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Real Engine (talk | contribs) Undo revision 13547 by 165.91.13.192 (talk) looking through pages needed, seeing all of these here is such a pain Tag: Undo |
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===Movement Slow=== | ===Movement Slow=== | ||
Reduces the target's movement speed or fire rate by applying [[Movement Slow|Movement Slow.]] | Reduces the target's movement speed or fire rate by applying [[Movement Slow|Movement Slow.]] | ||
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===Stun=== | ===Stun=== | ||
Prevents the target from shooting, using abilities, using items, and moving. Stun also causes the target to be [[Crowd Control#Interrupt|Interrupted]]. | Prevents the target from shooting, using abilities, using items, and moving. Stun also causes the target to be [[Crowd Control#Interrupt|Interrupted]]. | ||
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===Sleep=== | ===Sleep=== | ||
Similar to [[Crowd Control#Stuns|Stun]], it prevents the target from shooting, using abilities, and moving themselves. However, it does not [[Crowd Control#Interrupt|Interrupt]]. Receiving any damage wakes the target instantly. | Similar to [[Crowd Control#Stuns|Stun]], it prevents the target from shooting, using abilities, and moving themselves. However, it does not [[Crowd Control#Interrupt|Interrupt]]. Receiving any damage wakes the target instantly. | ||
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===Root=== | ===Root=== | ||
Reduces all speed to 0 and stops all movement except falling due to gravity, but can still be moved by others. Additionally, it prevents the use of movement related abilities, such as Vindicta's [[Vindicta#(2)_Flight|Flight]]. Lastly, it removes all upwards acceleration, making them fall to the ground. | Reduces all speed to 0 and stops all movement except falling due to gravity, but can still be moved by others. Additionally, it prevents the use of movement related abilities, such as Vindicta's [[Vindicta#(2)_Flight|Flight]]. Lastly, it removes all upwards acceleration, making them fall to the ground. | ||
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===Silence=== | ===Silence=== | ||
Prevents the target from activating abilities, though they can still use [[Items|Item]] actives. | Prevents the target from activating abilities, though they can still use [[Items|Item]] actives. | ||
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===Item Silence=== | ===Item Silence=== | ||
Prevents the target from using [[Items|Item]] actives, though they can still use abilities. | Prevents the target from using [[Items|Item]] actives, though they can still use abilities. | ||
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===Disarm=== | ===Disarm=== | ||
Prevents the target from firing their main weapon but melee attacks can still be used. Note that abilities that use weapon-damage can still be used while Disarmed, such as [[Haze]]'s Bullet Dance. | Prevents the target from firing their main weapon but melee attacks can still be used. Note that abilities that use weapon-damage can still be used while Disarmed, such as [[Haze]]'s Bullet Dance. | ||
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===Interrupt=== | ===Interrupt=== | ||
Interrupts instantly cancel all ability casts and channels. It alone does not prevent further use of abilities. When targets are [[Crowd Control#Stun|Stunned]] they are also Interrupted. | Interrupts instantly cancel all ability casts and channels. It alone does not prevent further use of abilities. When targets are [[Crowd Control#Stun|Stunned]] they are also Interrupted. | ||
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===Displace=== | ===Displace=== | ||
Exerts some force on the target that modifies their acceleration or velocity, moving or knocking them around. | Exerts some force on the target that modifies their acceleration or velocity, moving or knocking them around. | ||
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===Time Stop=== | ===Time Stop=== | ||
The target acts as if time is frozen, pausing their movement, animations, casts, channels, (and even voice lines? need confirmation). | The target acts as if time is frozen, pausing their movement, animations, casts, channels, (and even voice lines? need confirmation). | ||