Damage Resistance: Difference between revisions

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<math>\mathit{Displayed Resist} = 1 - (1 - \mathit{Resistance 1}) * (1 - \mathit{Resistance 2}) * ... * (1 - \mathit{Resistance N})</math>
<math>\mathit{Displayed Resist} = 1 - (1 - \mathit{Resistance 1}) * (1 - \mathit{Resistance 2}) * ... * (1 - \mathit{Resistance N})</math>


For example, 60% Bullet Resist from Viscous' [[Viscous#_(4)_Goo_Ball|Goo Ball]] combined with 40% Bullet Resist from the [[Colossus]] [[Items|Item]] results in:
For example, 60% Bullet Resist from Viscous' [[Viscous#(4)_Goo_Ball|Goo Ball]] combined with 40% Bullet Resist from the [[Colossus]] [[Items|Item]] results in:


<math>1 - (1 - 0.6) * (1 - 0.4) = 76% Bullet Resist</math>
<math>1 - (1 - 0.6) * (1 - 0.4) = 76% Bullet Resist</math>
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==Example==
==Example==
For example, using Bullet Resists and Reductions:
For example, using Bullet Resists and Reductions:
* 60% Bullet Resist from Viscous' [[Viscous#_(4)_Goo_Ball|Goo Ball]]
* 60% Bullet Resist from Viscous' [[Viscous#(4)_Goo_Ball|Goo Ball]]
* 40% Bullet Resist from [[Colossus]]
* 40% Bullet Resist from [[Colossus]]
* -5% Bullet Resist from [[Swift Striker]]
* -5% Bullet Resist from [[Swift Striker]]