Data:AbilityCards.json: Difference between revisions

Flowrr (talk | contribs)
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Deadbot (talk | contribs)
Deadbot v1.9.4-6446
Line 1,792: Line 1,792:
"AbilityCooldown": {
"AbilityCooldown": {
"Name": "Cooldown",
"Name": "Cooldown",
"Value": 185,
"Value": 190,
"Type": "cooldown"
"Type": "cooldown"
},
},
Line 3,160: Line 3,160:
"NumWallSegments": {
"NumWallSegments": {
"Name": null,
"Name": null,
"Value": 7
"Value": 8
},
},
"PushForce": {
"PushForce": {
Line 3,196: Line 3,196:
"AbilityDuration": {
"AbilityDuration": {
"Name": "Duration",
"Name": "Duration",
"Value": 5.5,
"Value": 6,
"Type": "duration"
"Type": "duration"
}
}
Line 3,514: Line 3,514:
"Key": "TimeWallWidth",
"Key": "TimeWallWidth",
"Name": "Wall Width",
"Name": "Wall Width",
"Value": 7.5,
"Value": 8,
"Type": "range"
"Type": "range"
},
},
Line 3,520: Line 3,520:
"Key": "TimeWallHeight",
"Key": "TimeWallHeight",
"Name": "Wall Height",
"Name": "Wall Height",
"Value": 3.5
"Value": 4
},
},
{
{
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"BulletRadiusOverride": {
"BulletRadiusOverride": {
"Name": null,
"Name": null,
"Value": 13.7
"Value": 16
},
},
"BulletTimeScale": {
"BulletTimeScale": {
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"AbilityCooldown": {
"AbilityCooldown": {
"Name": "Cooldown",
"Name": "Cooldown",
"Value": 16,
"Value": 19,
"Type": "cooldown"
"Type": "cooldown"
},
},
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"Value": 60,
"Value": 60,
"Scale": {
"Scale": {
"Value": 0.9,
"Value": 0.8,
"Type": "spirit"
"Type": "spirit"
},
},
Line 4,364: Line 4,364:
"Value": 0,
"Value": 0,
"Scale": {
"Scale": {
"Value": 1,
"Value": 0.9,
"Type": "spirit"
"Type": "spirit"
}
}
Line 4,840: Line 4,840:
"Value": 65,
"Value": 65,
"Scale": {
"Scale": {
"Value": 2.6,
"Value": 2.8,
"Type": "spirit"
"Type": "spirit"
},
},
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"Name": "Wake Up Delay",
"Name": "Wake Up Delay",
"Value": 0.1,
"Value": 0.1,
"Scale": {
"Value": 0.003,
"Type": "spirit"
},
"Type": "duration"
"Type": "duration"
},
},
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},
},
{
{
"AbilityCooldown": -15,
"AbilityCooldown": -17,
"DescKey": "ability_sleep_dagger_t2_desc"
"DescKey": "ability_sleep_dagger_t2_desc"
},
},
{
{
"SleepDuration": 0.75,
"SleepDuration": 1,
"SlowPercent": 50,
"SlowPercent": 50,
"GroundDashReductionPercent": -50,
"GroundDashReductionPercent": -50,
"DebuffDuration": 2.5,
"DebuffDuration": 3,
"DescKey": "ability_sleep_dagger_t3_desc"
"DescKey": "ability_sleep_dagger_t3_desc"
}
}
Line 4,983: Line 4,987:
},
},
{
{
"BulletLifesteal": 30,
"BulletLifesteal": 40,
"PostInvisBuffDuration": 5,
"PostInvisBuffDuration": 5,
"DispelOnUse": 1,
"DispelOnUse": 1,
Line 5,031: Line 5,035:
"Value": 8,
"Value": 8,
"Scale": {
"Scale": {
"Value": 0.08,
"Value": 0.1,
"Type": "spirit"
"Type": "spirit"
},
},
Line 5,047: Line 5,051:
"Key": "DamageBonusFixedPerStack",
"Key": "DamageBonusFixedPerStack",
"Name": "Weapon Damage",
"Name": "Weapon Damage",
"Value": 0.18,
"Value": 0.2,
"Type": "bullet_damage"
"Type": "bullet_damage"
},
},
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},
},
{
{
"DamageBonusFixedPerStack": 0.14
"DamageBonusFixedPerStack": 0.12
}
}
],
],
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"Key": "BonusFireRate",
"Key": "BonusFireRate",
"Name": "Fire Rate",
"Name": "Fire Rate",
"Value": 20,
"Value": 25,
"Type": "fire_rate"
"Type": "fire_rate"
},
},
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"Key": "EvasionPercent",
"Key": "EvasionPercent",
"Name": "Bullet Evasion",
"Name": "Bullet Evasion",
"Value": 60
"Value": 0
},
},
{
{
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},
},
{
{
"BonusFireRate": 10,
"AbilityCooldown": -45,
"AbilityCooldown": -45,
"BonusFireRate": 10,
"DescKey": "ability_bullet_flurry_t2_desc"
"DescKey": "ability_bullet_flurry_t2_desc"
},
},
{
{
"ChannelMoveSpeed": 3,
"ChannelMoveSpeed": 4,
"TargetsPerTick": 1,
"EvasionPercent": 60,
"DescKey": "ability_bullet_flurry_t3_desc"
"DescKey": "ability_bullet_flurry_t3_desc"
}
}
],
],
"Range": {
"RadiusMin": {
"Name": null,
"Value": 0.75,
"Type": "distance"
}
},
"Other": {
"Other": {
"AbilityUnitTargetLimit": {
"AbilityUnitTargetLimit": {
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"AbilityCooldown": {
"AbilityCooldown": {
"Name": "Cooldown",
"Name": "Cooldown",
"Value": 165,
"Value": 145,
"Type": "cooldown"
"Type": "cooldown"
},
},
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"AbilityDuration": {
"AbilityDuration": {
"Name": "Duration",
"Name": "Duration",
"Value": 3,
"Value": 3.5,
"Scale": {
"Scale": {
"Value": 0.08,
"Value": 0.03,
"Type": "spirit"
"Type": "spirit"
},
},
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"Name": null,
"Name": null,
"Value": 7
"Value": 7
},
"SelfDamagePercent": {
"Name": null,
"Value": 20
}
}
},
},
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"Radius": {
"Radius": {
"Name": "Radius",
"Name": "Radius",
"Value": 10,
"Value": 8,
"Type": "distance"
"Type": "distance"
}
}
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"Value": 30,
"Value": 30,
"Type": "range"
"Type": "range"
},
{
"Key": "Damage",
"Name": "Damage",
"Value": 0,
"Scale": {
"Value": 0.7,
"Type": "melee"
},
"Type": "melee_damage"
}
}
]
]
Line 6,752: Line 6,777:
"ChannelMoveSpeed": {
"ChannelMoveSpeed": {
"Name": "Channel Move Speed",
"Name": "Channel Move Speed",
"Value": 1.3,
"Value": 1.5,
"Type": "move_speed"
"Type": "move_speed"
}
}
Line 7,135: Line 7,160:
"AbilityChannelTime": {
"AbilityChannelTime": {
"Name": "Channel Duration",
"Name": "Channel Duration",
"Value": 18,
"Value": 20,
"Type": "cast"
"Type": "cast"
},
},
Line 11,809: Line 11,834:
"Key": "DPS",
"Key": "DPS",
"Name": "Damage Per Second",
"Name": "Damage Per Second",
"Value": 9,
"Value": 8,
"Scale": {
"Scale": {
"Value": 0.12,
"Value": 0.1,
"Type": "spirit"
"Type": "spirit"
},
},
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"Value": 11,
"Value": 11,
"Scale": {
"Scale": {
"Value": 0.38,
"Value": 0.35,
"Type": "spirit"
"Type": "spirit"
},
},
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"AbilityCooldownBetweenCharge": {
"AbilityCooldownBetweenCharge": {
"Name": "Charge Delay",
"Name": "Charge Delay",
"Value": 4.5,
"Value": 4,
"Type": "charge_cooldown"
"Type": "charge_cooldown"
}
}
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"Key": "SlideScale",
"Key": "SlideScale",
"Name": "Slide Distance",
"Name": "Slide Distance",
"Value": 10,
"Value": 15,
"Type": "move_speed"
"Type": "move_speed"
},
},
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"Name": "Immobilize Duration",
"Name": "Immobilize Duration",
"StatusEffect": "Immobilize",
"StatusEffect": "Immobilize",
"Value": 1.5,
"Value": 1.25,
"Type": "duration"
"Type": "duration"
}
}
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"Upgrades": [
"Upgrades": [
{
{
"AbilityCooldown": -8
"AbilityCooldown": -11
},
},
{
{
"ImmobilizeDuration": 0.75
"ImmobilizeDuration": 1
},
},
{
{
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"AbilityCooldown": {
"AbilityCooldown": {
"Name": "Cooldown",
"Name": "Cooldown",
"Value": 25,
"Value": 28,
"Type": "cooldown"
"Type": "cooldown"
},
},
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},
},
{
{
"TotalHealthRegen": 50,
"TotalHealthRegen": 70,
"AbilityCooldown": -8,
"AbilityCooldown": -8,
"DescKey": "ability_frank_selfzap_t2_desc"
"DescKey": "ability_frank_selfzap_t2_desc"
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"Key": "MinDPS",
"Key": "MinDPS",
"Name": "Minimum DPS",
"Name": "Minimum DPS",
"Value": 12,
"Value": 13,
"Scale": {
"Scale": {
"Value": 0.135,
"Value": 0.15,
"Type": "spirit"
"Type": "spirit"
},
},
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"Key": "MaxDPS",
"Key": "MaxDPS",
"Name": "Max DPS",
"Name": "Max DPS",
"Value": 48,
"Value": 58,
"Scale": {
"Scale": {
"Value": 0.6,
"Value": 0.72,
"Type": "spirit"
"Type": "spirit"
},
},
Line 17,191: Line 17,216:
"Upgrades": [
"Upgrades": [
{
{
"SlowPercent": 30,
"SlowPercent": 25,
"EnemyDashSlowPercent": -25,
"DebuffDuration": 0.5,
"DebuffDuration": 0.5,
"DescKey": "ability_frank_painaura_t1_desc"
"DescKey": "ability_frank_painaura_t1_desc"
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{
{
"MinDps": 6,
"MinDps": 6,
"MaxDPS": 23,
"MaxDPS": 28,
"DescKey": "ability_frank_painaura_t2_desc"
"DescKey": "ability_frank_painaura_t2_desc"
},
},
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"AbilityDuration": {
"AbilityDuration": {
"Name": "Duration",
"Name": "Duration",
"Value": 6,
"Value": 8,
"Type": "duration"
"Type": "duration"
},
},
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"Value": 0,
"Value": 0,
"Type": "fire_rate"
"Type": "fire_rate"
},
{
"Key": "SlowPercent",
"Name": "Move Speed",
"Value": 120,
"Type": "slow"
},
{
"Key": "SlowDuration",
"Name": "Slow Duration",
"Value": 3
}
}
],
],
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},
},
"Debuff": {
"Debuff": {
"SlowPercent": {
"EnemyDashSlowPercent": {
"Name": "Move Speed",
"Name": null,
"Value": 80,
"Value": -30,
"Type": "slow"
"Type": "slow"
}
}
Line 17,393: Line 17,430:
"RespawnDelay": {
"RespawnDelay": {
"Name": null,
"Name": null,
"Value": 3
},
"SlowDuration": {
"Name": "Slow Duration",
"Value": 3
"Value": 3
},
},
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}
}
},
},
"AbilityCooldownBetweenCharge": -2,
"AbilityCooldownBetweenCharge": -3,
"DescKey": "ability_punkgoat_ult_t3_desc"
"DescKey": "ability_punkgoat_ult_t3_desc"
}
}
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{
{
"DealMaxHealthDamagePct": {
"DealMaxHealthDamagePct": {
"Value": 8,
"Value": 10,
"Scale": {
"Scale": {
"Value": 0.017,
"Value": 0.017,
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"Key": "Radius",
"Key": "Radius",
"Name": "Radius",
"Name": "Radius",
"Value": 17,
"Value": 19,
"Type": "distance"
"Type": "distance"
},
},
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"Radius": {
"Radius": {
"Name": "Radius",
"Name": "Radius",
"Value": 17,
"Value": 19,
"Type": "distance"
"Type": "distance"
}
}
Line 23,365: Line 23,398:
"Key": "FlareDamage",
"Key": "FlareDamage",
"Name": "Flare Damage",
"Name": "Flare Damage",
"Value": 50,
"Value": 40,
"Scale": {
"Scale": {
"Value": 0.35,
"Value": 0.47,
"Type": "spirit"
"Type": "spirit"
},
},
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"Key": "AbilityDuration",
"Key": "AbilityDuration",
"Name": "Duration",
"Name": "Duration",
"Value": 12,
"Value": 8,
"Scale": {
"Value": 0.05,
"Type": "spirit"
},
"Type": "duration"
"Type": "duration"
}
}
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"Key": "Damage",
"Key": "Damage",
"Name": "Damage",
"Name": "Damage",
"Value": 20,
"Value": 15,
"Scale": {
"Scale": {
"Value": 0.28,
"Value": 0.34,
"Type": "spirit"
"Type": "spirit"
},
},
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"AbilityDuration": {
"AbilityDuration": {
"Name": "Duration",
"Name": "Duration",
"Value": 12,
"Value": 8,
"Scale": {
"Value": 0.05,
"Type": "spirit"
},
"Type": "duration"
"Type": "duration"
}
}
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"Key": "CombatBarrier",
"Key": "CombatBarrier",
"Name": "Barrier",
"Name": "Barrier",
"Value": 120,
"Value": 100,
"Scale": {
"Scale": {
"Value": 0.8,
"Value": 0.8,
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{
{
"CombatBarrier": {
"CombatBarrier": {
"Value": 100,
"Value": 80,
"Scale": {
"Scale": {
"Value": 0.7,
"Value": 0.7,
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{
{
"MagicIncreasePerStack": 3,
"MagicIncreasePerStack": 3,
"FireRatePerStack": 7
"FireRatePerStack": 9
}
}
],
],
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"Key": "Damage",
"Key": "Damage",
"Name": "Damage",
"Name": "Damage",
"Value": 105,
"Value": 120,
"Scale": {
"Scale": {
"Value": 0.63,
"Value": 0.73,
"Type": "spirit"
"Type": "spirit"
},
},