Cursed Relic: Difference between revisions

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** Unlike all other stuns, it does not prevent movement completely, but rather slows the target heavily akin to [[Sleep]]. Jumping and dashing is still disabled.
** Unlike all other stuns, it does not prevent movement completely, but rather slows the target heavily akin to [[Sleep]]. Jumping and dashing is still disabled.
** Its duration is not affected by [[Ability Duration]] upgrades (e.g. {{ItemIcon|Superior Duration}}).
** Its duration is not affected by [[Ability Duration]] upgrades (e.g. {{ItemIcon|Superior Duration}}).
* The Curse status does not disable passive effects. This means the player can still activate {{ItemIcon|Counterspell}}, since it's a passive effect applied to parrying.
* Curse status does not prevent the player from using [[Melee Attack|melee attacks]] and [[Parry|parrying]].
* Curse status does not disable passive effects. This means the player can still activate {{ItemIcon|Counterspell}}, since it's a passive effect applied to parrying.


== Update history ==
== Update history ==