Dashing: Difference between revisions

Created page with "====== Dashing ====== {{TechCard |name=Dashing |file=dashing.mp4 |tech_type=Universal Tech |difficulty=Basic Mechanics |character_dependent=No |inputs={{Tooltip|Dash|By default Left Shift}} }} '''Dashing''' is a fundamental part of movement in Deadlock. Dashing allows you to quickly evade attacks, to reposition fast and efficiently, and is a basic building block for other basic and advanced movement techniques. Dashing takes one bar of stamina. You can dash both i..."
 
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|difficulty=Basic Mechanics
|difficulty=Basic Mechanics
|character_dependent=No
|character_dependent=No
|inputs={{Tooltip|Dash|By default Left Shift}}
|inputs={{Tooltip|Dash|By default, the left shift key}}
}}
}}


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Using a keyboard, you can dash in four directions on the ground (the four cardinal directions) and nine in the air (the eight inter-cardinal directions plus directly down). If you are using a joystick to move, you can dash at any angle on the ground and in the air.
Using a keyboard, you can dash in four directions on the ground (the four cardinal directions) and nine in the air (the eight inter-cardinal directions plus directly down). If you are using a joystick to move, you can dash at any angle on the ground and in the air.


While in the air, you have access to one other direction to dash to; down towards the ground. When you dash towards the ground, it is called a '''Downdash'''. To downdash, double tap the duck key; once you press the duck key, you have a ''28 tick'' (''0.44'' second) window to press it again.
While in the air, you have access to one other direction to dash to; down towards the ground. When you dash towards the ground, it is called a '''Downdash'''. To downdash, double tap the duck key; once you press the duck key, you have a ''28 ticks'' (''0.44'' second) window to press it again.


[[File:ddair.png|thumb|Dash choices on the ground.]]
[[File:ddair.png|thumb|Dash choices on the ground.]]
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''0.3'' seconds after starting a grounded dash, a window to execute a [[Dash Jump]] will open for ''0.2'' seconds, during which the stamina bar flashes a light blue. This window is solely activated by starting a grounded dash; if you leave the ground after initiating the dash, you are still able to dash. For more information, view the dedicated page on Dash Jumping.
''0.3'' seconds after starting a grounded dash, a window to execute a [[Dash Jump]] will open for ''0.2'' seconds, during which the stamina bar flashes a light blue. This window is solely activated by starting a grounded dash; if you leave the ground after initiating the dash, you are still able to dash. For more information, view the dedicated page on Dash Jumping.


While everyone in the roster has the same dash distance, they have different dash speeds. Characters fall into three '''buckets''' (Buckets is the official terminology used by Yoshi):
While everyone in the roster has the same dash distance, they have different dash speeds. Characters fall into three '''buckets''' (Buckets is the official terminology used by [[Yoshi]]):


* '''Bucket 1''' characters have the fastest dash speed, with peak speeds of ''635'' u/s on the ground and a total dash time of ''0.62'' seconds.
* '''Bucket 1''' characters have the fastest dash speed, with peak speeds of ''635'' u/s on the ground and a total dash time of ''0.62'' seconds.
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[[File:ddgrounded.png|thumb|Dash choices in the air.]]
[[File:ddgrounded.png|thumb|Dash choices in the air.]]


To dash, move and press the dash key (by default, the left shift key). Your character will quickly move in that direction.
To dash, move and press the {{Tooltip|dash key|hover=By default, the left shift key}}. Your character will quickly move in that direction.


===== Dash Speed Character Buckets =====
===== Dash Speed Character Buckets =====