Crushing Fists: Difference between revisions

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m top: Template Renaming, replaced: }}% → }} (3)
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| passive1_cooldown    = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCooldown}}s
| passive1_cooldown    = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCooldown}}s
| passive1_description = {{#invoke:Lang|get_string|upgrade_melee_charge_desc}}
| passive1_description = {{#invoke:Lang|get_string|upgrade_melee_charge_desc}}
| passive1_stat1      = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BonusHeavyMeleeDamage}}% Bonus Heavy Damage
| passive1_stat1      = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BonusHeavyMeleeDamage}} Bonus Heavy Damage
| passive2_description = {{#invoke:Lang|get_string|upgrade_crushing_fists_desc}}
| passive2_description = {{#invoke:Lang|get_string|upgrade_crushing_fists_desc}}
| passive2_stat1      = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|LightMeleeAmmo}}% [[Ammo]]
| passive2_stat1      = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|LightMeleeAmmo}} [[Ammo]]
| passive2_stat2      = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BulletResistReduction}}% [[Bullet Resist]] (Conditional)
| passive2_stat2      = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BulletResistReduction}} [[Bullet Resist]] (Conditional)
| passive2_stat3      = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|MaxStacks}} Max [[Stack|Stacks]]
| passive2_stat3      = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|MaxStacks}} Max [[Stack]]s
| passive2_stat4      = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|StunDuration}}s [[Stun]] Duration
| passive2_stat4      = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|StunDuration}}s [[Stun]] Duration
| passive2_stat5      = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|DebuffDuration}}s [[Debuff Duration]]
| passive2_stat5      = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|DebuffDuration}}s [[Debuff Duration]]
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'''Crushing Fists''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}} [[Item]] that increases [[Melee Distance|Heavy Melee Distance]], [[Melee Damage]], and [[Bullet Resist]], while also carrying over the Bonus Heavy Melee Damage passive from {{ItemIcon|Melee Charge}}.  
'''Crushing Fists''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}} [[Item]] that increases [[Melee Distance|Heavy Melee Distance]], [[Melee Damage]], and [[Bullet Resist]], while also carrying over the Bonus Heavy Melee Damage passive from {{ItemIcon|Melee Charge}}.  


Melee damage will restore ammo and builds up [[Stack|Stacks]] which weaken the target's [[Bullet Resist]]. Once maximum stacks on a target is reached, they will be [[Stun]]ned.
Melee damage will restore ammo and builds up [[Stack]]s which weaken the target's [[Bullet Resist]]. Once maximum stacks on a target is reached, they will be [[Stun]]ned.


It can be purchased from the [[Shop]] for {{Souls|{{#invoke:ItemData|get_cost|{{#var:item_key_or_en}}}}}}. Its [[Component]], {{ItemIcon|Melee Charge}}, makes up {{Souls|{{#invoke:ItemData|get_cost|Melee Charge}}}} of the cost.
It can be purchased from the [[Shop]] for {{Souls|{{#invoke:ItemData|get_cost|{{#var:item_key_or_en}}}}}}. Its [[Component]], {{ItemIcon|Melee Charge}}, makes up {{Souls|{{#invoke:ItemData|get_cost|Melee Charge}}}} of the cost.