Damage Amplification: Difference between revisions

Jump to navigation Jump to search
Voxic. (talk | contribs)
Big changes on Damage Amplification and Reduction calculations. My math is very on the spot without much testing so verification is necessary. Also check all the notices I posted, I will be making a forum post on the Damage Reduction bug, and if anyone has the time, please check over my math on Total Amplification because I know it's wrong but I don't know why it's wrong. Thanks a bunch!
Voxic. (talk | contribs)
m Just a minor change on Self Inflicted damage reduction. First major edit and that was honestly pretty fun. Hopefully didn't make too many mistakes!
Line 58: Line 58:
# {{HeroIcon|Mirage}} now afflicts {{HeroIcon|Drifter}} with {{AbilityIcon|Inhibitor}} and {{AbilityIcon|Fire Scarabs}}, reducing his damage by '''50%'''.
# {{HeroIcon|Mirage}} now afflicts {{HeroIcon|Drifter}} with {{AbilityIcon|Inhibitor}} and {{AbilityIcon|Fire Scarabs}}, reducing his damage by '''50%'''.
# {{HeroIcon|Drifter}} now deals '''24''' bullet damage.
# {{HeroIcon|Drifter}} now deals '''24''' bullet damage.
Damage Reduction from self-inflicted sources of damage work the same as damage reduction does currently, they are '''additive'''. If you have {{ItemIcon|Golden Goose Egg}} {{ItemIcon|Cursed Relic}}, or {{ItemIcon|Cheat Death}} (active portion), they will add onto any other damage reduction you have.


Notice: Additional Amplifications seem to interact weirdly with this formula, I assume it's wrong. Having the {{AbilityIcon|Air Drop}} on {{HeroIcon|Drifter}} alongside the debuffs from {{AbilityIcon|Fire Scarabs}} and {{AbilityIcon|Inhibitor}} make {{HeroIcon|Drifter}}'s bullet damage 33, which is actually a 42% decrease from the amplification. Would appreciate if someone could check into this.
Notice: Additional Amplifications seem to interact weirdly with this formula, I assume it's wrong. Having the {{AbilityIcon|Air Drop}} on {{HeroIcon|Drifter}} alongside the debuffs from {{AbilityIcon|Fire Scarabs}} and {{AbilityIcon|Inhibitor}} make {{HeroIcon|Drifter}}'s bullet damage 33, which is actually a 42% decrease from the amplification. Would appreciate if someone could check into this.