Data:AbilityCards.json: Difference between revisionsGive feedback
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{ | { | ||
"Key": "DashRange", | "Key": "DashRange", | ||
"Name": " | "Name": "Time Window", | ||
"Value": 9, | "Value": 9, | ||
"Type": "distance" | "Type": "distance" | ||
| Line 6,240: | Line 6,240: | ||
}, | }, | ||
"DashRadius": { | "DashRadius": { | ||
"Name": | "Name": "Radius", | ||
"Value": 2 | "Value": 2 | ||
}, | }, | ||
| Line 7,455: | Line 7,455: | ||
{ | { | ||
"Key": "DashRange", | "Key": "DashRange", | ||
"Name": " | "Name": "Time Window", | ||
"Value": 12, | "Value": 12, | ||
"Type": "distance" | "Type": "distance" | ||
| Line 7,503: | Line 7,503: | ||
}, | }, | ||
"DashRadius": { | "DashRadius": { | ||
"Name": | "Name": "Radius", | ||
"Value": 2.5 | "Value": 2.5 | ||
}, | }, | ||
| Line 16,857: | Line 16,857: | ||
}, | }, | ||
"RespawnDelay": { | "RespawnDelay": { | ||
"Name": | "Name": null, | ||
"Value": 3 | "Value": 3 | ||
}, | }, | ||
| Line 20,699: | Line 20,699: | ||
}, | }, | ||
"hero_fencer": { | "hero_fencer": { | ||
"Name": "Apollo" | "Name": "Apollo", | ||
"1": { | |||
"Key": "ability_fencer_throwblade", | |||
"Name": "Disengaging Sigil", | |||
"DescKey": "ability_fencer_throwblade_desc", | |||
"Info1": { | |||
"Main": { | |||
"Props": [ | |||
{ | |||
"Key": "Damage", | |||
"Name": "Damage", | |||
"Value": 100, | |||
"Scale": { | |||
"Value": 1.3, | |||
"Type": "spirit" | |||
}, | |||
"Type": "tech_damage" | |||
}, | |||
{ | |||
"Key": "SlowPercent", | |||
"Name": "Move Speed", | |||
"Value": 30, | |||
"Type": "slow" | |||
}, | |||
{ | |||
"Key": "FireRateSlow", | |||
"Name": "Fire Rate", | |||
"Value": 0, | |||
"Type": "fire_rate" | |||
} | |||
] | |||
}, | |||
"Alt": [ | |||
{ | |||
"Key": "SlowDuration", | |||
"Name": "Slow Duration", | |||
"Value": 4 | |||
}, | |||
{ | |||
"Key": "SigilRadius", | |||
"Name": "Radius", | |||
"Value": 6.5, | |||
"Type": "distance" | |||
} | |||
], | |||
"DescKey": "ability_fencer_throwblade_desc" | |||
}, | |||
"Upgrades": [ | |||
{ | |||
"Damage": 30 | |||
}, | |||
{ | |||
"BonusFireRate": 20, | |||
"BonusBulletSpeedPercent": 50, | |||
"BuffDuration": 10, | |||
"DescKey": "ability_fencer_throwblade_t2_desc" | |||
}, | |||
{ | |||
"StaminaToRestore": 2, | |||
"ResetsAirLimit": 1, | |||
"DescKey": "ability_fencer_throwblade_t3_desc" | |||
} | |||
], | |||
"Move": { | |||
"ChannelMoveSpeed": { | |||
"Name": "Channel Move Speed", | |||
"Value": 1.3, | |||
"Type": "move_speed" | |||
} | |||
}, | |||
"Other": { | |||
"AbilityUnitTargetLimit": { | |||
"Name": null, | |||
"Value": 1 | |||
}, | |||
"AirDrag": { | |||
"Name": null, | |||
"Value": 2 | |||
}, | |||
"AirSpeedMax": { | |||
"Name": null, | |||
"Value": 70 | |||
}, | |||
"FallSpeedMax": { | |||
"Name": null, | |||
"Value": 1 | |||
}, | |||
"JumpVelocityHidden": { | |||
"Name": null, | |||
"Value": 10.5 | |||
}, | |||
"SigilHeight": { | |||
"Name": null, | |||
"Value": 15 | |||
}, | |||
"TraceToGroundDistance": { | |||
"Name": null, | |||
"Value": 1000 | |||
} | |||
}, | |||
"AbilityCastDelay": { | |||
"Name": "Cast Delay", | |||
"Value": 0.5, | |||
"Type": "cast" | |||
}, | |||
"AbilityCooldown": { | |||
"Name": "Cooldown", | |||
"Value": 12, | |||
"Type": "cooldown" | |||
}, | |||
"AbilityCooldownBetweenCharge": { | |||
"Name": "Charge Delay", | |||
"Value": -1, | |||
"Type": "charge_cooldown" | |||
} | |||
}, | |||
"2": { | |||
"Key": "ability_fencer_riposte", | |||
"Name": "Riposte", | |||
"DescKey": "ability_fencer_riposte_desc", | |||
"Info1": { | |||
"Main": { | |||
"Props": [ | |||
{ | |||
"Key": "ParryWindow", | |||
"Name": "Invulnerability Duration", | |||
"Value": 0.3 | |||
} | |||
] | |||
}, | |||
"Alt": null, | |||
"DescKey": "ability_fencer_riposte_desc" | |||
}, | |||
"Info2": { | |||
"Main": { | |||
"Props": [ | |||
{ | |||
"Title": "On Pommel Hit:", | |||
"Key": "StunDuration", | |||
"Name": "Stun Duration", | |||
"Value": 0.6, | |||
"Type": "duration" | |||
}, | |||
{ | |||
"Title": "On Pommel Hit:", | |||
"Key": "BulletResistReduction", | |||
"Name": "Bullet Resist", | |||
"Value": -15, | |||
"Type": "bullet_armor_down" | |||
} | |||
] | |||
}, | |||
"Alt": [ | |||
{ | |||
"Key": "BulletResistReductionDuration", | |||
"Name": "Bullet Resist Reduction Duration", | |||
"Value": 3, | |||
"Type": "duration" | |||
} | |||
] | |||
}, | |||
"Upgrades": [ | |||
{ | |||
"AbilityCooldown": -7 | |||
}, | |||
{ | |||
"BulletResistReduction": -15 | |||
}, | |||
{ | |||
"StunDuration": 1.2 | |||
} | |||
], | |||
"Range": { | |||
"DashRange": { | |||
"Name": "Time Window", | |||
"Value": 20, | |||
"Type": "distance" | |||
} | |||
}, | |||
"Cast": { | |||
"AbilityChannelTime": { | |||
"Name": "Channel Duration", | |||
"Value": 0.8, | |||
"Type": "cast" | |||
} | |||
}, | |||
"Move": { | |||
"ChannelMoveSpeed": { | |||
"Name": "Channel Move Speed", | |||
"Value": -1, | |||
"Type": "move_speed" | |||
} | |||
}, | |||
"Health": { | |||
"AbilityLifestealPercentHero": { | |||
"Name": "Spirit Lifesteal", | |||
"Value": 50, | |||
"Type": "healing" | |||
} | |||
}, | |||
"Debuff": { | |||
"MoveSpeedMax": { | |||
"Name": "Move Speed", | |||
"Value": 4, | |||
"Type": "slow" | |||
} | |||
}, | |||
"Other": { | |||
"AbilityUnitTargetLimit": { | |||
"Name": null, | |||
"Value": 1 | |||
}, | |||
"CounterattackAntiMashDelay": { | |||
"Name": null, | |||
"Value": 0.2 | |||
}, | |||
"DamageThreshold": { | |||
"Name": "Damage Threshold", | |||
"Value": 60, | |||
"Scale": { | |||
"Value": 4, | |||
"Type": "power_increase" | |||
} | |||
}, | |||
"DampingFactor": { | |||
"Name": null, | |||
"Value": 0.5 | |||
}, | |||
"DashRadius": { | |||
"Name": "Radius", | |||
"Value": 2.2 | |||
}, | |||
"DashSpeed": { | |||
"Name": "Dash Speed", | |||
"Value": 60.96 | |||
}, | |||
"LiftHeight": { | |||
"Name": null, | |||
"Value": 240 | |||
}, | |||
"SideMoveSpeed": { | |||
"Name": null, | |||
"Value": -100 | |||
}, | |||
"SlashConeAngle": { | |||
"Name": null, | |||
"Value": 90 | |||
}, | |||
"SlashHalfWidth": { | |||
"Name": null, | |||
"Value": 1 | |||
}, | |||
"SlashRadius": { | |||
"Name": "Slash Radius", | |||
"Value": 6 | |||
}, | |||
"SlowDuration": { | |||
"Name": "Slow Duration", | |||
"Value": 4 | |||
}, | |||
"SlowPercent": { | |||
"Name": "Move Speed", | |||
"Value": 40 | |||
}, | |||
"TurnRateMax": { | |||
"Name": null, | |||
"Value": 10 | |||
} | |||
}, | |||
"AbilityCooldown": { | |||
"Name": "Cooldown", | |||
"Value": 22, | |||
"Type": "cooldown" | |||
}, | |||
"AbilityCooldownBetweenCharge": { | |||
"Name": "Charge Delay", | |||
"Value": -1, | |||
"Type": "charge_cooldown" | |||
} | |||
}, | |||
"3": { | |||
"Key": "ability_fencer_lunge", | |||
"Name": "Flawless Advance", | |||
"DescKey": "ability_fencer_lunge_desc", | |||
"Info1": { | |||
"Main": { | |||
"Props": [ | |||
{ | |||
"Key": "BaseDamage", | |||
"Name": "Base Damage", | |||
"Value": 30, | |||
"Scale": { | |||
"Value": 0.7, | |||
"Type": "spirit" | |||
}, | |||
"Type": "tech_damage" | |||
}, | |||
{ | |||
"Key": "MaxDamageBeforePerfect", | |||
"Name": "Max Hold Damage", | |||
"Value": 45, | |||
"Scale": { | |||
"Value": 1.1, | |||
"Type": "spirit" | |||
}, | |||
"Type": "tech_damage" | |||
} | |||
] | |||
}, | |||
"Alt": [ | |||
{ | |||
"Key": "MaxStabs", | |||
"Name": "Max Lunges", | |||
"Value": 3 | |||
} | |||
], | |||
"DescKey": "ability_fencer_lunge_desc" | |||
}, | |||
"Info2": { | |||
"Main": { | |||
"Props": [ | |||
{ | |||
"Title": "On Perfect Hold:", | |||
"Key": "PerfectDamage", | |||
"Name": "Perfect Damage", | |||
"Value": 75, | |||
"Scale": { | |||
"Value": 1.65, | |||
"Type": "spirit" | |||
}, | |||
"Type": "tech_damage" | |||
}, | |||
{ | |||
"Title": "On Perfect Hold:", | |||
"Key": "HealFixedHealth", | |||
"Name": "Heal on hero hit", | |||
"Value": 0, | |||
"Scale": { | |||
"Value": 0, | |||
"Type": "spirit" | |||
}, | |||
"Type": "healing" | |||
} | |||
] | |||
}, | |||
"Alt": null | |||
}, | |||
"Upgrades": [ | |||
{ | |||
"HealFixedHealth": { | |||
"Value": 35, | |||
"Scale": { | |||
"Value": 0.75, | |||
"Type": "spirit" | |||
} | |||
}, | |||
"DescKey": "ability_fencer_lunge_t1_desc" | |||
}, | |||
{ | |||
"AbilityCooldown": -10, | |||
"DashSpeed": 13.97, | |||
"DescKey": "ability_fencer_lunge_t2_desc" | |||
}, | |||
{ | |||
"BaseDamage": { | |||
"Value": 30, | |||
"Scale": { | |||
"Value": 1.15, | |||
"Type": "spirit" | |||
} | |||
}, | |||
"MaxDamageBeforePerfect": { | |||
"Value": 45, | |||
"Scale": { | |||
"Value": 1.15, | |||
"Type": "spirit" | |||
} | |||
}, | |||
"PerfectDamage": { | |||
"Value": 75, | |||
"Scale": { | |||
"Value": 1.15, | |||
"Type": "spirit" | |||
} | |||
}, | |||
"AttackDashRange": 3, | |||
"DescKey": "ability_fencer_lunge_t3_desc" | |||
} | |||
], | |||
"Range": { | |||
"AttackDashRange": { | |||
"Name": "Attacking Lunge Distance", | |||
"Value": 3, | |||
"Type": "distance" | |||
}, | |||
"DashRange": { | |||
"Name": "Time Window", | |||
"Value": 5, | |||
"Type": "distance" | |||
}, | |||
"SlashLength": { | |||
"Name": "Slash Length", | |||
"Value": 13, | |||
"Type": "distance" | |||
}, | |||
"SlashRadius": { | |||
"Name": "Slash Radius", | |||
"Value": 1.75, | |||
"Type": "distance" | |||
} | |||
}, | |||
"Move": { | |||
"ChannelMoveSpeed": { | |||
"Name": "Channel Move Speed", | |||
"Value": -1, | |||
"Type": "move_speed" | |||
} | |||
}, | |||
"Damage": { | |||
"MaxProcBleedDamagePercent": { | |||
"Name": null, | |||
"Value": 50, | |||
"Type": "tech_damage" | |||
} | |||
}, | |||
"Other": { | |||
"AbilityPostCastDuration": { | |||
"Name": null, | |||
"Value": 0.2 | |||
}, | |||
"AbilityUnitTargetLimit": { | |||
"Name": null, | |||
"Value": 1 | |||
}, | |||
"AttackingDashSpeed": { | |||
"Name": null, | |||
"Value": 55.88 | |||
}, | |||
"DashAngleThreshold": { | |||
"Name": null, | |||
"Value": 89 | |||
}, | |||
"DashRadius": { | |||
"Name": "Radius", | |||
"Value": 2 | |||
}, | |||
"DashSpeed": { | |||
"Name": "Dash Speed", | |||
"Value": 27.94 | |||
}, | |||
"HoldDurationMax": { | |||
"Name": null, | |||
"Value": 1.1 | |||
}, | |||
"HoldDurationMin": { | |||
"Name": null, | |||
"Value": 0.25 | |||
}, | |||
"MaxStacks": { | |||
"Name": "Max Stacks", | |||
"Value": 2 | |||
}, | |||
"ParryCooldownReduction": { | |||
"Name": "Parry Cooldown", | |||
"Value": 5 | |||
}, | |||
"PctTravelDistanceToDamageIn": { | |||
"Name": null, | |||
"Value": 80 | |||
}, | |||
"PerfectHoldTimeStart": { | |||
"Name": "Perfect Window Start", | |||
"Value": 0.525 | |||
}, | |||
"PerfectWindowDuration": { | |||
"Name": "Perfect Window Duration", | |||
"Value": 0.25 | |||
}, | |||
"RecastTime": { | |||
"Name": null, | |||
"Value": 5 | |||
}, | |||
"SlashCollisionRadius": { | |||
"Name": null, | |||
"Value": 5 | |||
} | |||
}, | |||
"AbilityCastDelay": { | |||
"Name": "Cast Delay", | |||
"Value": 0.1, | |||
"Type": "cast" | |||
}, | |||
"AbilityCooldown": { | |||
"Name": "Cooldown", | |||
"Value": 26, | |||
"Type": "cooldown" | |||
}, | |||
"AbilityCooldownBetweenCharge": { | |||
"Name": "Charge Delay", | |||
"Value": -1, | |||
"Type": "charge_cooldown" | |||
}, | |||
"AbilityDuration": { | |||
"Name": "Duration", | |||
"Value": 8, | |||
"Type": "duration" | |||
} | |||
}, | |||
"4": { | |||
"Key": "ability_fencer_ultimate", | |||
"Name": "Itani Lo Sahn", | |||
"DescKey": "ability_fencer_ultimate_desc", | |||
"Info1": { | |||
"Main": { | |||
"Props": [ | |||
{ | |||
"Key": "DelayedDamage", | |||
"Name": "Delayed Damage", | |||
"Value": 250, | |||
"Scale": { | |||
"Value": 1.75, | |||
"Type": "spirit" | |||
}, | |||
"Type": "tech_damage" | |||
}, | |||
{ | |||
"Key": "BonusDamagePercent", | |||
"Name": "Bonus Damage", | |||
"Value": 60 | |||
} | |||
] | |||
}, | |||
"Alt": [ | |||
{ | |||
"Key": "IncomingDamageReductionPercent", | |||
"Name": "Time Slow Damage Reduction", | |||
"Value": 70 | |||
}, | |||
{ | |||
"Key": "LowHealthEnemyThresholdPct", | |||
"Name": "Low Health Threshold", | |||
"Value": 50 | |||
} | |||
], | |||
"DescKey": "ability_fencer_ultimate_desc" | |||
}, | |||
"Upgrades": [ | |||
{ | |||
"DashRange": 8 | |||
}, | |||
{ | |||
"AbilityCooldown": -40 | |||
}, | |||
{ | |||
"BonusDamagePercent": 40, | |||
"DescKey": "ability_fencer_ultimate_t3_desc" | |||
} | |||
], | |||
"Duration": { | |||
"CasterLockDuration": { | |||
"Name": null, | |||
"Value": 1.8, | |||
"Type": "duration" | |||
}, | |||
"DebuffDuration": { | |||
"Name": "Debuff Duration", | |||
"Value": 1.8, | |||
"Type": "duration" | |||
} | |||
}, | |||
"Range": { | |||
"DashRadius": { | |||
"Name": "Radius", | |||
"Value": 7, | |||
"Type": "distance" | |||
}, | |||
"DashRange": { | |||
"Name": "Time Window", | |||
"Value": 27, | |||
"Type": "distance" | |||
} | |||
}, | |||
"Cast": { | |||
"AbilityChannelTime": { | |||
"Name": "Channel Duration", | |||
"Value": 9999, | |||
"Type": "cast" | |||
} | |||
}, | |||
"Damage": { | |||
"ImpactDamage": { | |||
"Name": "Impact Damage", | |||
"Value": 70, | |||
"Scale": { | |||
"Value": 0.77, | |||
"Type": "spirit" | |||
}, | |||
"Type": "tech_damage" | |||
} | |||
}, | |||
"Debuff": { | |||
"GroundDashReductionPercent": { | |||
"Name": "Dash Distance", | |||
"Value": -30, | |||
"Type": "slow" | |||
} | |||
}, | |||
"Other": { | |||
"AbilityPostCastDuration": { | |||
"Name": null, | |||
"Value": 0.2 | |||
}, | |||
"AbilityUnitTargetLimit": { | |||
"Name": null, | |||
"Value": 1 | |||
}, | |||
"AirSpeedMax": { | |||
"Name": null, | |||
"Value": 70 | |||
}, | |||
"CameraDistance": { | |||
"Name": null, | |||
"Value": 250 | |||
}, | |||
"DashAngleThreshold": { | |||
"Name": null, | |||
"Value": 89 | |||
}, | |||
"DashSpeed": { | |||
"Name": "Dash Speed", | |||
"Value": 254 | |||
}, | |||
"FallSpeedMax": { | |||
"Name": null, | |||
"Value": 1 | |||
}, | |||
"GapDistanceToWall": { | |||
"Name": null, | |||
"Value": 180 | |||
}, | |||
"HealAmpReceivePenaltyPercent": { | |||
"Name": "Healing Reduction", | |||
"Value": 100 | |||
}, | |||
"HealAmpRegenPenaltyPercent": { | |||
"Name": "Healing Reduction", | |||
"Value": 100 | |||
}, | |||
"MoveSpeedPenaltyMaxSpeed": { | |||
"Name": null, | |||
"Value": 200 | |||
}, | |||
"SideMoveSpeedReduction": { | |||
"Name": null, | |||
"Value": -100 | |||
}, | |||
"TechCleaveExpireTime": { | |||
"Name": null, | |||
"Value": 0.35 | |||
}, | |||
"TimeScaleDebuff": { | |||
"Name": null, | |||
"Value": 70 | |||
}, | |||
"TimerSoundDuration": { | |||
"Name": null, | |||
"Value": 1 | |||
}, | |||
"TravelDistPctBeforeWallGapCheck": { | |||
"Name": null, | |||
"Value": 70 | |||
}, | |||
"TurnRateMaxDuringCast": { | |||
"Name": null, | |||
"Value": 999 | |||
}, | |||
"VacuumSpeed": { | |||
"Name": null, | |||
"Value": 10.16 | |||
} | |||
}, | |||
"AbilityCastDelay": { | |||
"Name": "Cast Delay", | |||
"Value": 1.5, | |||
"Type": "cast" | |||
}, | |||
"AbilityCooldown": { | |||
"Name": "Cooldown", | |||
"Value": 125, | |||
"Type": "cooldown" | |||
}, | |||
"AbilityCooldownBetweenCharge": { | |||
"Name": "Charge Delay", | |||
"Value": -1, | |||
"Type": "charge_cooldown" | |||
} | |||
} | |||
}, | }, | ||
"hero_airheart": { | "hero_airheart": { | ||