Cursed Relic: Difference between revisionsGive feedback
Jump to navigation
Jump to search
Gammaton32 (talk | contribs) Tags: Mobile edit Mobile web edit Advanced mobile edit |
Changed from weapon damage to damage penalty. |
||
| Line 1: | Line 1: | ||
{{Infobox item | {{Infobox item | ||
| item_name = Cursed Relic | | item_name = Cursed Relic | ||
| item_stat1 = | | item_stat1 = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|OutgoingDamagePenaltyPercent}} Damage Penalty | ||
| has_active1 = true | | has_active1 = true | ||
| active1_cooldown = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCooldown}}s | | active1_cooldown = {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|AbilityCooldown}}s | ||
| Line 14: | Line 14: | ||
}} | }} | ||
'''Cursed Relic''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}} [[Item]] that provides | '''Cursed Relic''' is a Tier {{#invoke:ItemData|get_prop|{{#var:item_key_or_en}}|Tier}} {{#invoke:ItemData|get_type|{{#var:item_key_or_en}}}} [[Item]] that provides a damage penalty to the purchasing hero. | ||
'''Cursed Relic''' has an [[Active]] which can be used on a selected enemy hero to [[Interrupt]], [[Silence]], [[Disarm]], prevent item usage and remove all non-ultimate buffs. | '''Cursed Relic''' has an [[Active]] which can be used on a selected enemy hero to [[Interrupt]], [[Silence]], [[Disarm]], prevent item usage and remove all non-ultimate buffs. | ||