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"AbilityCooldown": { | "AbilityCooldown": { | ||
"Name": "Cooldown", | "Name": "Cooldown", | ||
"Value": | "Value": 190, | ||
"Type": "cooldown" | "Type": "cooldown" | ||
}, | }, | ||
| Line 3,160: | Line 3,160: | ||
"NumWallSegments": { | "NumWallSegments": { | ||
"Name": null, | "Name": null, | ||
"Value": | "Value": 8 | ||
}, | }, | ||
"PushForce": { | "PushForce": { | ||
| Line 3,196: | Line 3,196: | ||
"AbilityDuration": { | "AbilityDuration": { | ||
"Name": "Duration", | "Name": "Duration", | ||
"Value": | "Value": 6, | ||
"Type": "duration" | "Type": "duration" | ||
} | } | ||
| Line 3,514: | Line 3,514: | ||
"Key": "TimeWallWidth", | "Key": "TimeWallWidth", | ||
"Name": "Wall Width", | "Name": "Wall Width", | ||
"Value": | "Value": 8, | ||
"Type": "range" | "Type": "range" | ||
}, | }, | ||
| Line 3,520: | Line 3,520: | ||
"Key": "TimeWallHeight", | "Key": "TimeWallHeight", | ||
"Name": "Wall Height", | "Name": "Wall Height", | ||
"Value": | "Value": 4 | ||
}, | }, | ||
{ | { | ||
| Line 3,712: | Line 3,712: | ||
"BulletRadiusOverride": { | "BulletRadiusOverride": { | ||
"Name": null, | "Name": null, | ||
"Value": | "Value": 16 | ||
}, | }, | ||
"BulletTimeScale": { | "BulletTimeScale": { | ||
| Line 4,102: | Line 4,102: | ||
"AbilityCooldown": { | "AbilityCooldown": { | ||
"Name": "Cooldown", | "Name": "Cooldown", | ||
"Value": | "Value": 19, | ||
"Type": "cooldown" | "Type": "cooldown" | ||
}, | }, | ||
| Line 4,325: | Line 4,325: | ||
"Value": 60, | "Value": 60, | ||
"Scale": { | "Scale": { | ||
"Value": 0. | "Value": 0.8, | ||
"Type": "spirit" | "Type": "spirit" | ||
}, | }, | ||
| Line 4,364: | Line 4,364: | ||
"Value": 0, | "Value": 0, | ||
"Scale": { | "Scale": { | ||
"Value": | "Value": 0.9, | ||
"Type": "spirit" | "Type": "spirit" | ||
} | } | ||
| Line 4,840: | Line 4,840: | ||
"Value": 65, | "Value": 65, | ||
"Scale": { | "Scale": { | ||
"Value": 2. | "Value": 2.8, | ||
"Type": "spirit" | "Type": "spirit" | ||
}, | }, | ||
| Line 4,864: | Line 4,864: | ||
"Name": "Wake Up Delay", | "Name": "Wake Up Delay", | ||
"Value": 0.1, | "Value": 0.1, | ||
"Scale": { | |||
"Value": 0.003, | |||
"Type": "spirit" | |||
}, | |||
"Type": "duration" | "Type": "duration" | ||
}, | }, | ||
| Line 4,887: | Line 4,891: | ||
}, | }, | ||
{ | { | ||
"AbilityCooldown": - | "AbilityCooldown": -17, | ||
"DescKey": "ability_sleep_dagger_t2_desc" | "DescKey": "ability_sleep_dagger_t2_desc" | ||
}, | }, | ||
{ | { | ||
"SleepDuration": | "SleepDuration": 1, | ||
"SlowPercent": 50, | "SlowPercent": 50, | ||
"GroundDashReductionPercent": -50, | "GroundDashReductionPercent": -50, | ||
"DebuffDuration": | "DebuffDuration": 3, | ||
"DescKey": "ability_sleep_dagger_t3_desc" | "DescKey": "ability_sleep_dagger_t3_desc" | ||
} | } | ||
| Line 4,983: | Line 4,987: | ||
}, | }, | ||
{ | { | ||
"BulletLifesteal": | "BulletLifesteal": 40, | ||
"PostInvisBuffDuration": 5, | "PostInvisBuffDuration": 5, | ||
"DispelOnUse": 1, | "DispelOnUse": 1, | ||
| Line 5,031: | Line 5,035: | ||
"Value": 8, | "Value": 8, | ||
"Scale": { | "Scale": { | ||
"Value": 0. | "Value": 0.1, | ||
"Type": "spirit" | "Type": "spirit" | ||
}, | }, | ||
| Line 5,047: | Line 5,051: | ||
"Key": "DamageBonusFixedPerStack", | "Key": "DamageBonusFixedPerStack", | ||
"Name": "Weapon Damage", | "Name": "Weapon Damage", | ||
"Value": 0. | "Value": 0.2, | ||
"Type": "bullet_damage" | "Type": "bullet_damage" | ||
}, | }, | ||
| Line 5,090: | Line 5,094: | ||
}, | }, | ||
{ | { | ||
"DamageBonusFixedPerStack": 0. | "DamageBonusFixedPerStack": 0.12 | ||
} | } | ||
], | ], | ||
| Line 5,127: | Line 5,131: | ||
"Key": "BonusFireRate", | "Key": "BonusFireRate", | ||
"Name": "Fire Rate", | "Name": "Fire Rate", | ||
"Value": | "Value": 25, | ||
"Type": "fire_rate" | "Type": "fire_rate" | ||
}, | }, | ||
| Line 5,148: | Line 5,152: | ||
"Key": "EvasionPercent", | "Key": "EvasionPercent", | ||
"Name": "Bullet Evasion", | "Name": "Bullet Evasion", | ||
"Value": | "Value": 0 | ||
}, | }, | ||
{ | { | ||
| Line 5,164: | Line 5,168: | ||
}, | }, | ||
{ | { | ||
"BonusFireRate": 10, | |||
"AbilityCooldown": -45, | "AbilityCooldown": -45, | ||
"DescKey": "ability_bullet_flurry_t2_desc" | "DescKey": "ability_bullet_flurry_t2_desc" | ||
}, | }, | ||
{ | { | ||
"ChannelMoveSpeed": | "ChannelMoveSpeed": 4, | ||
" | "EvasionPercent": 60, | ||
"DescKey": "ability_bullet_flurry_t3_desc" | "DescKey": "ability_bullet_flurry_t3_desc" | ||
} | } | ||
], | ], | ||
"Range": { | |||
"RadiusMin": { | |||
"Name": null, | |||
"Value": 0.75, | |||
"Type": "distance" | |||
} | |||
}, | |||
"Other": { | "Other": { | ||
"AbilityUnitTargetLimit": { | "AbilityUnitTargetLimit": { | ||
| Line 5,195: | Line 5,206: | ||
"AbilityCooldown": { | "AbilityCooldown": { | ||
"Name": "Cooldown", | "Name": "Cooldown", | ||
"Value": | "Value": 145, | ||
"Type": "cooldown" | "Type": "cooldown" | ||
}, | }, | ||
| Line 5,205: | Line 5,216: | ||
"AbilityDuration": { | "AbilityDuration": { | ||
"Name": "Duration", | "Name": "Duration", | ||
"Value": 3, | "Value": 3.5, | ||
"Scale": { | "Scale": { | ||
"Value": 0. | "Value": 0.03, | ||
"Type": "spirit" | "Type": "spirit" | ||
}, | }, | ||
| Line 6,002: | Line 6,013: | ||
"Name": null, | "Name": null, | ||
"Value": 7 | "Value": 7 | ||
}, | |||
"SelfDamagePercent": { | |||
"Name": null, | |||
"Value": 20 | |||
} | } | ||
}, | }, | ||
| Line 6,026: | Line 6,041: | ||
"Radius": { | "Radius": { | ||
"Name": "Radius", | "Name": "Radius", | ||
"Value": | "Value": 8, | ||
"Type": "distance" | "Type": "distance" | ||
} | } | ||
| Line 6,042: | Line 6,057: | ||
"Value": 30, | "Value": 30, | ||
"Type": "range" | "Type": "range" | ||
}, | |||
{ | |||
"Key": "Damage", | |||
"Name": "Damage", | |||
"Value": 0, | |||
"Scale": { | |||
"Value": 0.7, | |||
"Type": "melee" | |||
}, | |||
"Type": "melee_damage" | |||
} | } | ||
] | ] | ||
| Line 6,752: | Line 6,777: | ||
"ChannelMoveSpeed": { | "ChannelMoveSpeed": { | ||
"Name": "Channel Move Speed", | "Name": "Channel Move Speed", | ||
"Value": 1. | "Value": 1.5, | ||
"Type": "move_speed" | "Type": "move_speed" | ||
} | } | ||
| Line 7,135: | Line 7,160: | ||
"AbilityChannelTime": { | "AbilityChannelTime": { | ||
"Name": "Channel Duration", | "Name": "Channel Duration", | ||
"Value": | "Value": 20, | ||
"Type": "cast" | "Type": "cast" | ||
}, | }, | ||
| Line 11,809: | Line 11,834: | ||
"Key": "DPS", | "Key": "DPS", | ||
"Name": "Damage Per Second", | "Name": "Damage Per Second", | ||
"Value": | "Value": 8, | ||
"Scale": { | "Scale": { | ||
"Value": 0. | "Value": 0.1, | ||
"Type": "spirit" | "Type": "spirit" | ||
}, | }, | ||
| Line 12,073: | Line 12,098: | ||
"Value": 11, | "Value": 11, | ||
"Scale": { | "Scale": { | ||
"Value": 0. | "Value": 0.35, | ||
"Type": "spirit" | "Type": "spirit" | ||
}, | }, | ||
| Line 13,225: | Line 13,250: | ||
"AbilityCooldownBetweenCharge": { | "AbilityCooldownBetweenCharge": { | ||
"Name": "Charge Delay", | "Name": "Charge Delay", | ||
"Value": 4 | "Value": 4, | ||
"Type": "charge_cooldown" | "Type": "charge_cooldown" | ||
} | } | ||
| Line 13,349: | Line 13,374: | ||
"Key": "SlideScale", | "Key": "SlideScale", | ||
"Name": "Slide Distance", | "Name": "Slide Distance", | ||
"Value": | "Value": 15, | ||
"Type": "move_speed" | "Type": "move_speed" | ||
}, | }, | ||
| Line 16,642: | Line 16,667: | ||
"Name": "Immobilize Duration", | "Name": "Immobilize Duration", | ||
"StatusEffect": "Immobilize", | "StatusEffect": "Immobilize", | ||
"Value": 1. | "Value": 1.25, | ||
"Type": "duration" | "Type": "duration" | ||
} | } | ||
| Line 16,671: | Line 16,696: | ||
"Upgrades": [ | "Upgrades": [ | ||
{ | { | ||
"AbilityCooldown": - | "AbilityCooldown": -11 | ||
}, | }, | ||
{ | { | ||
"ImmobilizeDuration": | "ImmobilizeDuration": 1 | ||
}, | }, | ||
{ | { | ||
| Line 16,733: | Line 16,758: | ||
"AbilityCooldown": { | "AbilityCooldown": { | ||
"Name": "Cooldown", | "Name": "Cooldown", | ||
"Value": | "Value": 28, | ||
"Type": "cooldown" | "Type": "cooldown" | ||
}, | }, | ||
| Line 17,067: | Line 17,092: | ||
}, | }, | ||
{ | { | ||
"TotalHealthRegen": | "TotalHealthRegen": 70, | ||
"AbilityCooldown": -8, | "AbilityCooldown": -8, | ||
"DescKey": "ability_frank_selfzap_t2_desc" | "DescKey": "ability_frank_selfzap_t2_desc" | ||
| Line 17,133: | Line 17,158: | ||
"Key": "MinDPS", | "Key": "MinDPS", | ||
"Name": "Minimum DPS", | "Name": "Minimum DPS", | ||
"Value": | "Value": 13, | ||
"Scale": { | "Scale": { | ||
"Value": 0. | "Value": 0.15, | ||
"Type": "spirit" | "Type": "spirit" | ||
}, | }, | ||
| Line 17,143: | Line 17,168: | ||
"Key": "MaxDPS", | "Key": "MaxDPS", | ||
"Name": "Max DPS", | "Name": "Max DPS", | ||
"Value": | "Value": 58, | ||
"Scale": { | "Scale": { | ||
"Value": 0. | "Value": 0.72, | ||
"Type": "spirit" | "Type": "spirit" | ||
}, | }, | ||
| Line 17,191: | Line 17,216: | ||
"Upgrades": [ | "Upgrades": [ | ||
{ | { | ||
"SlowPercent": | "SlowPercent": 25, | ||
"EnemyDashSlowPercent": -25, | |||
"DebuffDuration": 0.5, | "DebuffDuration": 0.5, | ||
"DescKey": "ability_frank_painaura_t1_desc" | "DescKey": "ability_frank_painaura_t1_desc" | ||
| Line 17,197: | Line 17,223: | ||
{ | { | ||
"MinDps": 6, | "MinDps": 6, | ||
"MaxDPS": | "MaxDPS": 28, | ||
"DescKey": "ability_frank_painaura_t2_desc" | "DescKey": "ability_frank_painaura_t2_desc" | ||
}, | }, | ||
| Line 17,257: | Line 17,283: | ||
"AbilityDuration": { | "AbilityDuration": { | ||
"Name": "Duration", | "Name": "Duration", | ||
"Value": | "Value": 8, | ||
"Type": "duration" | "Type": "duration" | ||
}, | }, | ||
| Line 17,334: | Line 17,360: | ||
"Value": 0, | "Value": 0, | ||
"Type": "fire_rate" | "Type": "fire_rate" | ||
}, | |||
{ | |||
"Key": "SlowPercent", | |||
"Name": "Move Speed", | |||
"Value": 120, | |||
"Type": "slow" | |||
}, | |||
{ | |||
"Key": "SlowDuration", | |||
"Name": "Slow Duration", | |||
"Value": 3 | |||
} | } | ||
], | ], | ||
| Line 17,368: | Line 17,405: | ||
}, | }, | ||
"Debuff": { | "Debuff": { | ||
" | "EnemyDashSlowPercent": { | ||
"Name": | "Name": null, | ||
"Value": | "Value": -30, | ||
"Type": "slow" | "Type": "slow" | ||
} | } | ||
| Line 17,393: | Line 17,430: | ||
"RespawnDelay": { | "RespawnDelay": { | ||
"Name": null, | "Name": null, | ||
"Value": 3 | "Value": 3 | ||
}, | }, | ||
| Line 19,554: | Line 19,587: | ||
} | } | ||
}, | }, | ||
"AbilityCooldownBetweenCharge": - | "AbilityCooldownBetweenCharge": -3, | ||
"DescKey": "ability_punkgoat_ult_t3_desc" | "DescKey": "ability_punkgoat_ult_t3_desc" | ||
} | } | ||
| Line 19,708: | Line 19,741: | ||
{ | { | ||
"DealMaxHealthDamagePct": { | "DealMaxHealthDamagePct": { | ||
"Value": | "Value": 10, | ||
"Scale": { | "Scale": { | ||
"Value": 0.017, | "Value": 0.017, | ||
| Line 22,628: | Line 22,661: | ||
"Key": "Radius", | "Key": "Radius", | ||
"Name": "Radius", | "Name": "Radius", | ||
"Value": | "Value": 19, | ||
"Type": "distance" | "Type": "distance" | ||
}, | }, | ||
| Line 22,720: | Line 22,753: | ||
"Radius": { | "Radius": { | ||
"Name": "Radius", | "Name": "Radius", | ||
"Value": | "Value": 19, | ||
"Type": "distance" | "Type": "distance" | ||
} | } | ||
| Line 23,365: | Line 23,398: | ||
"Key": "FlareDamage", | "Key": "FlareDamage", | ||
"Name": "Flare Damage", | "Name": "Flare Damage", | ||
"Value": | "Value": 40, | ||
"Scale": { | "Scale": { | ||
"Value": 0. | "Value": 0.47, | ||
"Type": "spirit" | "Type": "spirit" | ||
}, | }, | ||
| Line 23,378: | Line 23,411: | ||
"Key": "AbilityDuration", | "Key": "AbilityDuration", | ||
"Name": "Duration", | "Name": "Duration", | ||
"Value": | "Value": 8, | ||
"Scale": { | |||
"Value": 0.05, | |||
"Type": "spirit" | |||
}, | |||
"Type": "duration" | "Type": "duration" | ||
} | } | ||
| Line 23,391: | Line 23,428: | ||
"Key": "Damage", | "Key": "Damage", | ||
"Name": "Damage", | "Name": "Damage", | ||
"Value": | "Value": 15, | ||
"Scale": { | "Scale": { | ||
"Value": 0. | "Value": 0.34, | ||
"Type": "spirit" | "Type": "spirit" | ||
}, | }, | ||
| Line 23,469: | Line 23,506: | ||
"AbilityDuration": { | "AbilityDuration": { | ||
"Name": "Duration", | "Name": "Duration", | ||
"Value": | "Value": 8, | ||
"Scale": { | |||
"Value": 0.05, | |||
"Type": "spirit" | |||
}, | |||
"Type": "duration" | "Type": "duration" | ||
} | } | ||
| Line 23,483: | Line 23,524: | ||
"Key": "CombatBarrier", | "Key": "CombatBarrier", | ||
"Name": "Barrier", | "Name": "Barrier", | ||
"Value": | "Value": 100, | ||
"Scale": { | "Scale": { | ||
"Value": 0.8, | "Value": 0.8, | ||
| Line 23,542: | Line 23,583: | ||
{ | { | ||
"CombatBarrier": { | "CombatBarrier": { | ||
"Value": | "Value": 80, | ||
"Scale": { | "Scale": { | ||
"Value": 0.7, | "Value": 0.7, | ||
| Line 23,652: | Line 23,693: | ||
{ | { | ||
"MagicIncreasePerStack": 3, | "MagicIncreasePerStack": 3, | ||
"FireRatePerStack": | "FireRatePerStack": 9 | ||
} | } | ||
], | ], | ||
| Line 23,724: | Line 23,765: | ||
"Key": "Damage", | "Key": "Damage", | ||
"Name": "Damage", | "Name": "Damage", | ||
"Value": | "Value": 120, | ||
"Scale": { | "Scale": { | ||
"Value": 0. | "Value": 0.73, | ||
"Type": "spirit" | "Type": "spirit" | ||
}, | }, | ||