Crippling Headshot: Difference between revisions

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Use reducibleheal param for HealingSources to filter out non-reducible healing
 
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<tabber>
{{Infobox item/auto|Crippling Headshot}}{{Quotation|[[Shopkeeper]]|Generally speaking, putting one in the head is always good advice, but it's even better advice now.
Default=
{{Infobox item
| item_name            = Crippling Headshot
| item_stat1          = +{{ItemData|{{#var:item_key_or_en}}|BonusHealth}} [[Bonus Health]]
| passive1_description = {{#invoke:Lang|get_string|upgrade_banshee_slugs_headshots_desc}}
| passive1_stat1      = {{ItemData|{{#var:item_key_or_en}}|BulletResistReduction}} [[Bullet Resist]] (Conditional)
| passive1_stat2      = {{ItemData|{{#var:item_key_or_en}}|MagicResistReduction}} [[Spirit Resist]] (Conditional)
| passive1_stat3      = {{ItemData|{{#var:item_key_or_en}}|HealAmpReceivePenaltyPercent}} [[Healing#Healing Reduction|Healing Reduction]] (Conditional)
| passive1_stat4      = {{ItemData|{{#var:item_key_or_en}}|DebuffDuration}}s [[Debuff]] Duration
| component1_name      = Weakening Headshot
}}
}}
|-|
{{ItemSummary|{{#var:item_key_or_en}}}}
Enhanced=
 
{{Infobox item
== Notes ==
| enhanced            = true
* The headshot damage is applied first before the debuff, meaning that the initial headshot will not benefit from the bullet resist reduction
| item_name            = Crippling Headshot
| item_stat1          = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|BonusHealth|prefix=+|suffix=|noicon=true}} [[Bonus Health]]
| passive1_description = {{#invoke:Lang|get_string|upgrade_banshee_slugs_headshots_desc}}
| passive1_stat1      = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|BulletResistReduction|prefix=|suffix=|noicon=true}} [[Bullet Resist]] (Conditional)
| passive1_stat2      = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|MagicResistReduction|prefix=|suffix=|noicon=true}} [[Spirit Resist]] (Conditional)
| passive1_stat3      = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|HealAmpReceivePenaltyPercent|prefix=|suffix=|noicon=true}} [[Healing#Healing Reduction|Healing Reduction]] (Conditional)
| passive1_stat4      = {{Enhanced/Upgrades|{{#var:item_key_or_en}}|DebuffDuration|prefix=|suffix=s|noicon=true}} [[Debuff]] Duration
| component1_name      = Weakening Headshot
}}
</tabber>


'''Crippling Headshot''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}} [[Item]] that grants increased [[Bonus Health|Health]]. Its passive effect causes headshots to reduce the target's [[Bullet Resist]], [[Spirit Resist]], and [[Healing]] for a short duration.
== Affected healing ==


{{ItemSummary|{{#var:item_key_or_en}}}}
Following abilities and items get their healing reduced by Crippling Headshot.


== Notes ==
{{HealingSources|reducibleheal}}
The headshot damage is applied first before the debuff, meaning that the initial headshot will not benefit from the bullet resist reduction


== Update history ==
== Update history ==
{{Update history}}
{{Update history}}


{{Item_Navbox}}
== Navigation ==
[[Category:Items]]
{{Item Navbox}}