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Gammaton32 (talk | contribs) →Damage Reduction Stacking: updated |
Gammaton32 (talk | contribs) m Reverted edit by Gammaton32 (talk) to last revision by Steveneven3 Tag: Rollback |
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=== Damage Reduction Stacking === | === Damage Reduction Stacking === | ||
Valve's May 22 patch notes state that Damage Reduction debuffs are intended to stack diminishingly (i.e., multiplicatively, in the same manner as Resistance)<ref>{{Update link|May|22|2026}}</ref>. | |||
However, live testing confirms that standard Damage Reduction debuffs have not been fully migrated to this new system. Currently, Damage Reductions (such as {{ItemIcon|Inhibitor}} or {{AbilityIcon|Fire Scarabs}}) simply act as negative Additive Amps. This means they add directly together with other additive amps (positive or negative) rather than multiplying against each other. | |||
=== Sources of Damage Reduction === | === Sources of Damage Reduction === | ||