Damage Resistance: Difference between revisions

Sur (talk | contribs)
m removed note of damage reduction from level scaling not checking out, added example for bebop
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{{Item stat table|Bullet Resist}}
{{Item stat table|Bullet Resist}}
* {{ItemIcon|Monster Rounds}} increases Bullet Resist vs. NPCs by +30%.  
* {{ItemIcon|Monster Rounds}} increases Bullet Resist vs. NPCs by +30%.  
* {{ItemIcon|Escalating Resilience}} increases Bullet Resist by 2% per stack per shot when hitting enemy heroes, maxing at 40% Bullet Resist.
* {{ItemIcon|Escalating Resilience}} increases Bullet Resist by 2% per [[stack]] per shot when hitting enemy heroes, maxing at 40% Bullet Resist.


=== Bullet Resist Reduction ===
=== Bullet Resist Reduction ===