Damage Resistance: Difference between revisionsGive feedback
Gammaton32 (talk | contribs) →Melee Resist: redundant |
Gammaton32 (talk | contribs) |
||
| Line 22: | Line 22: | ||
=== Crit Reduction === | === Crit Reduction === | ||
Crit Reduction is a stat that reduces the critical damage (headshots) received by the hero. Not to be confused with [[Weapon Damage#Crit Multiplier|Crit Bonus Scale]], a stat that reduces the critical damage dealt by the hero to other targets. | Crit Reduction is a stat that reduces the critical damage (headshots) received by the hero. Not to be confused with [[Weapon Damage#Crit Multiplier|Crit Bonus Scale]], a stat that reduces the critical damage dealt by the hero to other targets. | ||
Crit Reduction is an innate stat to balance heroes with large head hitboxes, and cannot be increased by items or abilities. | |||
== Starting Damage Resistance == | == Starting Damage Resistance == | ||