 153 || 179
|}
|}
== Notes ==
* Even though breakables spawn after 2 in-game minutes, their soul scaling starts immediately.


== Update history==
== Update history==