Data:AbilityCards.json: Difference between revisions

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Deadbot (talk | contribs)
Deadbot v1.14.0-6612
Deadbot (talk | contribs)
Deadbot v1.14.1-6627
Line 4,921: Line 4,921:
},
},
{
{
"AbilityCooldown": -18,
"AbilityCooldown": -17,
"FixationStacks": 15,
"DescKey": "ability_sleep_dagger_t2_desc"
"DescKey": "ability_sleep_dagger_t2_desc"
},
},
Line 5,280: Line 5,281:
"Value": 80,
"Value": 80,
"Scale": {
"Scale": {
"Value": 1.2,
"Value": 1.05,
"Type": "spirit"
"Type": "spirit"
},
},
Line 7,684: Line 7,685:
"Value": 12,
"Value": 12,
"Scale": {
"Scale": {
"Value": 0.09,
"Value": 0.07,
"Type": "spirit"
"Type": "spirit"
}
}
Line 7,756: Line 7,757:
"Value": 75,
"Value": 75,
"Scale": {
"Scale": {
"Value": 1.4415,
"Value": 1.2,
"Type": "spirit"
"Type": "spirit"
},
},
Line 7,823: Line 7,824:
},
},
{
{
"TechArmorDamageReduction": -6,
"TechArmorDamageReduction": -4,
"DashRange": 2,
"DashRange": 2,
"DescKey": "citadel_ability_shiv_dash_t2_desc"
"DescKey": "citadel_ability_shiv_dash_t2_desc"
Line 7,927: Line 7,928:
"Key": "DeferClearPct",
"Key": "DeferClearPct",
"Name": "Deferred Damage Cleared",
"Name": "Deferred Damage Cleared",
"Value": 35,
"Value": 30,
"Type": "healing"
"Type": "healing"
}
}
Line 7,950: Line 7,951:
"Upgrades": [
"Upgrades": [
{
{
"AbilityCooldown": -10
"AbilityCooldown": -15
},
},
{
{
"DeferClearPct": 35
"DeferClearPct": 40
},
},
{
{
Line 7,979: Line 7,980:
"AbilityCooldown": {
"AbilityCooldown": {
"Name": "Cooldown",
"Name": "Cooldown",
"Value": 20,
"Value": 25,
"Type": "cooldown"
"Type": "cooldown"
},
},
Line 8,003: Line 8,004:
"Key": "EnemyHealthPercent",
"Key": "EnemyHealthPercent",
"Name": "Enemy health threshold",
"Name": "Enemy health threshold",
"Value": 20,
"Value": 18,
"Type": "health"
"Type": "health"
}
}
Line 8,048: Line 8,049:
},
},
{
{
"EnemyHealthPercent": 8,
"EnemyHealthPercent": 10,
"DescKey": "citadel_ability_shiv_killing_blow_t3_desc"
"DescKey": "citadel_ability_shiv_killing_blow_t3_desc"
}
}
Line 9,282: Line 9,283:
"CanGrappleAllyHeroes": 1,
"CanGrappleAllyHeroes": 1,
"AbilityCharges": 3,
"AbilityCharges": 3,
"AbilityCooldownBetweenCharge": 3,
"AbilityCooldownBetweenCharge": 4,
"DescKey": "citadel_ability_flying_strike_t3_desc"
"DescKey": "citadel_ability_flying_strike_t3_desc"
}
}
Line 9,300: Line 9,301:
"AbilityUnitTargetLimit": {
"AbilityUnitTargetLimit": {
"Name": null,
"Name": null,
"Value": 1
"Value": 10
}
}
},
},
"AbilityCastRange": {
"AbilityCastRange": {
"Name": "Cast Range",
"Name": "Cast Range",
"Value": 28,
"Value": 26,
"Type": "range"
"Type": "range"
},
},
Line 10,112: Line 10,113:
"Value": 0,
"Value": 0,
"Scale": {
"Scale": {
"Value": 1,
"Value": 0.9,
"Type": "spirit"
"Type": "spirit"
}
}
Line 11,799: Line 11,800:
"Key": "DebuffDuration",
"Key": "DebuffDuration",
"Name": "Debuff Duration",
"Name": "Debuff Duration",
"Value": 11,
"Value": 10,
"Type": "duration"
"Type": "duration"
}
}
Line 11,930: Line 11,931:
"Value": 0,
"Value": 0,
"Scale": {
"Scale": {
"Value": 0.17,
"Value": 0.13,
"Type": "spirit"
"Type": "spirit"
}
}
Line 12,047: Line 12,048:
"Value": 0,
"Value": 0,
"Scale": {
"Scale": {
"Value": 1,
"Value": 0.6,
"Type": "spirit"
"Type": "spirit"
}
}
Line 12,179: Line 12,180:
"Key": "ProcCooldown",
"Key": "ProcCooldown",
"Name": "Max Frequency",
"Name": "Max Frequency",
"Value": 3,
"Value": 2.75,
"Type": "cooldown"
"Type": "cooldown"
},
},
Line 12,228: Line 12,229:
},
},
{
{
"AbilityCooldown": -1,
"AbilityCooldown": -0.75,
"ProcCooldown": -1,
"ProcCooldown": -1,
"StunDuration": 0.5,
"StunDuration": 0.5,
Line 12,254: Line 12,255:
"AbilityCooldown": {
"AbilityCooldown": {
"Name": "Cooldown",
"Name": "Cooldown",
"Value": 3,
"Value": 2.75,
"Type": "cooldown"
"Type": "cooldown"
},
},
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},
},
{
{
"AbilityCooldown": -70
"AbilityCooldown": -90
}
}
],
],
Line 16,064: Line 16,065:
{
{
"AbilityDuration": 3,
"AbilityDuration": 3,
"AbilityCooldown": -8,
"AbilityCooldown": -12,
"DescKey": "drifter_shadow_mark_t2_desc"
"DescKey": "drifter_shadow_mark_t2_desc"
},
},
{
{
"DotHealthPercent": 2,
"DotHealthPercent": 1.5,
"HealAmpReceivePenaltyPercent": -40,
"HealAmpReceivePenaltyPercent": -40,
"HealAmpRegenPenaltyPercent": -40,
"HealAmpRegenPenaltyPercent": -40,
Line 16,125: Line 16,126:
"AbilityCooldown": {
"AbilityCooldown": {
"Name": "Cooldown",
"Name": "Cooldown",
"Value": 20,
"Value": 24,
"Type": "cooldown"
"Type": "cooldown"
},
},
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},
},
{
{
"AmpDamagePercent": 12
"AmpDamagePercent": 11
}
}
],
],
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"AbilityCooldown": {
"AbilityCooldown": {
"Name": "Cooldown",
"Name": "Cooldown",
"Value": 275,
"Value": 240,
"Type": "cooldown"
"Type": "cooldown"
},
},
Line 18,908: Line 18,909:
{
{
"UnstoppableWhileHotelOccupied": 1,
"UnstoppableWhileHotelOccupied": 1,
"LateCheckoutCooldown": 13,
"LateCheckoutCooldown": 15,
"DescKey": "ability_doorman_hotel_t3_desc"
"DescKey": "ability_doorman_hotel_t3_desc"
}
}
Line 19,824: Line 19,825:
"Value": 8,
"Value": 8,
"Scale": {
"Scale": {
"Value": 0.035,
"Value": 0.03,
"Type": "spirit"
"Type": "spirit"
}
}
Line 20,724: Line 20,725:
"Value": 5,
"Value": 5,
"Scale": {
"Scale": {
"Value": 0.1,
"Value": 0.16,
"Type": "spirit"
"Type": "spirit"
}
}
Line 20,812: Line 20,813:
"PickupsPerNeutralTrooperDeath": {
"PickupsPerNeutralTrooperDeath": {
"Name": null,
"Name": null,
"Value": 2
"Value": 3
},
},
"ResourceGenerationPercent": {
"ResourceGenerationPercent": {
Line 20,919: Line 20,920:
"Name": "Immobilize Duration",
"Name": "Immobilize Duration",
"StatusEffect": "Immobilize",
"StatusEffect": "Immobilize",
"Value": 1.25
"Value": 1
}
}
]
]
Line 20,938: Line 20,939:
"ImmobilizeDuration": 0.75,
"ImmobilizeDuration": 0.75,
"SummonCount": 1,
"SummonCount": 1,
"AbilityCooldown": -10,
"AbilityCooldown": -14,
"DescKey": "ability_necro_zombiewall_t3_desc"
"DescKey": "ability_necro_zombiewall_t3_desc"
}
}
Line 21,084: Line 21,085:
"ZombieMeleeBuildUp": 0.15,
"ZombieMeleeBuildUp": 0.15,
"ZombieExplosionBuildUp": 1,
"ZombieExplosionBuildUp": 1,
"MaxStolenTargets": 1,
"DescKey": "ability_necro_fear_t3_desc"
"DescKey": "ability_necro_fear_t3_desc"
}
}
Line 21,102: Line 21,104:
"Name": null,
"Name": null,
"Value": 0.5
"Value": 0.5
},
"MeleeBuildUp": {
"Name": null,
"Value": 0.2
},
},
"ProgressLossMultiplier": {
"ProgressLossMultiplier": {
Line 21,213: Line 21,219:
"Upgrades": [
"Upgrades": [
{
{
"AbilityCooldown": -15
"AbilityCooldown": -15,
"MoveSpeedPercent": 25,
"DescKey": "ability_necro_gravestone_t1_desc"
},
},
{
{
"MoveSpeedPercent": 25,
"AbilityDuration": 10,
"AbilityDuration": 10,
"SummonFrequency": -0.3,
"DescKey": "ability_necro_gravestone_t2_desc"
"DescKey": "ability_necro_gravestone_t2_desc"
},
},
Line 23,321: Line 23,329:
"AbilityCooldown": {
"AbilityCooldown": {
"Name": "Cooldown",
"Name": "Cooldown",
"Value": 80,
"Value": 60,
"Type": "cooldown"
"Type": "cooldown"
},
},
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"AbilityCooldown": {
"AbilityCooldown": {
"Name": "Cooldown",
"Name": "Cooldown",
"Value": 80,
"Value": 60,
"Type": "cooldown"
"Type": "cooldown"
},
},