Damage Amplification: Difference between revisions

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=== Calculating Damage Reduction ===
=== Calculating Damage Reduction ===
Notice: While Valve has stated in the May 22nd patch that Damage Reduction stacks '''diminishingly''', this is not true. Damage Reduction still stacks '''additively'''. Unless there was a hidden patch note, it is safe to assume that this is a bug. This means that the current formula is:
Notice: While Valve has stated in the May 22nd patch that Damage Reduction stacks '''diminishingly'''<ref>{{Update link|May|22|2026}}</ref>, however, this is not true. Damage Reduction still stacks '''additively'''. Unless there was a hidden patch note, it is safe to assume that this is a bug. This means that the current formula is:


<s><math>\text{Damage Reduction} = (\text{DR}_1) + (\text{DR}_2) +...</math></s>
<s><math>\text{Damage Reduction} = (\text{DR}_1) + (\text{DR}_2) +...</math></s>
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# {{HeroIcon|Mirage}} casts base {{AbilityIcon|Fire Scarabs}} on {{HeroIcon|Drifter}}, reducing his damage by '''20%''', decreasing his bullet damage from '''41''' to '''33''' (41 x 0.8 = 32.8, rounded up in game).
# {{HeroIcon|Mirage}} casts base {{AbilityIcon|Fire Scarabs}} on {{HeroIcon|Drifter}}, reducing his damage by '''20%''', decreasing his bullet damage from '''41''' to '''33''' (41 x 0.8 = 32.8, rounded up in game).
# {{HeroIcon|Mirage}} now afflicts {{HeroIcon|Drifter}} with {{AbilityIcon|Inhibitor}}, reducing his damage by another '''30%'''.
# {{HeroIcon|Mirage}} now afflicts {{HeroIcon|Drifter}} with {{AbilityIcon|Inhibitor}}, reducing his damage by another '''30%'''.
# {{HeroIcon|Drifter}} now deals '''23''' bullet damage (41 x 0.56 = 22.96, rounded down in game).
# {{HeroIcon|Drifter}} now deals '''23''' bullet damage (41 x 0.56 = 22.96, rounded up in game).


=== Calculating Total Amplification ===
=== Calculating Total Amplification ===
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<s><math>\text{Total Amplification} = (\text{Base Damage} \times \text{Total A}) \times \text{Total DR}</math></s>
<s><math>\text{Total Amplification} = (\text{Base Damage} \times \text{Total A}) \times \text{Total DR}</math></s>
'''Example:'''  
'''Example:'''  
# {{HeroIcon|Drifter}} deals a base gun damage of '''41'''.
# {{HeroIcon|Drifter}} deals a base gun damage of '''41'''.
# With {{AbilityIcon|Bloodscent}}, {{HeroIcon|Drifter}}'s gun damage is '''47''' with a '''15%''' increase.
# With base {{AbilityIcon|Bloodscent}}, {{HeroIcon|Drifter}}'s gun damage is '''47''' with a '''15%''' increase.
# {{HeroIcon|Mirage}} now afflicts {{HeroIcon|Drifter}} with {{AbilityIcon|Inhibitor}} and {{AbilityIcon|Fire Scarabs}}, reducing his damage by '''50%'''.
# {{HeroIcon|Mirage}} now afflicts {{HeroIcon|Drifter}} with {{AbilityIcon|Inhibitor}} and {{AbilityIcon|Fire Scarabs}}, reducing his damage by '''50%'''.
# {{HeroIcon|Drifter}} now deals '''24''' bullet damage.
# {{HeroIcon|Drifter}} now deals '''24''' bullet damage (47 x 0.5 = 23.5, rounded up in game)
Damage Reduction from self-inflicted sources of damage work the same as damage reduction does currently, they are '''additive'''. If you have {{ItemIcon|Golden Goose Egg}} {{ItemIcon|Cursed Relic}}, or {{ItemIcon|Cheat Death}} (active portion), they will add onto any other damage reduction you have.
Damage Reduction from self-inflicted sources work the same as damage reduction does currently, they are '''additive'''. If you have {{ItemIcon|Golden Goose Egg}} {{ItemIcon|Cursed Relic}}, or {{ItemIcon|Cheat Death}} (active portion), they will add onto any other damage reduction debuffs you get afflicted by.


Notice: Additional Amplifications seem to interact weirdly with this formula, I assume it's wrong. Having the {{AbilityIcon|Air Drop}} on {{HeroIcon|Drifter}} alongside the debuffs from {{AbilityIcon|Fire Scarabs}} and {{AbilityIcon|Inhibitor}} make {{HeroIcon|Drifter}}'s bullet damage 33, which is actually a 42% decrease from the amplification, not 50%. Would appreciate if someone could check into this.
Notice: Additional Amplifications seem to interact weirdly with this formula, I assume it's wrong. Having the {{AbilityIcon|Air Drop}} on {{HeroIcon|Drifter}} alongside the debuffs from {{AbilityIcon|Fire Scarabs}} and {{AbilityIcon|Inhibitor}} makes {{HeroIcon|Drifter}}'s bullet damage 33, which is actually a 42% decrease from the amplification, not 50%. Would appreciate if someone could check into this.


== Sources of Damage Amplification ==
== Sources of Damage Amplification ==