Damage Barrier: Difference between revisionsGive feedback
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m Reverted edit by 149.28.42.29 (talk) to last revision by OCDexter Tag: Rollback |
Shield recharge wait time increased to 30 seconds in this patch https://forums.playdeadlock.com/threads/12-21-2024-update.52206/ |
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== Recovery == | == Recovery == | ||
If not fully depleted, a shield will begin recovery if it has not been damaged in the past | If not fully depleted, a shield will begin recovery if it has not been damaged in the past 30 seconds. This countdown will be interrupted by taking damage. | ||
If fully depleted, a shield will begin recovery after 50 seconds regardless of whether the player has taken the respective damage type recently. This recovery will persist for a few seconds even after the player has taken damage. | If fully depleted, a shield will begin recovery after 50 seconds regardless of whether the player has taken the respective damage type recently. This recovery will persist for a few seconds even after the player has taken damage. | ||