Crushing Fists: Difference between revisions

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{{Infobox item/auto|Crushing Fists| sound1 = Crushing Fists Hit.mp3 | sound2 = Crushing Fists Stun.mp3}}
{{Infobox item
| item_name = Crushing Fists
| has_components = true
| has_passive1 = true
| has_passive2 = true
| has_active1 = true
| has_iscomponentof = false
| has_iscomponentof2 = false
| item_stat1 = +75% Heavy Melee Distance
| item_stat2 = +25% Melee Damage
| item_stat3 = +20% Bullet Resist
| passive1_cooldown = 7s
| passive1_description = Your next '''Heavy Melee''' attack against an enemy '''deals increased damage'''.
| passive1_stat1 = +30% Bonus Heavy Damage
| passive2_description = Your '''melee damage''' will '''restore ammo''' and apply a '''stacking bullet resist debuff''' on enemies. Heavy melee applies 2 stacks.<br><br>If the target reaches max stacks, they will be '''stunned'''.
| passive2_stat1 = +15% Ammo
| passive2_stat2 = -4% Bullet Resist (Conditional)
| passive2_stat3 = 6 Max Stacks
| passive2_stat4 = 0.5s Stun Duration
| passive2_stat5 = 8s Debuff Duration
| component1_name = Melee Charge
}}


'''Crushing Fists''' is a Tier 4 Weapon [[Items|Item]].
{{ItemSummary|{{#var:item_key_or_en}}}}
 
== Affected Abilities ==
 
Some abilities scale with melee damage and are affected by this item's increase to [[Melee Damage]].
 
{{AbilityTable|melee|hide=Notes}}
 
Several abilities use heavy melee scaling and will benefit from Crushing Fists' unique passive effect as well.
 
{{AbilityTable|heavymelee}}
 
Additionally, melee abilities also apply 1 stack of Crushing Fists' second unique passive effect, increased to 2 stacks for abilities that deal heavy melee damage.


== Update history ==
== Update history ==
{{Main|Crushing Fists/Update history|l1=Update history}}
{{Update history}}
{{Update history}}


== Navigation ==
{{Item Navbox}}
{{Item Navbox}}