Damage Amplification: Difference between revisions

Voxic. (talk | contribs)
Adding previously unstated exceptions to Damage Reduction
 
Line 255: Line 255:
* {{ItemIcon|Silencer}} and {{HeroIcon|Infernus}}'s {{AbilityIcon|Afterburn}} Tier 2 Spirit Damage Reduction are exceptions to the standard Damage Reduction rule. They stack additively with themselves, but multiplicatively with other additive amps.
* {{ItemIcon|Silencer}} and {{HeroIcon|Infernus}}'s {{AbilityIcon|Afterburn}} Tier 2 Spirit Damage Reduction are exceptions to the standard Damage Reduction rule. They stack additively with themselves, but multiplicatively with other additive amps.
* {{HeroIcon|Celeste}}'s Spirit damage amp from {{AbilityIcon|Radiant Daggers}} works like a multiplicative amp but is affected by additive amp bugs (see the Additive Amps entry above).
* {{HeroIcon|Celeste}}'s Spirit damage amp from {{AbilityIcon|Radiant Daggers}} works like a multiplicative amp but is affected by additive amp bugs (see the Additive Amps entry above).
* {{ItemIcon|Unstoppable}}: Suppresses all sources of Damage Reduction while active, but only for [[Spirit Damage]].
* Some abilities, such as {{AbilityIcon|Gutshot}}, are not impacted at all by Damage Reduction. More testing is needed to identify and confirm every exception.


==References==
==References==