Damage Resistance: Difference between revisionsGive feedback
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* {{PageRef|name=Pocket}} has {{#invoke:HeroData|get_hero_var|Pocket|TechResist|3}}% spirit damage resistance (they take 15% more spirit damage). | * {{PageRef|name=Pocket}} has {{#invoke:HeroData|get_hero_var|Pocket|TechResist|3}}% spirit damage resistance (they take 15% more spirit damage). | ||
* {{PageRef|name=Kelvin}} and {{PageRef|name=McGinnis}} have no starting spirit damage resistance, but gain {{#invoke:HeroData|get_hero_scalar|hero_kelvin|Level|TechResist}} per Boon (21.87% at max level). | * {{PageRef|name=Kelvin}} and {{PageRef|name=McGinnis}} have no starting spirit damage resistance, but gain {{#invoke:HeroData|get_hero_scalar|hero_kelvin|Level|TechResist}} per Boon (21.87% at max level). | ||
=== Melee Damage Resistance === | |||
* {{PageRef|name=Rem}} has {{#invoke:HeroData|get_hero_var|Rem|MeleeResist|3}}% melee damage resistance. | |||
=== Headshot Critical Damage Reduction === | === Headshot Critical Damage Reduction === | ||