Cultist Sacrifice: Difference between revisionsGive feedback
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| has_passive2 = false | | has_passive2 = false | ||
| has_active1 = true | | has_active1 = true | ||
| has_components2 = | |||
| has_iscomponentof = false | | has_iscomponentof = false | ||
| has_iscomponentof2 = false | | has_iscomponentof2 = false | ||
| item_stat1 = + | | item_stat1 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|OutOfCombatHealthRegen}} [[Health_Regen#Out_of_Combat_Health_Regen|Out of Combat Regen]] | ||
| item_stat2 = + | | item_stat2 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|NonPlayerBonusWeaponPower}}% [[Weapon Damage]] vs. [[NPC]]s | ||
| item_stat3 = + | | item_stat3 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|NonPlayerBulletResist}}% [[Bullet Resist]] vs. [[NPC]]s | ||
| active1_cooldown = | | active1_cooldown = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCooldown}}s | ||
| active1_description = Target an enemy NPC and consume it for '''150% Bonus Souls''' and grants a powerful long lasting buff. | | active1_description = Target an enemy NPC and consume it for '''150% Bonus Souls''' and grants a powerful long lasting buff. | ||
| active1_stat1 = + | | active1_stat1 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BonusFireRate}}% [[Fire Rate]] (Conditional) | ||
| active1_stat2 = + | | active1_stat2 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BonusHealth}} [[Health|Bonus Health]] (Conditional) | ||
| active1_stat3 = + | | active1_stat3 = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|TechRangeMultiplier}}% [[Ability Range]] | ||
| active1_stat4 = | | active1_stat4 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityDuration}}s Duration | ||
| has_iscomponentof3 = | |||
| component1_name = Monster Rounds | | component1_name = Monster Rounds | ||
}} | }} | ||
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== Notes == | == Notes == | ||
* The buff | * The buff persists through death. | ||
* Cultist Sacrifice applies additional damage to Non-Player Characters. This includes [[Troopers]], lane structures like [[Guardian]]s, [[Walker]]s, neutral entities such as [[Denizens|Denizen]], and the [[Patron]]. | * Cultist Sacrifice applies additional damage to Non-Player Characters. This includes [[Troopers]], lane structures like [[Guardian]]s, [[Walker]]s, neutral entities such as [[Denizens|Denizen]], and the [[Patron]]. | ||
* Player-created NPCs, such as {{HeroIcon|McGinnis|McGinnis'}} {{AbilityIcon|Mini Turret|Mini Turrets}}, are not affected. | * Player-created NPCs, such as {{HeroIcon|McGinnis|McGinnis'}} {{AbilityIcon|Mini Turret|Mini Turrets}}, are not affected. | ||