Data:AbilityCards.json: Difference between revisions

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Deadbot (talk | contribs)
Deadbot v1.5.4-6228
Deadbot (talk | contribs)
Deadbot v1.5.4-6236
Line 5,629: Line 5,629:
{
{
"RestoreHookCooldown": 1,
"RestoreHookCooldown": 1,
"MissingHPHeal": 20,
"MissingHPHeal": 17,
"DescKey": "citadel_ability_uppercut_t3_desc"
"DescKey": "citadel_ability_uppercut_t3_desc"
}
}
Line 5,710: Line 5,710:
"Key": "FuseTime",
"Key": "FuseTime",
"Name": "Fuse Time",
"Name": "Fuse Time",
"Value": 3,
"Value": 3.5,
"Type": "duration"
"Type": "duration"
},
},
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"Value": 1,
"Value": 1,
"Scale": {
"Scale": {
"Value": 0.002,
"Value": 0.0015,
"Type": "spirit"
"Type": "spirit"
},
},
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"Value": 2.5,
"Value": 2.5,
"Scale": {
"Scale": {
"Value": 0.012,
"Value": 0.01,
"Type": "spirit"
"Type": "spirit"
},
},
Line 5,775: Line 5,775:
"KillCheckWindow": {
"KillCheckWindow": {
"Name": null,
"Name": null,
"Value": 12,
"Value": 10,
"Type": "duration"
"Type": "duration"
}
}
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"AbilityDuration": {
"AbilityDuration": {
"Name": "Duration",
"Name": "Duration",
"Value": 3,
"Value": 3.5,
"Type": "duration"
"Type": "duration"
},
},
"Radius": {
"Radius": {
"Name": "Radius",
"Name": "Radius",
"Value": 12,
"Value": 10,
"Type": "distance"
"Type": "distance"
}
}
Line 19,606: Line 19,606:
"Name": null,
"Name": null,
"Value": 1.5
"Value": 1.5
},
"TargetSearchInitialDelayMax": {
"Name": null,
"Value": 0.2
},
"TargetSearchInitialDelayMin": {
"Name": null,
"Value": 0.15
},
"TargetSearchInitialStagger": {
"Name": null,
"Value": 0.125
},
},
"TickRate": {
"TickRate": {
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"AuraRadius": {
"AuraRadius": {
"Name": "Aura Radius",
"Name": "Aura Radius",
"Value": 5,
"Value": 8,
"Type": "distance"
"Type": "distance"
}
}
Line 20,039: Line 20,051:
"Name": "Bullet Resist",
"Name": "Bullet Resist",
"Value": 12.5
"Value": 12.5
},
"DamageSlowDuration": {
"Name": null,
"Value": 0.5
},
"DamageSlowPercent": {
"Name": null,
"Value": 20
},
},
"DecayDuration": {
"DecayDuration": {
Line 20,140: Line 20,160:
"AbilityCooldown": {
"AbilityCooldown": {
"Name": "Cooldown",
"Name": "Cooldown",
"Value": 110,
"Value": 120,
"Type": "cooldown"
"Type": "cooldown"
},
},
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"Upgrades": [
"Upgrades": [
{
{
"AbilityCooldown": -4
"BaseAttackDamagePercent": 15
},
},
{
{
"BaseAttackDamagePercent": 30
"AbilityCooldown": -7
},
},
{
{
"StackDuration": 3,
"StackDuration": 3,
"MaxStacks": 3,
"MaxStacks": 3,
"BonusCurrentHealthDamagePercentage": 10,
"BonusCurrentHealthDamagePercentage": 8,
"DescKey": "ability_werewolf_unloadgun_t3_desc"
"DescKey": "ability_werewolf_unloadgun_t3_desc"
}
}
Line 21,006: Line 21,026:
"AbilityCooldown": {
"AbilityCooldown": {
"Name": "Cooldown",
"Name": "Cooldown",
"Value": 20,
"Value": 22,
"Type": "cooldown"
"Type": "cooldown"
},
},
Line 21,095: Line 21,115:
"OutgoingDamagePercent": -25,
"OutgoingDamagePercent": -25,
"DebuffDuration": 5,
"DebuffDuration": 5,
"BonusDamage": 80,
"DescKey": "ability_werewolf_kickflip_t3_desc"
"DescKey": "ability_werewolf_kickflip_t3_desc"
}
}
Line 21,219: Line 21,240:
]
]
},
},
"Alt": null,
"Alt": [],
"DescKey": "ability_werewolf_netshot_desc"
"DescKey": "ability_werewolf_netshot_desc"
},
},
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"RicochetCount": 2,
"RicochetCount": 2,
"RicochetRange": 15,
"RicochetRange": 15,
"AbilityCooldown": -5,
"DescKey": "ability_werewolf_netshot_t3_desc"
"DescKey": "ability_werewolf_netshot_t3_desc"
}
}
Line 21,274: Line 21,296:
"Key": "BonusHealth",
"Key": "BonusHealth",
"Name": "Bonus Health",
"Name": "Bonus Health",
"Value": 350,
"Value": 100,
"Scale": {
"Scale": {
"Value": 15,
"Value": 15,
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"Key": "BonusMoveSpeed",
"Key": "BonusMoveSpeed",
"Name": "Move Speed",
"Name": "Move Speed",
"Value": 3,
"Value": 2,
"Type": "move_speed"
"Type": "move_speed"
},
},
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"HeadshotResist": {
"HeadshotResist": {
"Name": null,
"Name": null,
"Value": -35
"Value": -20
},
},
"LowHealthFraction": {
"LowHealthFraction": {
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"Value": 100,
"Value": 100,
"Scale": {
"Scale": {
"Value": 7.5,
"Value": 11,
"Type": "power_increase"
"Type": "power_increase"
}
}
Line 21,469: Line 21,491:
"AbilityCooldown": {
"AbilityCooldown": {
"Name": "Cooldown",
"Name": "Cooldown",
"Value": 22,
"Value": 35,
"Type": "cooldown"
"Type": "cooldown"
},
},
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"Key": "MissingHealthDamagePercentage",
"Key": "MissingHealthDamagePercentage",
"Name": "Missing Health Damage",
"Name": "Missing Health Damage",
"Value": 8,
"Value": 6,
"Type": "melee_damage"
"Type": "melee_damage"
},
},
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},
},
{
{
"MissingHealthDamagePercentage": 5
"MissingHealthDamagePercentage": 4
}
}
],
],
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"AbilityCooldown": {
"AbilityCooldown": {
"Name": "Cooldown",
"Name": "Cooldown",
"Value": 5,
"Value": 6.5,
"Type": "cooldown"
"Type": "cooldown"
},
},
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"Key": "BonusHealth",
"Key": "BonusHealth",
"Name": "Bonus Health",
"Name": "Bonus Health",
"Value": 350,
"Value": 100,
"Scale": {
"Scale": {
"Value": 15,
"Value": 15,
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"Key": "BonusMoveSpeed",
"Key": "BonusMoveSpeed",
"Name": "Move Speed",
"Name": "Move Speed",
"Value": 3,
"Value": 2,
"Type": "move_speed"
"Type": "move_speed"
},
},
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"HeadshotResist": {
"HeadshotResist": {
"Name": null,
"Name": null,
"Value": -35
"Value": -20
},
},
"LowHealthFraction": {
"LowHealthFraction": {
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"Value": 100,
"Value": 100,
"Scale": {
"Scale": {
"Value": 7.5,
"Value": 11,
"Type": "power_increase"
"Type": "power_increase"
}
}
Line 22,033: Line 22,055:
"AbilityCooldown": {
"AbilityCooldown": {
"Name": "Cooldown",
"Name": "Cooldown",
"Value": 22,
"Value": 35,
"Type": "cooldown"
"Type": "cooldown"
},
},