Data:AbilityCards.json: Difference between revisionsGive feedback
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{ | { | ||
"RestoreHookCooldown": 1, | "RestoreHookCooldown": 1, | ||
"MissingHPHeal": | "MissingHPHeal": 17, | ||
"DescKey": "citadel_ability_uppercut_t3_desc" | "DescKey": "citadel_ability_uppercut_t3_desc" | ||
} | } | ||
| Line 5,710: | Line 5,710: | ||
"Key": "FuseTime", | "Key": "FuseTime", | ||
"Name": "Fuse Time", | "Name": "Fuse Time", | ||
"Value": 3, | "Value": 3.5, | ||
"Type": "duration" | "Type": "duration" | ||
}, | }, | ||
| Line 5,738: | Line 5,738: | ||
"Value": 1, | "Value": 1, | ||
"Scale": { | "Scale": { | ||
"Value": 0. | "Value": 0.0015, | ||
"Type": "spirit" | "Type": "spirit" | ||
}, | }, | ||
| Line 5,749: | Line 5,749: | ||
"Value": 2.5, | "Value": 2.5, | ||
"Scale": { | "Scale": { | ||
"Value": 0. | "Value": 0.01, | ||
"Type": "spirit" | "Type": "spirit" | ||
}, | }, | ||
| Line 5,775: | Line 5,775: | ||
"KillCheckWindow": { | "KillCheckWindow": { | ||
"Name": null, | "Name": null, | ||
"Value": | "Value": 10, | ||
"Type": "duration" | "Type": "duration" | ||
} | } | ||
| Line 5,817: | Line 5,817: | ||
"AbilityDuration": { | "AbilityDuration": { | ||
"Name": "Duration", | "Name": "Duration", | ||
"Value": 3, | "Value": 3.5, | ||
"Type": "duration" | "Type": "duration" | ||
}, | }, | ||
"Radius": { | "Radius": { | ||
"Name": "Radius", | "Name": "Radius", | ||
"Value": | "Value": 10, | ||
"Type": "distance" | "Type": "distance" | ||
} | } | ||
| Line 19,606: | Line 19,606: | ||
"Name": null, | "Name": null, | ||
"Value": 1.5 | "Value": 1.5 | ||
}, | |||
"TargetSearchInitialDelayMax": { | |||
"Name": null, | |||
"Value": 0.2 | |||
}, | |||
"TargetSearchInitialDelayMin": { | |||
"Name": null, | |||
"Value": 0.15 | |||
}, | |||
"TargetSearchInitialStagger": { | |||
"Name": null, | |||
"Value": 0.125 | |||
}, | }, | ||
"TickRate": { | "TickRate": { | ||
| Line 19,980: | Line 19,992: | ||
"AuraRadius": { | "AuraRadius": { | ||
"Name": "Aura Radius", | "Name": "Aura Radius", | ||
"Value": | "Value": 8, | ||
"Type": "distance" | "Type": "distance" | ||
} | } | ||
| Line 20,039: | Line 20,051: | ||
"Name": "Bullet Resist", | "Name": "Bullet Resist", | ||
"Value": 12.5 | "Value": 12.5 | ||
}, | |||
"DamageSlowDuration": { | |||
"Name": null, | |||
"Value": 0.5 | |||
}, | |||
"DamageSlowPercent": { | |||
"Name": null, | |||
"Value": 20 | |||
}, | }, | ||
"DecayDuration": { | "DecayDuration": { | ||
| Line 20,140: | Line 20,160: | ||
"AbilityCooldown": { | "AbilityCooldown": { | ||
"Name": "Cooldown", | "Name": "Cooldown", | ||
"Value": | "Value": 120, | ||
"Type": "cooldown" | "Type": "cooldown" | ||
}, | }, | ||
| Line 20,926: | Line 20,946: | ||
"Upgrades": [ | "Upgrades": [ | ||
{ | { | ||
" | "BaseAttackDamagePercent": 15 | ||
}, | }, | ||
{ | { | ||
" | "AbilityCooldown": -7 | ||
}, | }, | ||
{ | { | ||
"StackDuration": 3, | "StackDuration": 3, | ||
"MaxStacks": 3, | "MaxStacks": 3, | ||
"BonusCurrentHealthDamagePercentage": | "BonusCurrentHealthDamagePercentage": 8, | ||
"DescKey": "ability_werewolf_unloadgun_t3_desc" | "DescKey": "ability_werewolf_unloadgun_t3_desc" | ||
} | } | ||
| Line 21,006: | Line 21,026: | ||
"AbilityCooldown": { | "AbilityCooldown": { | ||
"Name": "Cooldown", | "Name": "Cooldown", | ||
"Value": | "Value": 22, | ||
"Type": "cooldown" | "Type": "cooldown" | ||
}, | }, | ||
| Line 21,095: | Line 21,115: | ||
"OutgoingDamagePercent": -25, | "OutgoingDamagePercent": -25, | ||
"DebuffDuration": 5, | "DebuffDuration": 5, | ||
"BonusDamage": 80, | |||
"DescKey": "ability_werewolf_kickflip_t3_desc" | "DescKey": "ability_werewolf_kickflip_t3_desc" | ||
} | } | ||
| Line 21,219: | Line 21,240: | ||
] | ] | ||
}, | }, | ||
"Alt": | "Alt": [], | ||
"DescKey": "ability_werewolf_netshot_desc" | "DescKey": "ability_werewolf_netshot_desc" | ||
}, | }, | ||
| Line 21,232: | Line 21,253: | ||
"RicochetCount": 2, | "RicochetCount": 2, | ||
"RicochetRange": 15, | "RicochetRange": 15, | ||
"AbilityCooldown": -5, | |||
"DescKey": "ability_werewolf_netshot_t3_desc" | "DescKey": "ability_werewolf_netshot_t3_desc" | ||
} | } | ||
| Line 21,274: | Line 21,296: | ||
"Key": "BonusHealth", | "Key": "BonusHealth", | ||
"Name": "Bonus Health", | "Name": "Bonus Health", | ||
"Value": | "Value": 100, | ||
"Scale": { | "Scale": { | ||
"Value": 15, | "Value": 15, | ||
| Line 21,284: | Line 21,306: | ||
"Key": "BonusMoveSpeed", | "Key": "BonusMoveSpeed", | ||
"Name": "Move Speed", | "Name": "Move Speed", | ||
"Value": | "Value": 2, | ||
"Type": "move_speed" | "Type": "move_speed" | ||
}, | }, | ||
| Line 21,415: | Line 21,437: | ||
"HeadshotResist": { | "HeadshotResist": { | ||
"Name": null, | "Name": null, | ||
"Value": - | "Value": -20 | ||
}, | }, | ||
"LowHealthFraction": { | "LowHealthFraction": { | ||
| Line 21,433: | Line 21,455: | ||
"Value": 100, | "Value": 100, | ||
"Scale": { | "Scale": { | ||
"Value": | "Value": 11, | ||
"Type": "power_increase" | "Type": "power_increase" | ||
} | } | ||
| Line 21,469: | Line 21,491: | ||
"AbilityCooldown": { | "AbilityCooldown": { | ||
"Name": "Cooldown", | "Name": "Cooldown", | ||
"Value": | "Value": 35, | ||
"Type": "cooldown" | "Type": "cooldown" | ||
}, | }, | ||
| Line 21,512: | Line 21,534: | ||
"Key": "MissingHealthDamagePercentage", | "Key": "MissingHealthDamagePercentage", | ||
"Name": "Missing Health Damage", | "Name": "Missing Health Damage", | ||
"Value": | "Value": 6, | ||
"Type": "melee_damage" | "Type": "melee_damage" | ||
}, | }, | ||
| Line 21,534: | Line 21,556: | ||
}, | }, | ||
{ | { | ||
"MissingHealthDamagePercentage": | "MissingHealthDamagePercentage": 4 | ||
} | } | ||
], | ], | ||
| Line 21,573: | Line 21,595: | ||
"AbilityCooldown": { | "AbilityCooldown": { | ||
"Name": "Cooldown", | "Name": "Cooldown", | ||
"Value": 5, | "Value": 6.5, | ||
"Type": "cooldown" | "Type": "cooldown" | ||
}, | }, | ||
| Line 21,838: | Line 21,860: | ||
"Key": "BonusHealth", | "Key": "BonusHealth", | ||
"Name": "Bonus Health", | "Name": "Bonus Health", | ||
"Value": | "Value": 100, | ||
"Scale": { | "Scale": { | ||
"Value": 15, | "Value": 15, | ||
| Line 21,848: | Line 21,870: | ||
"Key": "BonusMoveSpeed", | "Key": "BonusMoveSpeed", | ||
"Name": "Move Speed", | "Name": "Move Speed", | ||
"Value": | "Value": 2, | ||
"Type": "move_speed" | "Type": "move_speed" | ||
}, | }, | ||
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"HeadshotResist": { | "HeadshotResist": { | ||
"Name": null, | "Name": null, | ||
"Value": - | "Value": -20 | ||
}, | }, | ||
"LowHealthFraction": { | "LowHealthFraction": { | ||
| Line 21,997: | Line 22,019: | ||
"Value": 100, | "Value": 100, | ||
"Scale": { | "Scale": { | ||
"Value": | "Value": 11, | ||
"Type": "power_increase" | "Type": "power_increase" | ||
} | } | ||
| Line 22,033: | Line 22,055: | ||
"AbilityCooldown": { | "AbilityCooldown": { | ||
"Name": "Cooldown", | "Name": "Cooldown", | ||
"Value": | "Value": 35, | ||
"Type": "cooldown" | "Type": "cooldown" | ||
}, | }, | ||