Crushing Fists: Difference between revisions

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m Update history: Template Renaming, replaced: == Update history == {{Main|Crushing Fists/Update history|l1=Update history}} → == Update history ==
TheMilkMan (talk | contribs)
Updated formatting and switched to using new template
Line 1: Line 1:
{{Infobox item
{{Infobox item
| item_name            = Crushing Fists
| item_name            = Crushing Fists
| has_passive1        = true
| item_stat1          = +{{ItemData|{{#var:item_key_or_en}}|MeleeDistanceScale}} [[Melee Distance|Heavy Melee Distance]]
| has_passive2        = true
| item_stat2          = +{{ItemData|{{#var:item_key_or_en}}|BonusMeleeDamagePercent}} [[Melee Damage]]
| has_components      = true
| item_stat3          = +{{ItemData|{{#var:item_key_or_en}}|BulletResist}} [[Bullet Resist]]
| component1_name      = Melee Charge
| passive1_cooldown    = {{ItemData|{{#var:item_key_or_en}}|AbilityCooldown}}s
| item_stat1          = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|MeleeDistanceScale}} [[Melee Distance|Heavy Melee Distance]]
| item_stat2          = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BonusMeleeDamagePercent}} [[Melee Damage]]
| item_stat3          = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BulletResist}} [[Bullet Resist]]
| passive1_cooldown    = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCooldown}}s
| passive1_description = {{#invoke:Lang|get_string|upgrade_melee_charge_desc}}
| passive1_description = {{#invoke:Lang|get_string|upgrade_melee_charge_desc}}
| passive1_stat1      = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BonusHeavyMeleeDamage}} Bonus Heavy Damage
| passive1_stat1      = +{{ItemData|{{#var:item_key_or_en}}|BonusHeavyMeleeDamage}} Bonus Heavy Damage
| passive2_description = {{#invoke:Lang|get_string|upgrade_crushing_fists_desc}}
| passive2_description = {{#invoke:Lang|get_string|upgrade_crushing_fists_desc}}
| passive2_stat1      = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|LightMeleeAmmo}} [[Ammo]]
| passive2_stat1      = +{{ItemData|{{#var:item_key_or_en}}|LightMeleeAmmo}} [[Ammo]]
| passive2_stat2      = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BulletResistReduction}} [[Bullet Resist]] (Conditional)
| passive2_stat2      = {{ItemData|{{#var:item_key_or_en}}|BulletResistReduction}} [[Bullet Resist]] (Conditional)
| passive2_stat3      = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|MaxStacks}} Max [[Stack]]s
| passive2_stat3      = {{ItemData|{{#var:item_key_or_en}}|MaxStacks}} Max [[Stack]]s
| passive2_stat4      = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|StunDuration}}s [[Stun]] Duration
| passive2_stat4      = {{ItemData|{{#var:item_key_or_en}}|StunDuration}}s [[Stun]] Duration
| passive2_stat5      = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|DebuffDuration}}s [[Debuff Duration]]
| passive2_stat5      = {{ItemData|{{#var:item_key_or_en}}|DebuffDuration}}s [[Debuff Duration]]
| component1_name      = Melee Charge
| sound1              = Crushing Fists Hit.mp3
| sound1              = Crushing Fists Hit.mp3
| sound2              = Crushing Fists Stun.mp3
| sound2              = Crushing Fists Stun.mp3