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=== Sources of Damage Reduction === ==== Weapon and Spirit Reduction ==== {| class="wikitable sortable" |+List of heroes !Hero !Ability !Tier !Stat change |- | rowspan="2" |{{HeroIcon|Mirage}} | rowspan="2" |{{AbilityIcon|Fire Scarabs}} |0 |'''{{#invoke:Abilities|get_ability_prop|Fire Scarabs|OutgoingDamagePenaltyPercent}}%''' Damage Reduction |- |3 |'''{{#invoke:Abilities|get_ability_upgrade_prop|Fire Scarabs|3|OutgoingDamagePenaltyPercent}}%''' Damage Reduction |- |{{HeroIcon|Silver}} |{{AbilityIcon|Boot Kick}} |3 | -35% Damage Reduction |} {{Item stat table|Damage Reduction}} * {{ItemIcon|Cheat Death}}, {{ItemIcon|Golden Goose Egg}} and {{ItemIcon|Cursed Relic}} reduce damage dealt by its user. ==== Spirit Damage Reduction==== Spirit Damage Reduction from {{HeroIcon|Infernus}}'s {{AbilityIcon|Afterburn}} (T2) and {{ItemIcon|Silencer}} does '''not''' behave like standard Damage Reduction. Multiple sources of Spirit鈥憇pecific reduction stack additively with each other (e.g., Afterburn T2 + Silencer = sum of percentages). This combined spirit reduction is then applied as a '''separate multiplier''', multiplicative with all other additive amps such as {{ItemIcon|Inhibitor}}. {| class="wikitable sortable" |+List of heroes and items !Hero / Item !Ability !Tier !Stat change |- |{{HeroIcon|Infernus}} |{{AbilityIcon|Afterburn}} |2 |'''{{#invoke:Abilities|get_ability_upgrade_prop|Afterburn|2|OutgoingTechDamagePercent}}%''' Spirit Damage Reduction <br><small>'''Note:''' Additive with itself, but multiplicative with other additive amps.</small> |- |{{ItemIcon|Silencer}} | - | - |'''{{ItemData|Silencer|TechDamageReduction}}''' Spirit Damage Reduction <small><br>'''Note:''' Additive with itself, but multiplicative with other additive amps.</small> |}
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