Dashing/Short Dash Crouch Cancelling: Difference between revisions

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{{MovementTabs|Dashing|Overview, Strafe Dashing, Dash Jumping, Dash Sliding, Short Dash Crouch Cancelling, Instant Air Dash, Dash Punch, Parry Dash, Ag2 Dashing}}
{{MovementTabs|Dashing|Overview, Strafe Dashing, Dash Jumping, Dash Sliding, Short Dash Crouch Cancelling, Instant Air Dash, Ag2 Dashing}}
{{TechCard
{{TechCard
|name=Short Dash Crouch Cancelling
|name=Short Dash Crouch Cancelling

Revision as of 08:12, 25 January 2026

Short Dash Crouch Cancelling
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Tech Type: Universal Tech
Difficulty: Advanced Easy
Character Dependent: No
Inputs: DashDuck

Short Dash Crouch Cancelling is the act of cancelling a dash by crouching, shortening the dash. SDCC costs one bar of stamina.

To SDCC, initiate a dash, then during the dash animation, quickly press the crouch key.

SDCC is more situational than other universal movement techniques, but is useful nevertheless. It is performed nearly the exact same as a Dash Slide, but duck is only temporarily held. SDCC is particularly helpful during laning to quickly Light Melee enemy troopers to confirm and deny the souls.