Crippling Headshot: Difference between revisions

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Use reducibleheal param for HealingSources to filter out non-reducible healing
 
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{{Infobox item/auto|Crippling Headshot}}{{Quotation|[[Shopkeeper]]|Generally speaking, putting one in the head is always good advice, but it's even better advice now.
<tabber>
Default=
{{Infobox item
| item_name            = Crippling Headshot
| item_stat1          = +{{ItemData|{{#var:item_key_or_en}}|BonusHealth}} [[Bonus Health]]
| passive1_description = {{#invoke:Lang|get_string|upgrade_banshee_slugs_headshots_desc}}
| passive1_stat1      = {{ItemData|{{#var:item_key_or_en}}|BulletResistReduction}} [[Bullet Resist]] (Conditional)
| passive1_stat2      = {{ItemData|{{#var:item_key_or_en}}|MagicResistReduction}} [[Spirit Resist]] (Conditional)
| passive1_stat3      = {{ItemData|{{#var:item_key_or_en}}|HealAmpReceivePenaltyPercent}} [[Healing#Healing Reduction|Healing Reduction]] (Conditional)
| passive1_stat4      = {{ItemData|{{#var:item_key_or_en}}|DebuffDuration}}s [[Debuff]] Duration
| component1_name      = Weakening Headshot
}}
}}
|-|
{{ItemSummary|{{#var:item_key_or_en}}}}
Enhanced=
{{Infobox item
| enhanced            = true
| item_name            = Crippling Headshot
| item_stat1          = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|BonusHealth|prefix=+|suffix=|noicon=true}} [[Bonus Health]]
| passive1_description = {{#invoke:Lang|get_string|upgrade_banshee_slugs_headshots_desc}}
| passive1_stat1      = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|BulletResistReduction|prefix=|suffix=|noicon=true}} [[Bullet Resist]] (Conditional)
| passive1_stat2      = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|MagicResistReduction|prefix=|suffix=|noicon=true}} [[Spirit Resist]] (Conditional)
| passive1_stat3      = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|HealAmpReceivePenaltyPercent|prefix=|suffix=|noicon=true}} [[Healing#Healing Reduction|Healing Reduction]] (Conditional)
| passive1_stat4      = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|DebuffDuration|prefix=|suffix=s|noicon=true}} [[Debuff]] Duration
| component1_name      = Weakening Headshot
}}
</tabber>
</div>


'''Crippling Headshot''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}} [[Item]] that grants increased [[Bonus Health|Health]]. Its passive effect causes headshots to reduce the target's [[Bullet Resist]], [[Spirit Resist]], and [[Healing]] for a short duration.
== Notes ==
* The headshot damage is applied first before the debuff, meaning that the initial headshot will not benefit from the bullet resist reduction


It can be purchased from the [[Shop]] for {{Souls|{{#invoke:ItemData|get_cost|{{#var:item_key_or_en}}}}}}. Its [[Component]], {{ItemIcon|Weakening Headshot}}, makes up {{Souls|{{#invoke:ItemData|get_cost|Weakening Headshot}}}} of the cost.
== Affected healing ==


Notes: The headshot damage is applied first before the debuff, meaning that the initial headshot will not benefit from the bullet resist reduction
Following abilities and items get their healing reduced by Crippling Headshot.


{{HealingSources|reducibleheal}}


== Update history ==
== Update history ==
{{Update history}}
{{Update history}}


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== Navigation ==
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