Cursed Relic: Difference between revisions

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LVL (talk | contribs)
Changed from weapon damage to damage penalty.
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{{Infobox item
{{Infobox item
| item_name            = Cursed Relic
| item_name            = Cursed Relic
| item_stat1          = +{{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|BaseAttackDamagePercent}} [[Weapon Damage]]
| item_stat1          = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|OutgoingDamagePenaltyPercent}} Damage Penalty
| has_active1          = true
| has_active1          = true
| active1_cooldown    = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCooldown}}s
| active1_cooldown    = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCooldown}}s
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}}
}}


'''Cursed Relic''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}} [[Item]] that provides bonus [[Weapon Damage]] to the purchasing hero.  
'''Cursed Relic''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}} [[Item]] that provides a damage penalty to the purchasing hero.  


'''Cursed Relic''' has an [[Active]] which can be used on a selected enemy hero to [[Interrupt]], [[Silence]], [[Disarm]], prevent item usage and remove all non-ultimate buffs.  
'''Cursed Relic''' has an [[Active]] which can be used on a selected enemy hero to [[Interrupt]], [[Silence]], [[Disarm]], prevent item usage and remove all non-ultimate buffs.