Damage Barrier: Difference between revisionsGive feedback
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Damage Shields take | Damage Shields are pools of temporary health that take damage before your [[Health]] is reduced. There are two types of shields: [[Bullet Damage|Bullet]] Shields and [[Spirit Damage|Spirit]] Shields which can only block their respective damage types. [[Damage Resistance|Damage Resistances]] do not apply to shields. Once damaged or fully depleted, they will fully recover after some time. | ||
== Recovery == | == Recovery == | ||
If not fully | If not fully depleted, shields will begin recovery if they haven't been damaged in the past 20 seconds. This recovery will be interrupted by taking damage. | ||
If fully | If fully depleted, shields will begin recovery after 60 seconds regardless of if you've taken its respective damage type recently. This recovery will persist for a few seconds even after you've taken damage. | ||
{{Stats}} | {{Stats}} | ||
[[Category:Stats]] | [[Category:Stats]] | ||