Crushing Fists: Difference between revisions

LVL (talk | contribs)
Automated and added a summary.
Vergir (talk | contribs)
m add heavy melee table
 
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{{Infobox item
{{Infobox item/auto|Crushing Fists| sound1 = Crushing Fists Hit.mp3 | sound2 = Crushing Fists Stun.mp3}}
| item_name            = Crushing Fists
| has_passive1        = true
| has_passive2        = true
| has_components      = true
| component1_name      = Melee Charge
| item_stat1          = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|MeleeDistanceScale}}% [[Melee Distance|Heavy Melee Distance]]
| item_stat2          = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BonusMeleeDamagePercent}}% [[Melee Damage]]
| item_stat3          = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BulletResist}}% [[Bullet Resist]]
| passive1_cooldown    = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCooldown}}s
| passive1_description = {{#invoke:Lang|get_string|upgrade_melee_charge_desc}}
| passive1_stat1      = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BonusHeavyMeleeDamage}}% Bonus Heavy Damage
| passive2_description = {{#invoke:Lang|get_string|upgrade_crushing_fists_desc}}
| passive2_stat1      = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|LightMeleeAmmo}}% [[Ammo]]
| passive2_stat2      = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BulletResistReduction}}% [[Bullet Resist]] (Conditional)
| passive2_stat3      = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|MaxStacks}} Max [[Stack|Stacks]]
| passive2_stat4      = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|StunDuration}}s [[Stun]] Duration
| passive2_stat5      = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|DebuffDuration}}s [[Debuff Duration]]
}}


'''Crushing Fists''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}} [[Item]] that increases [[Melee Distance|Heavy Melee Distance]], [[Melee Damage]], and [[Bullet Resist]], while also carrying over the Bonus Heavy Melee Damage passive from {{ItemIcon|Melee Charge}}. Additionally, your melee damage restores ammo and builds up [[Stack|Stacks]] which weaken the target's bullet resists and will [[Stun]] them when max stacks are reached.
{{ItemSummary|{{#var:item_key_or_en}}}}


It can be purchased from the [[Shop]] for {{Souls|{{#invoke:ItemData|get_cost|{{#var:item_key_or_en}}}}}}. Its [[Component]], {{ItemIcon|Melee Charge}}, makes up {{Souls|{{#invoke:ItemData|get_cost|Melee Charge}}}} of the cost.
== Affected Abilities ==
 
Some abilities scale with melee damage and are affected by this item's increase to [[Melee Damage]].
 
{{AbilityTable|melee|hide=Notes}}
 
Several abilities use heavy melee scaling and will benefit from Crushing Fists' unique passive effect as well.
 
{{AbilityTable|heavymelee}}
 
Additionally, melee abilities also apply 1 stack of Crushing Fists' second unique passive effect, increased to 2 stacks for abilities that deal heavy melee damage.


== Update history ==
== Update history ==
{{Main|Crushing Fists/Update history|l1=Update history}}
{{Update history}}
{{Update history}}


== Navigation ==
{{Item Navbox}}
{{Item Navbox}}