Dashing/Strafe Dashing: Difference between revisionsGive feedback
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Stamina mastery price fixed (from 3.6k to 3.2k) |
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{{MovementTabs|Dashing|Overview, Strafe Dashing, Dash Jumping, Dash Sliding, Short Dash Crouch Cancelling, Instant Air Dash, Ag2 Dashing}} | |||
{{TechCard | {{TechCard | ||
|name=Strafe Dashing | |name=Strafe Dashing | ||
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|inputs=Dash → (optional) Air Strafe | |inputs=Dash → (optional) Air Strafe | ||
}} | }} | ||
{{Tooltip|'''Strafe Dashing'''|Also known as Diagonal Dashing}} is any [[dashing|air dash]] in which you dash at an angle to your current velocity. There are multiple different ways of Strafe Dashing, suited for different scenarios. | {{Tooltip|'''Strafe Dashing'''|Also known as Diagonal Dashing}} is any [[dashing|air dash]] in which you dash at an angle to your current velocity. There are multiple different ways of Strafe Dashing, suited for different scenarios. | ||
When [[dashing]] normally, your directional speed is the dot product of your velocity and air dash direction. Your directional speed is capped by a speed cap of a base of ~700 u/s and ~900 with the {{ItemType|Armor}} {{ItemIcon|Stamina Mastery}} ('''{{Souls|3, | When [[dashing]] normally, your directional speed is the dot product of your velocity and air dash direction. Your directional speed is capped by a speed cap of a base of ~700 u/s and ~900 with the {{ItemType|Armor}} {{ItemIcon|Stamina Mastery}} ('''{{Souls|3,200}}'''). | ||
The speed cap limits the speed you can head in and hampers movement, but only applies to movement in the same direction as your current velocity. By dashing at an angle to your current velocity, your air dash will add to your speed beyond the speed cap. This is called a Strafe Dash. | The speed cap limits the speed you can head in and hampers movement, but only applies to movement in the same direction as your current velocity. By dashing at an angle to your current velocity, your air dash will add to your speed beyond the speed cap. This is called a Strafe Dash. | ||
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* From a base dash jump, an angle of ~45 degrees is optimal. | * From a base dash jump, an angle of ~45 degrees is optimal. | ||
* At higher speeds, make the air dash angle closer to perpendicular for the optimal Strafe Dash. | * At higher speeds, make the air dash angle closer to perpendicular for the optimal Strafe Dash. | ||
[[Category:Universal Tech]]{{DISPLAYTITLE:Strafe Dashing}} | |||