Cursed Relic: Difference between revisions

LVL (talk | contribs)
Updated infobox to match in game
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| active1_cooldown    = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCooldown}}s
| active1_cooldown    = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCooldown}}s
| active1_description  = {{#invoke:Lang|get_string|upgrade_glitch_desc|item_name={{#var:item_key_or_en}}}}
| active1_description  = {{#invoke:Lang|get_string|upgrade_glitch_desc|item_name={{#var:item_key_or_en}}}}
| active1_stat1        = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityDuration}}s Duration
| active1_stat1       = [[Silenced]] Status Effect
| active1_stat2       = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCastRange}} Cast Range
| active1_stat2        = [[Disarm]] Status Effect
| active1_stat3       = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityDuration}}s Duration
| active1_stat4       = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCastRange}} Cast Range
| sound1              = curse cast.mp3
| sound1              = curse cast.mp3
| sound2              = curse debuff start.mp3
| sound2              = curse debuff start.mp3