Crushing Fists: Difference between revisionsGive feedback
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{{Infobox item | {{Infobox item | ||
| item_name = Crushing Fists | | item_name = Crushing Fists | ||
| has_passive1 = true | |||
| has_passive1 = true | | has_passive2 = true | ||
| has_passive2 = true | | has_components = true | ||
| | | component1_name = Melee Charge | ||
| | | item_stat1 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|MeleeDistanceScale}}% [[Melee Distance|Heavy Melee Distance]] | ||
| item_stat2 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BonusMeleeDamagePercent}}% [[Melee Damage]] | |||
| item_stat1 = + | | item_stat3 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BulletResist}}% [[Bullet Resist]] | ||
| item_stat2 = + | | passive1_cooldown = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCooldown}}s | ||
| item_stat3 = + | | passive1_description = {{#invoke:Lang|get_string|upgrade_melee_charge_desc}} | ||
| passive1_cooldown = | | passive1_stat1 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BonusHeavyMeleeDamage}}% Bonus Heavy Damage | ||
| passive1_description = | | passive2_description = {{#invoke:Lang|get_string|upgrade_crushing_fists_desc}} | ||
| passive1_stat1 = + | | passive2_stat1 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|LightMeleeAmmo}}% [[Ammo]] | ||
| passive2_description = | | passive2_stat2 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BulletResistReduction}}% [[Bullet Resist]] (Conditional) | ||
| passive2_stat1 = + | | passive2_stat3 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|MaxStacks}} Max [[Stack|Stacks]] | ||
| passive2_stat2 = | | passive2_stat4 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|StunDuration}}s [[Stun]] Duration | ||
| passive2_stat3 = | | passive2_stat5 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|DebuffDuration}}s [[Debuff Duration]] | ||
| passive2_stat4 = | |||
| passive2_stat5 = | |||
}} | }} | ||
'''Crushing Fists''' is a Tier | '''Crushing Fists''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}} [[Item]] that increases [[Melee Distance|Heavy Melee Distance]], [[Melee Damage]], and [[Bullet Resist]], while also carrying over the Bonus Heavy Melee Damage passive from {{ItemIcon|Melee Charge}}. Additionally, your melee damage restores ammo and builds up [[Stack|Stacks]] which weaken the target's bullet resists and will [[Stun]] them when max stacks are reached. | ||
It can be purchased from the [[Shop]] for {{Souls|{{#invoke:ItemData|get_cost|{{#var:item_key_or_en}}}}}}. Its [[Component]], {{ItemIcon|Melee Charge}}, makes up {{Souls|{{#invoke:ItemData|get_cost|Melee Charge}}}} of the cost. | |||
== Update history == | == Update history == | ||